I got most of the base of the CPU worked out on my NES emulator using references to 6502 Assembly and Rust binary arithmetic to implement the 6502 Op Codes. It was hard because originally I didn't update the flags and define the op code functions in the right place because the documentation I was following basically didn't provide the info on where to put it >_> But I wrote my tests at the bottom and in the main.rs file I defined a function that if everything passed on the CPU it would print out "Hello Rusty NES" to show me it works! Today I am going to work a little on RAM management but @emoryvalentine14 and I are going to kill some Roblox zombies soon so it will be after while :D It's going to be a while before the NES emulator is going to be live but I plan to host it on itch.io for 2.99$ along with some NES games I am personally deving in pure 6502 Assembly :| because I am a glutton for punishment.
Also the Discord is now at 70+ members and we are still a very positive community! Loving it. If you want to join shoot me a comment or a message!
Alright folks, I am going to sign off! Will update next update on the NES.

















