Self-Regeneration (Technique)
A Technique used to restore one's own health.
Base
Technique Type: Combat Performance: Standard Action Delivery: Self Effect Type: Passive Channeling Duration Tier (DT): S Duration: 3 Rounds Restored HP: User’s Potency
Starting with the turn it was activated on, the user heals an amount equal to their Potency at the start of each turn, until its channeling is ceased.
Modification
Requirement: [Delivery: Self], [Effect Type: Passive Channeling, Active Channeling], [Duration Tier: S]
As a modification, the feature adds the effects of Self-Regeneration to the existing Technique.
Upgrades
3 points: Quick Activation: Self-Regeneration can now be initiated as a Free Action. If this Technique is Modified, all other effects it might have cannot be initiated in this way.








