School as been chaotic. We have a playtesting session tomorrow and I can't seem to have everything ready(at least everything I deem needed or useful to collect data from a playtesting session with the rest of the class), although to be honest I don't expect much.
My last playtesting sessing for Project With Hunt went pretty badly. Half the group I was put in skipped class, so I only had 3 people test out my game and one of them filled out my form with mostly one-word answers (really useful there buddy)... But I was confident for that one, since it was an individual project.
Now? I’m in a 5 people group, and i feel like I’m not working enough, and that all the code I push out to show sucks. Maybe it’s just my existential crisis but I feel like I should have worked more in the code and probably added more of the mechanics we want for the final project. I’m only missing two really, but one of them is the core of the game and I’m not even sure I can finish it in time. I’m hoping for the best.
In the meantime, here's a picture of our prototyped scenery