𝚍𝚊𝚝𝚊𝚋𝚊𝚜𝚎.𝚚𝚞𝚎𝚛𝚢 → 𝚕𝚘𝚊𝚍𝚒𝚗𝚐: 𝚜𝚞𝚙𝚎𝚛𝚜𝚘𝚗𝚒𝚌_𝚙𝚛𝚘𝚝𝚘𝚌𝚘𝚕… 𝚎𝚛𝚛𝚘𝚛: 𝚍𝚊𝚝𝚊_𝚞𝚗𝚜𝚝𝚊𝚋𝚕𝚎.

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seen from United States

seen from Germany
seen from Japan
seen from Russia

seen from United Kingdom
seen from United Kingdom

seen from Singapore
seen from Chile
seen from Russia
seen from Japan
seen from China

seen from Singapore
seen from United Kingdom
𝚍𝚊𝚝𝚊𝚋𝚊𝚜𝚎.𝚚𝚞𝚎𝚛𝚢 → 𝚕𝚘𝚊𝚍𝚒𝚗𝚐: 𝚜𝚞𝚙𝚎𝚛𝚜𝚘𝚗𝚒𝚌_𝚙𝚛𝚘𝚝𝚘𝚌𝚘𝚕… 𝚎𝚛𝚛𝚘𝚛: 𝚍𝚊𝚝𝚊_𝚞𝚗𝚜𝚝𝚊𝚋𝚕𝚎.

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Rasmus Poulsen
Franchise Art Director - IOI
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VTuber Lineart Update: Shirt Detail! 👕
Finished the lineart for the shirt! This isn't just a regular drawing; I specifically designed this in a "2D working as 3D" style.
This means I focus heavily on defining every fold, layer, and seam to give the clothing volumetric structure. This complex approach is absolutely necessary for the Live2D rigging, allowing the clothes to move and deform naturally instead of looking flat. Huge technical step!
This project helps keep the content flowing while the main comic prep continues!
Actualización del Lineart VTuber: ¡Detalle de la Camisa! 👕
¡Terminé el lineart de la camisa! No es solo un dibujo normal; lo diseñé específicamente en un estilo de "2D que funciona como 3D".
Esto significa que me centro mucho en definir cada pliegue, capa y costura para darle a la ropa una estructura volumétrica. Este enfoque complejo es absolutamente necesario para el rigging en Live2D, ¡permitiendo que la ropa se mueva y se deforme de forma natural en lugar de verse plana!
All my social media:
williamphenexart.carrd.co
I'm back with another Unity shader tutorial! To continue with writing a complete HLSL shader for URP, we're looking at fancy techniques to simulate different materials, like metals, glass, paint, and plastic. And, we find out just what "PBR" is and see the simple method to add it to your shader.
📺 Watch: https://youtu.be/5GGISvt4KEA
📚 Read: https://nedmakesgames.medium.com/6c4ae9875529
💾 Download: https://www.patreon.com/posts/81272385
I hope you enjoy, thanks!
Hello winter ❄️ #profile #denverartmodel #fashionillustration #graphicillustration #femaleface #faceinprofile #artcontemporain #lineartist #aart #artlife #femalefiguredrawing #linework #newcontemporaryart #arte #artsupporters #technicalart #artdetail (at Denver, Colorado) https://www.instagram.com/p/CmhEKNNLyfT/?igshid=NGJjMDIxMWI=

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Everyday I'm shadering. Tienes que meter un logo en Unity que lleva un círculo glowing descomunal. Tienes dos opciones: importas un PNG enorme súper pesado... o pintas un #glowing #circle con un #shader 😉. Just little #technicalART things that make a difference. (at Barcelona, Spain) https://www.instagram.com/p/BzxQBC6CtHY/?igshid=8xh99n6253uk
Started on my next sketch. Can you guess which ship this is? ⭐️ (Hint: It’s not an x-wing)
Procedural leaf texture created in Substance Designer. A material study focused on stylized surface detail, variation, and building a clean procedural workflow.