If you're like me, you might have missed the recent free gift on blendermarket for Retopoflow and regretted it. I've been getting into the sculpting side of things quite a lot lately, and retopologizing that shit is a fucking nightmare.
WELL. As it turns out, Retopoflow is OSS! They release the add on for FREE on github here: https://github.com/CGCookie/retopoflow
I do really need to stress to you that this is not for commercial purposes. If you're making money off this, and if it's feasible for you, you should do the right thing and pay the developers (plus that's what you'll have to do if you need support!)
That aside, I'm excited to discover this. Doing a UV unwrap is usually pointed to as the worst part of modeling, but I would contend that I only hate UV unwrapping because it takes place after retopo, and it's retopo that exhausts me with a project.












