#openFrameworks GPU-based implementation of the Gray-Scott reaction-diffusion algorithm. On the same hardware it feels hundreds of times faster than the naïve #java/#processing version I made last year, but might actually be thousands of times faster. I'll have to run the numbers. #creativecoding #shadersforlife https://www.instagram.com/p/BsxEDrlnPZ_/?utm_source=ig_tumblr_share&igshid=x1kj8hu2ziar












