Took a left turn with the SimPuebo project, kind of. I realized that the polygon matching I was trying to do with the outlines of the buildings was going to fall apart.  I had originally thought that I’d still be able to split them apart when they moved next to each other, but that turned out to be a can of worms I didn’t feel like opening.  Next try is putting triangles made out of green dots on the buildings and identifying them that way.














