Hi I recently started following your blog and its been a big help for gathering materials and ideas for my own campaign. I just am having trouble understanding what the Underdark is and how that is in relation to the material plane. Is it apart of it or how does it work. If you could let me know that would be fantastic! Oh and any other timps for first time DMs!
First of all, I am SO sorry this is so late like I read this early in the morning before work and then told myself iād answer when I got home. But boom, weeks later and here we are. I am The Worst and I apologize but IM HERE NOW. Since I waited so long, iām gonna go all out for you anon. So prepare for a long answer!
The Underdark is a complicated setting that I was first introduced to through the first few episodes of Critical Role season 1! On the wikipedia, it says:
āIt is described as a vast subterranean network of interconnected caverns and tunnels, stretching beneath entire continents and forming an underworld for surface settings.ā
Some consider it to be apart of the prime material plane (the normal world), and others consider it a realm in and of itself. You can see it primarily in the Forgotten Realms and World of Greyhawk campaign settings. Hell, its even in the video game, Neverwinter Nights! So we know itās popular. But what is it?
Well thatās honestly up to much interpretation. The Underdark can be what you want it to be. But there are some shining features of the Underdark that make it what it is:
Its underground
Itās dark, itās dank, and itās cold
Usually inhabitted by grotesque monsters and uncommon races such as drow, illithids, aboleth, duergar, kuo-toa, ect.
Much of those who inhabit the Underdark are (in past official campaign settings at least) of neutral to evil alignments. This is optional though imo.
Thereās usually an entrance or portal into the Underdark somewhere on the surface or in the prime material plane. That part is up to you to create.
In my homebrew campaign, the entrance to the Underdark is through a massive, inactive, hollowed out volcano in which the drow of my continent reside within. In the Forgotten Realms setting, there are ports to the Underdark via the Underchasm which is a huge canyon created by a spellplague. Seen here:
But you can make your port of entrance anything you want it to be! Thatās the fun part.
Moving on, I like to reference the level-system used in the Forgotten Realms (because while most like to shit on it, i think itās a very well developed campaign setting OKAY donāt hate me) to describe the Underdarkās specific chasms and their purpose and what they hold.
Upperdark
The first three miles below the surface. It was here where the surface dwellers and those in the Underdark most often met.Ā
Middledark
Located three to ten miles below the surface, this layer was where most of the Underdark cities were located.Ā
Lowerdark
Ten miles or more below the surface, the Lowerdark was where even those who knew the Underdark were loath to go.
So itās obvious that the Underdark is more than just a dark, dank hole in the ground of someoneās campaign setting. As described above, there are settlements too! Thus, the presence of an economy as well. Typically, an Underdark economy will consist of armor, timber and weapons, as well as the darker trades such as slavery, magics, and exotic goods.
But usually, there isnāt just one massive, all hailing economy in the whole of the Underdark. The Underdark is a huge place, typically encompassing entire continents or entire planets. It is often a lawless place in most settings, so economies and rules of the land can vary from city to city, state to state, continent to continent. It is entirely up to you how you want to split up your Underdark setting or how youād like to civilize it.
Personally, iād love to see a unique take on the Underdark where theyāre not the dark, horrific place that everyone views them to be. But instead, theyāre a civilized society with some rather dark leaning practices. But thatās just me.
Just keep in mind that because the Underdark setting is usually so massive, you shouldnāt feel the need to develop the entire thing. Itās like creating an entirely new world in most cases, and I highly doubt your players who live in the prime or the surface will find the time to explore all of it. That is unless your campaign setting IS the Underdark. Then, by all meansā GO NUTS!
All in all, the Underdark has a few iconic and unique characteristics that should probably be met so itās recognized as the Underdark. But for the most part, it is still entirely up to you how you brew it up! Thatās the great thing about Dungeons & Dragons, is you can rip all the pieces of something you like from different settings and paste it all together to create something new and unique, never before seen! So good luck in your Underdark makings! And if you have any other questions, do let me know! Iāll try my best to be on time this time lmao.
[[As for dm tips, I have a whole tag FULL of them! I used to have a post I specifically made but idk what happened to it :c]]













