June Progress
Hello everyone!
If you are reading this, then I am probably procrastinating on school work to bring you this lovely, short and sweet update on what I’ve been doing recently for my game project. It’s been really focused on writing and editing for the most part, and some CG drawing.
Demo proofreading: My friend has went through the first demo that I sent her, and she gave me some feedback on inconsistencies. I have incorporated about half of her findings, but the other half will have to be done later on. I am also working on sending her a second demo. In total, I anticipate releasing two demos to the public, or releasing just one. In less than a week or so, I also finish my coursework for the summer with some friends, so I have two other potential beta readers on the way, and hopefully a bit more time to edit.
Writing: Not a lot of writing was done since the last update, but as I’m getting through the CG drawings, I’m rewriting some of the CG scenes and incorporating them in Atom (the program that I write in) to better fit the CGs.
CGs: Surprisingly, I’m actually getting a lot done in this section recently. I had about about three CGs done since the last update, with all of them being focused around the blue haired dude. Here’s a preview of one of them:
I think I have about one or two more CGs left for the demo.Â
Thank you for following these updates!
-Anise














