day 3: outlining (pantsing vs. plotting)
So, you have a story idea and now youâre faced with the eternal question: should you outline your novel?
Youâve probably heard of the two flavors of writersâthe pantsers and the plotters. Plotters being those who actually create an outline for their work, and pantsers being those who simply âfly by the seat of their pants.â
Well, like most things in life, this dichotomy is actually a spectrum; while some people are adamantly at one extreme or the other, most will fall somewhere in between. However, for the sake of argument, letâs assume you can place yourself into one group or the other.
The Case for Pantsing
For me, the moment I outline a story itâs dead to me. I canât even start writing it out in prose. In fact, the basic set of key scenes I wrote out yesterday is the most I ever outline. When starting a story, I need to have very little structure in my head.
Why? Because to me, outlining is inherently judgmental. Just like with idea generation, if I try to give my writing turtle any rules at all they will retreat back into their shell and I can plan on not seeing them again for a long, long time. By outlining, Iâm examining my thoughts and deeming some worthy and some unworthy before theyâve even had the chance to be explored. Some of the ideas I try out will not be usable. But I want to reserve my judgment for the editing process, not for writing.
Instead, if I let myself once again be completely uncritical, there comes a point about a quarter to a third of the way through the book where the story hits me like a brick. The little threads of plot that have been weaving through my subconscious and somehow ending up on the page without me noticing converge until I realize whatâs going on and can see the conclusion the story is going to be building to from now on. I will have to go back later to clean up the beginning and tie everything together, but thatâs a job for editing, not for drafting.
For me, this process is fun and lets me try out ideas that I might have been too embarrassed or critical of to put in my outline.
The Case for Plotting
For some people, the process I described above might sound terrifying. For plotters, structuring the story beforehand can bring out more creativity by removing the anxiety of trying to figure out what to write next. If this is you, thatâs great! Do what feels good for you.
An outline might be as detailed as writing out every shift in the main plot, subplots, tone, and character state across the entire story, or it might be as simple as listing out the main sequence of events and a bit of explanation about how they get from one event to the other.
An outline is whatever you need it to be. Itâs the structure you hang your story on. For many plotters, the creativity comes in the outlining, in imagining how the story will unfold, and the writing is the execution of those ideas.
Of course, if youâre writing for a client or employer, youâll probably have to outline at some point to let them give their input on your plan. But if youâre writing for yourself, your outline is yours to get creative with.
The Case for Being in the Middle
I made it sound as though my âpantsingâ process is completely intuitive. Which from one perspective is true. However, the reason Iâm able to start writing at all without using an outline is because I have a sense, from my own reading, critique, and editing, of how a story unfolds.
A story is the change in state of the main character(s), and the journey that gets them there. But itâs how that journey is told that makes the change satisfying.
Characters need to strive for something. They need to fail, not just once, but again and again, until finally they reach their goal (or until their desires have shifted to the point where they no longer want that goal). They need to be misinformed about things, so that later on they can make discoveries about their misconceptions and deepen their understanding of the world. In short: they need to struggle, and succeed, and fail, and struggle again.
After the characters go through several cycles of struggles, you can finally reveal the turn that leads them to their end state and maybe spend some time with them in that new state. Every genre has its own tropes regarding what kind of struggles they need to face (think about the perennial problem of going after the wrong suspect in crime fiction); you probably have a sense of this from your own reading (and if you donât, donât worry! You donât need to match what anyone else is doing to be writing a good story. You just need to keep gradually deepening our understanding of your characters by showing them work through the obstacles you put in their way).
So while I say Iâm being entirely uncritical when I start, what I really mean is that Iâm not judging my ideas for the particularities of my own story. But Iâm still holding a basic story structure in my mind. I might not know the exact ending, but I know it will have to show a change in my character, and I know it has to be earned.
Somewhere in between pantsing and plotting, thatâs where most of us fall. Outline as much as you need to, but donât try to force things into a neat structure before youâre ready. And be willing to pull up your outline by the roots and plant something entirely different if you realize partway through that your original outline no longer works for the story you want to tell.
You own your outline, it doesnât own you.
In a few days, Iâll revisit the outline to show you how I might outline my portal fantasy book, but tomorrow, weâre talking about research (yayy).
Until then!
Beka <3













