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post-game velrith getting like, insanely into board games. you give her even the hint of a chance to play one & her eyes light right up, she’s silently vibrating with excitement. doesn’t even matter if she’s played it or not before, she’s down for anything (except maybe trivia lmfao) & makes a point of picking it up lightning quick. she’s not a sore loser or a bad winner, so she’s great to play with in that sense, but the trade off is that she’s actually really fucking good at whatever gets put in front of her & she’s fucking ruthless about it too. she’s visibly happy though and for most people that’s endearing enough to let themselves get absolutely obliterated at least one more game.
overall i think i enjoy the multiple protag au stuff even if it's making me go back and forth on some of my preferred worldstate choices.
however, it also kind of makes that decision for me in some areas i think?
in general, the characters i've ran so far & have been the loudest in my head, don't neglect that part lmfao have tended to stray more to the side of letting shadowheart's parents die in her personal quest. she's ended up leaving shar each time, yeah, but that's been consistent. with haelryne, she felt so weird about overstepping like that. her personal relationship with her parents is... pretty fine? but as a general rule i think she's someone who leans towards a more hands-off approach with everyone's choices. yes, she's got opinions & will voice them if appropriate, but she's acutely aware that it's Not her or her life & she doesn't entirely trust that she can have some of those opinions with her context as an outsider. she's not part of that family, how is she supposed to form a rebuttal when they ask shadowheart to let them die?
velrith is kind of the same, except oh my God the choice paralysis in this moment. absolutely insane. because up until then she's been relying heavily on her oath & if not that, pure pragmatism. usually a combination of the two. but this feels like a no-win situation to her & it's not one that's covered by either of her typical decision-making mechanisms. she's also personally just got a lot of baggage surrounding family, despite not remembering it actively or being aware of it (something about cell memory or stains on the soul, take your pick). she also feels deeply out of her element here & can't even begin wrapping her head around a choice like this. because letting the die for the sake of freeing her friend from shar makes sense to her! they're telling shadowheart to do it & it seems to come from a place of love, she can see that her mother is actively deteriorating, and it also takes care of that wound on her hand. but she doubts herself, because she can also see how emotionally taxing this is even if she lacks that frame of personal reference & that feels bad. maybe the logical choice on paper isn't actually What she should allow here, even if it seems to be better on an individual level...? she killed her parents, even if it was compelled out of her. she doesn't think this should be up to her & ultimately finds that she's unable to say anything at all.
and then tertiary to all that, you have ashlanna, who is Fully acting on a selfish impulse when she's like '??? are you serious? get them Down we can solve your hand later, i refuse to believe there isn't a loophole & it's not worth letting them go after everything in your life you've suffered.' like. she loves shadowheart & yes she is notably vain & selfish and doesn't apologize for this, but she's also surprisingly family-oriented. she loves her own father so damn much & wouldn't hesitate or feel the need to ask the audience if she were in shadowheart's position. it seems like a no-brainer & i honestly can't see her being able to keep quiet while this conversation was happening. unlike the others, she's not hung up on making choices for other people; she runs theatrical productions on a regular basis. if she's not in charge, she's probably incapacitated because other people simply Cannot get anything right, not without heavy guidance from her anyway. which absolutely Can get annoying at times & i think there's probably also a part of shadowheart that's even miffed in the moment but also like. thank god for Someone at least feeling an appropriate amount of 'what the Fuck?' towards the whole thing & sure yeah maybe she's smug about what she did but it's coming from a loving place.
so i think yeah this is definitely something that changes wildly depending on who's there. sometimes you need your unhinged theatre girlfriend to cut you off mid-sentence to shake you out of your emotional ruminating, consequences of your actions be damned.
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haven't finished the durge pt yet (idc about spoiling anything though that has 0 impact on me enjoying the game fdgh) but i've been thinking Thoughts.
edit okay as i was writing this i went ahead and just read up on the backstory so i could continue my thoughts in a coherent manner lmfao
(lots of info here, apparently ive gotten Very attached to her in the last uh. three weeks give or take. kinda sorta chronological?? idk it makes sense to me lmao)
--
velrith probably definitely only settled on that name in act 2. prior that she was just called whatever people drifted to if they needed her attention. & she didn't really care, having a void for memories will do that to a bitch, but it can make introductions awkward or give them a weird 'im too good to even give you my identity' energy. not super great when paired with someone who doesn't really emote or put a ton of effort into masking tonal inflections. she pointedly allowed other people to do more of the talking as a result for a while & would get roped into conversations that way.
i'd like to go ahead and tie in astarion's frequent use of pet names here to this too. he's got a goal here, and can't just drop a 'hey you' every time he's angling for something. it's easier to fill in the blanks that way & make sure it doesn't come across as cold and calculated as the seduction actually is for a time. of course, the mental gymnastics weren't necessary here. aside from the fact that she's extremely intense about her oath & therefore is legally obligated to send cazador straight to hell on sight, he'd also have the same luck with a low-effort, straightforward 'do you want to have sex?' the lines are... usually fine, never actually crossing boundaries, but she does find a lot of them to be really goddamn weird & unnecessary when the point could be made in less than 10 words.
picture a distraught-looking sighthound & you have the general idea of the face she makes when he lays it on thick. she's giving her best shot at a socially appropriate expression. it's not working.
also on names, she can't say for sure if that's who she was before or if she just pieced together syllables that sounded like Something from memory. again, doesn't really matter either way, since she's not in any hurry to reclaim her former self. it's fine.
ketheric felt straightforward. a tragic figure who she did extend an olive branch towards, but ultimately felt nothing when it came time to bring her blade down (besides, isobel seemed like she knew what she was talking about when velrith confessed [suddenly coming back into her room just to point-blank tell her about the desire to spill her blood] certain thoughts of violence towards the cleric, and it felt like the sort of assurance she should be trusting, right? more than any of her own emotions, anyway.)
gortash gives her the ick. like, there's no other way to describe that one. he actually probably still would even without all the history (and the fact that he needed to repent for what he'd done to karlach), but the slimy over-familiarity was really the nail in the coffin there. velrith isn't smooth nor particularly socially gifted, but she has a certain air of formal pride she carries herself with. acting like you know her better than she does herself (even if it may very well be the truth!) is so beyond an overstep of what she's able to function with. stripping away everything else, if he even tried to touch her casually on the shoulder, he would have been liable to lose that hand.
orin troubles her. for the obvious reasons, but she also just... pities her. almost. pre-tadpole, velrith was honestly relatively similar compared to her current personality. colder and more able to justify slaughter, sure, but still staunchly refusing to compromise her own feelings for social games. she understood how the game pieces moved when she watched other people, even when she was younger, but if asked to copy the same techniques, she was only ever able to bludgeon straight through in a line. consequently, people don't really care how strange you are if you're just that good at your job. orin made a one-sided rivalry out of someone who otherwise just regarded her as a peer in the same arena, and now sees her as someone who wouldn't have been able to take the chance at redemption even if it had been on the table. she was too far gone, unable to stand on her own or cope with the fact that she would always be lesser than someone who genuinely could not have cared less about standings. maybe if velrith had feigned some interest, there wouldn't have been so much hatred. or maybe there would have.
either way, she sees orin in a depressing light. someone who had nothing and no one but the prospect of power, and who crumbled as soon as that chance at power was taken away. to let her live would have been to co-sign on her projecting those emotions outwards. velrith isn't stupid and knows there's a good chance she might have gone the same way if she hadn't been lucky enough to receive her parasite. in another life, she thinks that maybe she could have found a connection, and they might have saved each other (either genuinely or in a twisted version of the word). this isn't a thought she shares with anyone. she thinks about that death and their interactions for a long time afterwards.
her 'normal' childhood sometimes comes to her in fleeting memories that disappear out of her periphery if she focuses too hard. she thinks she liked her parents, and they seemed like nice people from what she can semi-recall. but she can also tell that there's always just been something wrong with her if she compares herself to other people. many of these snippets feature her looking anywhere but at her parents' faces, unable to express herself verbally in a way they could understand (the words were right, they way she used them was... her own, shall we say?). something flipped at some point, and all of the sudden she would stare too much at them, not blinking or looking away at the right moments. they'd seemed to squirm a bit under this. they always seemed a bit sad when they looked at her, as if they'd loved her but she was never quite as they hoped she would be.
she had to be taught what to do during a hug as an older child instead of leaving her arms limp at her sides. she knows that.
she doesn't remember killing them. she doesn't remember how it would have felt to receive her first order or how she was unable to do anything but listen to the violent urges.
there's more guilt for not feeling much towards them than there is for the killing.
the staring hasn't shifted again. she knows she looks at people too hard and/or too long, looks at them dead in the eyes and studies their faces, but she can't help it. one, it's good to be aware and alert. two, looking away doesn't seem to be the answer either. at least this way they know she's paying attention, right?
she thinks she shouldn't care about these things, that it's so ridiculous coming from her blood-soaked past, laughable that she'd wonder what it meant to have people relax in your presence instead of becoming more visibly anxious. but she wants to be good, she really, really does. she wants to be able to join a group like everyone else, slipping seamlessly into their words and laughing how they laugh instead of her own (the faintest of smiles and a soft rush of air running past her lips, blink-and-you'll-miss-it laughter that may as well not exist outside of her head). she doesn't hate herself for these things, because she doesn't know how else to be, but she does wonder. she wants to know what it's like for these things to be easy. bhaal's favourite hadn't been blessed with charisma, apparently.
consequently, she has a very hard time now figuring out how to actually connect with anyone, or what it should feel like to have friends.
it made her somewhat uncomfortable in the beginning to be asked questions by these people on a regular basis. not even personal questions, just things to signal that she existed to them in some capacity. gale remembers when she'd wrinkled her nose at a certain seasoning, and leaves it off her plate when he makes dinner going forward. lae'zel likes how she fights and asks her questions on technique, asking to spar so she could better understand the answers. shadowheart thinks they're alike with similar holes in their memories, and seeks out her company because of it. she doesn't understand, and for a while she even feels a bit suffocated by it. exposure therapy is really the only remedy here.
initially there are some reasonable assumptions on whether she just dislikes them all that much, or if she thinks she's better than them, or some other nasty reason. it takes approximately two conversations with her for everyone to understand that's not the case. it's like speaking to someone who only every studied social behaviour from an incomplete textbook and was visibly struggling to fill in the gaps in real-time. is she scary? yes, a bit. does she stare at you Way too much when you're speaking to her (at her, really, because you will be carrying that conversation until she's gotten her footing)? also yes. but she's really earnestly trying to sort herself out for the sake of the people around her, brain twisting around itself to learn things that were as easy as breathing to most. and it's sort of sweet, in its own way.
over time, she stops simply caring about these people based on her code of ethics. she starts to remember things about them too, her love language starts to show itself through gift-giving at an absolutely glacial pace, but it's noticeable to literally everyone despite that. a small trinket picked up at the market matching shadowheart's usual taste is pressed into her hand with only a nod before velrith is turning on her heel and almost running away. a tome is thrust at wyll with such startling intensity that the kindness actually comes off as a bit of a threat, but she looks visibly relieved when he takes it with a smile. so on and so forth. every incident like this, every blunt display of 'i notice you. i think you would like this. i thought of you today,' is accompanied by a hasty exit. task accomplished, but now the script has run out, so she's doing the same. she also finds it hard to look at people once the exchange has taken place, and is pretty sure this is an affliction only she suffers from.
she's going to push through it anyway, even if it makes her skin feel like its trying to recoil off her bones.
it also comes out in the protection. again, it's expected as a paladin of devotion, but no one is quite prepared for the molten fury that burns in her eyes or the weight of her voice whenever ghosts from the past arise. not only has she sworn her protection to those suffering from harm (and names like orin, gortash, cazador, viconia & more absolutely qualify as those who cause harm), but it feels personal. acting as shield and guillotine is when velrith is truly in her element, standing tall and embodying the virtues laid out in her tenets.
she is fighting internally just as much as externally, pushing back against base instincts to continue her sworn oath. driving her sword through the flesh of the emperor is just as much about defeating him as it is proving to herself that she is still capable of goodness. if she falls here, she can at least die knowing she was dedicated to rebellion until her very last breath.
this does not mean that she actually registers it when people like her, though. in fact, once she pieces together what her true nature is (she hadn't wanted to kick that poor animal, or make a spectacle of that nice bard's corpse, or try to rip out astarion's throat as he slept--but she had done those things, and more, and what's worse, some of them don't even to her like they would anyone else) she's pretty sure that the unanimous, logical choice would be to put her at a distance.
so she braces, prepares, makes peace with returning to the status quo & starts pulling away before staging her little ted talk. jaheira catches her first, though, and it gets to her. she's not spoken much to the woman, but she's... incredibly understanding, actually. so much so that it leaves velrith with a profound ache in her chest when she rolls over and tries to sleep again (jaheira's insistence, and her promise to stand watch all night in case she lost control again). being around jaheira hurts like hell, but she still seeks her out after that incident. she looks at her kindly but doesn't treat her with any more fragility than before. she's good-humoured when answering question after question about bhaalspawn, and stays honest the whole time too. she seeks her out when she isolates as much as she can on the outside of camp, dropping a sack of potatoes at velrith's feet and sitting beside her so that they can peel them in easy silence.
she likes that the most. sometimes it feels like velrith's head is too full; not from the parasite or the echoes of a murderous god, but from--she's not sure, actually, but it makes thinking hard, and speech tends to take a temporary leave as well. no amount of coaxing makes a difference, it'll return when it decides to. that's the bad sort of silence, the type that other people feel like they should fix so that everyone can be comfortable again. except jaheira, who apparently can figure out what she needs before velrith can even process that question. and sometimes, she just needs to peel some potatoes for a bit.
standing before everyone else, she prepares for the logical choice of rejection again. instead, she's greeted with shrugs, support, sympathy, but overall--not much of a change. that's the part that sends her off, only pausing just long enough to take a breath before excusing herself to the surrounding woods. it hurts so damn much, being loved like this. she wonders if any technicalities in her oath actually require her to slay herself at this point, just based on the implications alone. they should be appalled. fearful. cold. and she'd wound herself up so much inside determining this to already be the only end to her confession. bare your soul, lose what you'd only started to ease into, return to your duty.
the other shoe never does drop, though. it's gone so catastrophically well that she can't even make the tears flow properly (she's only done it once before that she remembers, but that should be adequate). instead, her sobs are muffled gasps against her hands, choking on her own confusion as she sinks to the ground, shaking.
of course, this comes out after the "incident", in the underdark, which means astarion has already seen her cry precisely once of something that seemed to her a similar scale. he's got a better handle on it, he'd like to believe, and he can sense that he's being silently volunteered for the 'fetch our bhaalspawn' quest. she's not hard to find either, an ice-white tiefling amongst the greenery with her head hidden in her arms, folded in on herself like she's not worth the weight of her own bones. it's sad, and a little annoying, actually, because if she was to insist that he possessed worth like it was the most obvious fact in the world, like he was strange for not feeling the same way, why shouldn't that same sentiment extend in her direction.
of course, there's little he can say to soothe in a way that matters, he's not going to make that mistake again, but he's at least able to bring her up for air. yes my love, perhaps it is foolish and unwise for any of us to stay around something so dangerous, but that argument can be made in many directions, not just yours. you would be the first among us to dismiss those very notions if they were coming from someone else, and have done so--multiple times, may i add--as bhaalspawn. if there's upset about the reveal, i'm confident that it's more to do with how you feel than anything else.
and really, what's she supposed to do with that aside from break even more (from relief, maybe? tension and fear of rejection that she hadn't known how to recognize, hadn't known she was holding onto? the understanding that this is not just from him, but on behalf of everyone else too?) and crumble into him.
against all odds, she is worthy of loving. despite her bloodline and her personal shortcomings, she is worthy of that much.
nothing in half-measures, as most paladins tend to be. does she remember when or why or even how she took the oath? not even a bit. but it's the only thing in her head when she wakes up on the mind flayer ship, the sole thing she's sure of, the only guiding direction she has. it should be enough to understand right and wrong, but it isn't for her. following the oath is a choice, something she can steady herself on when nothing else makes sense. devotion to her cause of protection, restoring some of the balance in the world that she lost before orin killed her. maybe that was why she lived; something needed her to right some of her sins before death arrived. or maybe a divine power was looking for someone who wouldn't be missed if they were lost in stopping the ithilids.
whatever it is, she does everything in her power to stick to it. until, of course, life happens (as it tends to) and she does something in the underdark. what did she do? she doesn't know, because she thought she was helping--that myconid was going to betray the colony that took him in when he lost all others. she raised her sword when it was clear a scolding wouldn't change his mind. and then... the sinking feeling that something was wrong.
something was missing. the only part of her that felt like it was anything was gone, and for the first time (maybe ever?) she gets emotional. there's no anchor anymore, no calming guide of tenets to follow.
the oathbreaker knight will find her later, she knows. at camp, she's distraught, and the little bit she dared interact goes out the window entirely. there's nothing anyone could actually say that would help, anyway. this does not stop astarion from trying.
glib as ever, were she in a more normal headspace she would have seen the dismissive comment for the hand-waving attempt at comfort it was. he probably knows there's nothing he can actually say to bring her down, but surely a joke (meant to reassure that she would be fine regardless, whether the oath stayed broken or was re-taken, she was competent on the field and he at least trusted her that much) would be alright?
it was not.
for all that he carried, he could not--did not--understand. of course he could be cavalier about it; despite all that was taken from him, he still had his own gods-damned name. he knew who he was, wasn't scrambling to put together fragments of his own ghost just to make some unimpressive small talk like she was. she has not yet chosen her name at this point, and that oath is where she begins & ends as a person.
he's silent when she snaps, unexpected. like a cornered animal about to tear its own leg out of a trap, daring anyone to come closer to 'help' so that they too can be maimed. a total loss for words, even when she stalks off to keep herself from acting out even further (who knows how prone she would be to violence now? not her!), raising her voice for the first time at him in pure grief.
he doesn't really get it, but he understand more in the middle of all that. the pieces click together in his mind, working themselves out during the berating. the gods never answered his cries, and so his outlook remained fairly bleak on the whole pantheon. paladins occupied a space at the opposite end of the spectrum, and he'd assumed that her more uptight habits were an offshoot from that (it's not like she gave him a ton to work with, either. he did his best from what he was allowed to see). for her, there may as well have been no gods involved in any capacity. it was simply the thing that kept her from fracturing entirely, now gone thanks to a misunderstood line in the agreement.
she still refuses to speak to him, even after she's begged for the oath back--she'll be good this time, really, she'll be good, she promises, it won't happen again, please--and received it successfully. she's not talking much to anyone, feeling both too exhausted and over-sensitive to even contemplate that. his apology isn't... good, exactly. but it's honest and that's really all she gives a shit about. things are still weird and cold for a bit, manifesting in a physical distance & reinforcing just how off his initial read on her was. but it's her first real brush with interpersonal conflict, so learning curves are expected. time and circumstance eventually help things settle, with there being bigger things to worry about.
she's quiet during sex. responsive and hyper-aware of her body, definitely, but still restrained. she enjoys the act, however, despite the lack of volume, and this shows through a readiness to explore and feel things. the ability to feel physical pleasure is something that at least seems to be something she has in common with most people. but she's overly permissive too, sometimes uncomfortably so; she's simply not attached enough to her body to have real concerns or strong preferences. at first glance, this seems to be deference, the need to be agreeable in every situation lest she tip the scales too much in her own direction.
he puts his finger on that after the third encounter, and finds himself taking a break from her for a while after as a result (once again, an act that she's absolutely fine with--god, has the thought of challenging him ever even crossed her mind in this department?). Further observation, however, reveals something else. her actions are exploratory. experimental. there's no frame of reference, she needs to establish preferences all over again for this version of herself. in fact, he sees that this extends to other tasks people ask of her as well. every action or accompaniment is met with the same reserved curiosity, considering what's being asked of her before ultimately deciding to try something new. perhaps that was why he felt like he was being intensely studied if he squints.
there's no doubt that she does see him. but she only sees enough to know that she lacks the connections to actually do anything with that. an unbalanced, vexing sort of safety net. (still, there was probably no one better for him to glue himself to than a paladin, and he tells himself that's why he spends so long trying to figure her out. because surely, her motivations can't be as obviously honest as they come across--can they?)
it's only after she tells him on the name she's privately decided to give herself (private for now, since everyone else will be informed in the morning) that he starts to realize just how much he enjoys kissing her. she's not nearly as practiced as he is, but gods, there's such a single-mindedness to the kisses it actually leaves him dizzy. her focus is so all-encompassing, the world around them may as well have been unravelling at its seams and she still wouldn't break contact. chasing pleasure but holding back just enough to keep her head above the water, prolonging the act as much as she can. he's been kissed before. many times, actually, but not like this.
there is... so much disappointment when rejecting bhaal doesn't actually change anything fundamental in her. on one hand, that really does mean that it's been her personality the entire time. that the good choices she made were hers, and they were worth fighting for.
on the other hand, fostering even that small seed of hope that she might become less of herself and more like other people had been a dangerous game. the distance remains, along with the lack of understanding and knowledge that some things would always be more hard-won for her, while others would simply be entirely beyond her reach. knowing this logically is one thing. accepting it is... entirely different. it will take time, and she will at least allow herself as much so as to properly grieve a version of herself whose body knew how to laugh freely.