[When Kromer drags herself to the door of her room, she finds herself faced with a slightly bigger challenge than she was expecting.]
[...The door handle is far above her head.]
[The lindwyrm offers a small huff of annoyance before attempting to reach up the doorframe. Small claws dig into the wood as Kromer starts the long process of trying to scale the door. She reaches out her small little paw and digs her claws into the wood, then she holds her breath as she shifts her other paw to repeat the process. And, after a few minutes, Kromer realizes that the scales on her stomach are actually stopping her from slipping. The ventral scales appear to grip the wood enough for the little dragon to reach without worry.]
[And once that worry is released, Kromer makes it to the door handle much quicker.]
[It's easy to get the door open once she has reached the handle. (Kromer bites at the door handle until it bends to her whims.) However, with the door sliding open Kromer faces a new challenge.]
[How will she get down?]
[The lindwyrm seems to take a moment to contemplate her choices. Kromer's eyes shift from the now open door to the floor to the doorframe she was resting on. Then, Kromer allows herself to let go.]
[The little dragon lands on her back in the hallway with a small yelp. Her new position is immediately followed up by the same majestic squirming she did when she first became a dragon. She seems to be struggling to flip herself once again.]
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Now I have a ref of Kromer! And some doodles. And a little info dump, hehe.
There is also a design ref for Kromer's IDs, but I saw some things I want to fix. So I'll put that in a reblog later.
I know my handwriting is worse on the drawing tablet so I'm going to type out my notes on the reference page below.
Going from left to right:
Capote
-Coloring doesn't show but she is actively burning up
-The banderillas are stabbed into Kromer's back (there is a lot of blood)
-She breathes very loud (she is being cooked)
Some extra notes about Capote Kromer is that I took 2 hours between responses of that Guido ma/ask where Kromer first met Sinclair to research the inspirations of the Brazen Bull. Particularly bull fighting because that is what the EGOs seem based off of. I wanted Kromer to feel more like a bull that was in pain and lashing out due to that pain during the corrosion.
Hex Nail
-Nails are stabbed through her chest and her back. (she bleeds with bloody cotton)
-Kromer can pull red strings from her chest to bind people with.
-This EGO has a massive plush hammer
-Speaking is painful in this form
Some extra notes about Hex Nail Kromer! I wanted to highlight the parts of herself she doesn't really try to share in public. Both her femininity and childish side are explored through the design. At the beginning of the blog, Kromer mentioned that she doesn't enjoy wearing 'girly' stuff around her coworkers or in public because she's always displayed herself as someone powerful and intimidating. Kromer has gotten a bit more comfortable about wearing dresses n stuff, but this design works as an indicator of a side of Kromer nobody knew about when it was first pulled out of Mephi.(Before it appeared on the blog) I love the little bear sleeves and boots omg. Oh! And the pigtails are supposed to look kinda like whiskers. That's a design note.
Dark World
-The triangles are a reference to spamton
-Kromer is supposed to have a 'cleric' look. This design takes inspirations from a surplice (now in poncho form) and a mozzetta.
-Grayscale for sinner color. Perseverance soul.
This arc never really got off the ground, but I made about 4 different possible designs before blending the things I like together. There was a lot of reading on random religious attire that I had to do lolol. Also probably one of the most un-Kromer designs I've ever made. Hehe. Anyways, because Kromer fills the cleric role, her weapon is a book. The book has spikes on it so she can attack people with it. I know she's human but she can somehow do magic, uhhh don't ask me how.
Prosthetic
-The camera lens allows Kromer to express herself in a small way.(ignore my misspell in the original, i am not available to fix it lolol)
-Why is her head a cube? I thought it would be goofy to have a reference to one of Sinclair's family members.
Child
-This design comes from an au of the swap seat trio in Pokemon Scarlet.
-Swap Kromer only cut the funny bangs when she became the One Who Grips. Kid Kromer has cute hair.
Now for weapons:
Gauntlet
-From NCorp, was broken by Baoyu and eventually remade. She doesn't wear it anymore.
Folterin "Torturer"
-Kromer's weapon from NCorp.
Gefoltert "Tortured"
-A weapon gifted by Baoyu as proof that Kromer has changed.
[A look of shock and horror first crosses Kromer's face when the man enters her vision. They seem to stare at each other for a moment]
[The look on Kromer's face becomes darker, not quite fury. It's something much more complex. Kromer grabs her nail and quickly closes the distance. She starts ferociously stabbing the larger man over and over, angry little noises leave her as she seems to be venting her emotions through violence.]
Die. Die. Die. Die.
[She seems to be muttering to herself, trying to eradicate the possible threat to her sanity. They both are covered in blood, yet Kromer doesn't stop trying to stab.
M!A your now in a fully body prosthetic and or have limbs replaced with prosthetics depending on what the mod decides for 3 days
Huh...?
[There is pure fear in the only noise Kromer is able to make before her body changes. It's almost as if she changes into an identity, the sound of film being wound and a black shadow falls over the 11th Sinner before her body changes to that of metallic skin. Her head appears like a cube-- similar to Sinclair's own mother-- but in the center of her face is a single grey camera lense. The eye stares at Sinclair in shock, her mind not yet caught up to the reality of the situation.]
[Kromer... can't breathe. Her body is heavy, her brain having to work extra hard to move the unfamiliar weight of her new limbs. Kromer feels nothing of what makes her feel human. Small imperfections of her body that she took pride in even if they were inconvenient: the slight ache in her neck after a long days work, the hunger that came with the Sinner's Meal Rations, even her limited vision due to her hairstyle. It all was gone. Disappeared out of her hands in seconds.]
[Kromer can see colors more vividly than she thought was possible, she can hear down the bus' corridors and into her coworker's rooms. Kromer can't even blink or close her eyes to get away from this. It's all too much. The things others would count as blessings... They became Kromer's shackles. Her choice to be a human was torn away from her.]
A...aha...hhh..
[Kromer's voice didn't even sound like her own. A certain buzz rang through the air, her voice being joined with an unnatural noise. Kromer doesn't even know how she's able to speak. She has no mouth, no tongue. She probably doesn't even have vocal chords anymore... She lacks the lungs to draw in a breath, to exhale with a scream.]
[Kromer is shocked into silence.]
[Her body starts to shake, as if her mind has finally caught up with the idea that she just lost everything her morals stand for. There's a rattling noise that accompanies the trembles, as if metal and wires were rubbing together. The woman tries to pull away from Sinclair-- possibly hide in shame. Yet, she is much too inexperienced with her body to walk yet. She trips over her own feet and crashes to the floor with an unforgiving noise. She settles for dragging herself as close to a wall as possible. As if to cower. Kromer seems... terrified. As if her entire world has collapsed around herself.]
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Yo, Clair and Yuzu are friends now. They're in Yuzu's room painting together.
[Kromer stares at this message for a long moment. It... Doesn't quite make sense. Friends? Yuzuki wouldn't want to be friends with Sinclair, if she is being friendly that is because she is about to kill Sinclair.]
[Kromer gets out of her bed, throwing her PDA to the side.]
[Kromer warned Yuzuki. Kromer told Yuzuki what would happen if the 4th Sinner messed with people Kromer cared about. Yuzuki looked at her and hurt Sinclair anyways.]
[And now Yuzuki is plotting something else?]
[Kromer is not one to accept every single word she hears from her anons. They lie, they like to say things she doesn't want to hear, they purposely hurt her...]
[But what would they have to gain from sharing something like this?]
[A rage builds up in Kromer's stomach. A simmering that is bound to explode if the woman is given any ammunition.]
...
[And so... Kromer starts to silently prepare. Kromer gets into her limbus company uniform. Kromer starts arming herself with every weapon she has hidden in her room. Small daggers, a hammer, her old nail, and the chain whip gifted to her by someone she hates.]
.....
[Kromer adjusts her grip on the whip, tapping her fingers on the handle. And... The world pauses around her.]
[What will Kromer do if 'Clair is already dead by the time she arrives? That would be the second time Yuzuki did something to someone Kromer cares about.]
[A tremble raises from Kromer, and it takes the woman's mind a moment to catch up. She's shaking with rage. The mere thought of Yuzuki doing anything else to get back at Kromer sends the 11th Sinner into a silent seething fury.]
[Kromer will destroy Yuzuki if anything happens to Sinclair again. Kromer will dive head first into the dark side once more to enact revenge. Kromer broke Emil in months, she supposes she has a goal to beat. A personal best. Emil was more naive than Yuzuki, the 4th Sinner is much more like Kromer. But... That would just make this game much more... Interesting?]
[Kromer feels lightheaded. A wave of nausea hits her, leaving Kromer's body to stall for a moment. Her grip slackens on the whip once more.]
[Kromer doesn't want to become the monster again. Why is Kromer thinking such thoughts? Shouldn't she want Sinclair to be safe?]
...
[Yuzuki already hurt Sinclair once.]
Fuhuhu~.
[A manic giggle bubbles in Kromer's chest, something born out of desperation more than amusement.]
[Her grip tightens around the whip once more. Kromer is willing to become a monster to take out the looming predator, even if it means that she faces repercussions for her actions. With a steely resolve and the simmering rage rising to a boil, Kromer turns to the door of her room.]
[The Swap Sinner flings the door open only to come face to face with--]
Behold! A single use button that can summon anyone from anywhere to your room and have them play with us!
Ehhh~?! Now I have multiple things to summon with!!
[The Monster seems quite excited by this prospect. She scampers over to her bed and reaches into her pillowcase to pull out a ticket. The Doll visualizes who she wishes to appear, while the name slips her mind while her form remains inhuman. Then, the ticket glows gold before dissipating in her hands. Moving on to the button, The Corrosion completed the same process. Imagining and then pressing the button.]
[Magic flies through the air like flurries, appearing to be almost like a children's animation with all of the dramatics displayed. This must be The Bear's imagination playing into the process.]
...Hmph. This is taking too long!
[The Monster only watches for a few more seconds before she turns back to her dolls. The game appears to be getting to its climax. The knights have come up with a grand plan to get rid of the monster. They have spent a lot of time preparing for the possible fight-- preparing for anything that could go wrong. She talks in those silly voices and dramatic gestures unaware that she has two audience members.]
....
[To those present, it's very quickly made aware that something is very wrong. Noticably, Kromer has corroded. The woman luckily does not seem aggressive, but there's no telling what may happen if she is provoked.]
[Actually... You've never seen Kromer like this. It's quite apparent that this is a Hex Nail corrosion. Yet, on the battlefield when Kromer corrodes into Hex Nail she typically doesn't appear to be having this much... Fun. The large plush hammer that she carries in her ego move becomes spiked and violent and she will swing it at whoever is the closest to her. This Kromer though... The hammer is discarded and instead she appears to be playing with dolls. A smile is on the woman's face as she dances around her plushies. Dolls.]