oh, of corse
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oh, of corse

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thinking about making art that is patient
being the way that i am, this maybe kind of comes naturally to me
as a teen i found it interesting to make art with no audience in mind. as in, NO audience. it will sit on a server somewhere gathering dust
and it doesn't try to make you feel guilty for its isolation. it was never your responsibility to find it and interact with it and understand it. it's patient. it makes peace with itself
i'm happy with that process making it kind of timeless. there were never any references or details that demanded that it be read this week, or this year, or within this lifetime. i've always been fascinated by outsider art, including stuff that doesn't get found until after the artist has passed away
it makes MAKING art feel less urgent to me. to be able to make something, "put it out there", and then continue making it. i feel the URGE to get wrapped up in expectation and disappointment. to say, why did i make this if no one saw it? should i continue making it? if i continue making it, will resentment seep in to the text? what good are my good ideas if no one is looking at them?
i think there's a part of me that deliberately tries to avoid the pain of disappointment and unpopularity by expecting to be discovered long after my death. to say, well, wouldn't it be exciting if someone discovered my weird art blog or my unfinished book sometime in the future? i know of lots of comics and anime that have meant the world to me, that i didn't get to participate with in real time
still. it's all too possible to go too far with this sort of thing. i appreciate when this way of thinking let me work on art one piece after the next without stopping myself and forcing myself to try something different because this wasn't Doing Numbers. but doing it like this forever would cut me off from lots of wonderful experiences within my lifetime. to be able to learn what works and what doesn't. what's too difficult to parse, what's boring, what's annoying. unintentionally anyway. i don't mind making something difficult, boring, and annoying, but i rarely want to make something impossible to parse that puts you to sleep
when i was making art for myself, for my own needs, i'm glad i made it in a way that was criticism agnostic. and while i'd like to allow myself to maybe, advertise myself more, consider an audience more, i really want to retain the lessons i've learned in making patient art
idk. i want to push myself more this year ! because there's a major keystone of motivation in the back and forth conversation between audience and creator. i work faster when i know, specifically, that someone will see and respond to my work. and criticism plays a major role in becoming more effective at achieving whatever your art was meant to achieve. comforting someone, discomforting them, sharing a lesson, imparting a warning, or just helping them lose track of time safely in a world full of demands and danger
and then there's the money game. the "make something that will fund your next something" type game. make a portfolio of things that communicates what you're about, what your capable of now, that makes people imagine what you would make in the future if you're allowed to continue creating without starving to death. this basically runs in the opposite direction of my entire spiel about patient art, but i don't think it contradicts it. potentially, anyway
generally i think i've turned myself into that portfolio. when i talk to people, i'm showing them my Self as the thing i'm capable of. my problem solving, my comfort, my patience, my passion. i practice being valuable as a person and i hope sometimes that maybe that will be the avenue which sees my life get funded. "if you like talking to me today," i imply, "you should buy me dinner so that i am around to keep talking tomorrow!" is this normal? is this moral? join my patreon
tag yourself as moomin spoof
yeah im a lebsians so what
Does it feel like it's already the end of the year? Like, we should be in January already? Instead of waiting another 5 days?

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Ed: Its a bit cold in here-- *is attacked by mounds of military jackets flying from every direction*
I wholeheartedly blame Khonjin House for my sudden addiction to pepperoni pizza. 😂
i think i just realized the difference between american and british game shows
the most popular british game shows are based on trivia and logic. Countdown is a math and vocabulary game; The Weakest Link and Millionaire are trivia
the most popular american game shows are based on socialization, opinions, and the gut reaction of others. Family Feud is based on random opinions and gut reaction from unknown people, The Price is Right is based on economics (which is based on thoughts and opinions about certain items and products), and Wheel of Fortune is common phrases people use on a daily basis
sure, there’s a few outliers like Jeopardy (an american trivia show) and Taskmaster (a british show on gut reaction from comedians) that are very popular, but there is definitely a trend