just chose my classes for senior year, it's crazy how fast time flies. i need to start thinking seriously about colleges. i hope i get into mit, but chances are i won't. yes i partly want to go to mit because of mitmh but they do have a good linguistics program and there's a lot of linguists in the puzzlehunt community
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Main Interests: Cookie Run (OB and Kingdom), Puzzlehunt construction, MIT Mystery Hunt
Other Interests: UT/DR, WuWa, PJSK
Current Projects:
Pillars of Insight - A 59-puzzle set based on Cookie Run OCs of a unique rarity (Pillars) I found on crtwt. Intended to be an entry point into puzzlehunt solving.
Where Does the Path of Deceit Go? - A full round of puzzles combining Black Sapphire Cookie (CRK) with the mizu5 story (PJSK)
there should be a show with an actual hidden message. not gravity falls, something harder. i want this to go undiscovered for years. galactic levels of esotericism, like in each episode, they say the word next exactly once. at that exact timestamp on the next episode, a number is said. index by word into the next episode, and you get a message confirming the gay relationship or smth. wait post canceled this is a good idea for a puzzle
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Hi! To whoever reads this, thank you for checking out my first ever Hunt set! Clearly I've got a lot of work to do to improve, but hey- we all gotta start somewhere.
Here are all solutions to every puzzle, given step-by-step, in ROT13.
<<<>>>
Mysterium
Gnxr abgr bs jung lbh frr va gur cflpuvpf' ivfvbaf. Nal erpheevat ryrzragf npebff frireny ivfvbaf jvyy zrna gur fnzr guvat.
Rnpu ivfvba pyhrf gb bar bs gur ebbz, jrncba, be fhfcrpg pneqf nobir. Gurer ner 18 pneqf naq bayl 12 ivfvbaf, fb abg nyy bs gurz jvyy or hfrq.
Rnpu ivfvba unf gjb gb guerr ryrzragf juvpu sbez n cubargvp erohf pyhr. Gur QBYY, GVPX, naq XARR nccrne npebff zber guna bar ivfvba, naq gjb ivfvbaf unir n GRNE guebhtu gurz.
Gur ivfvbaf znexrq N qrcvpg, va ernqvat beqre, XARR+QBYY, CNA+GERR, naq QBPX+GRNE. Guvf zrnaf gur ARRQYR, CNAGEL, naq QBPGBE fubhyq or tebhcrq gbtrgure.
Gur ivfvbaf znexrq O qrcvpg, va ernqvat beqre, RLR+HEA, GRN+PUNVE, naq CRNEY+BNE. Guvf zrnaf gur VEBA, GRNPURE, naq CNEYBE fubhyq or tebhcrq gbtrgure.
Gur ivfvbaf znexrq P qrcvpg, va ernqvat beqre, PNA+QBYYF+GVPX, ONE+ORNE, naq UNG+GVPX. Guvf zrnaf gur PNAQYRFGVPX, ONEORE, naq NGGVP fubhyq or tebhcrq gbtrgure.
Ynfgyl, gur ivfvbaf znexrq Q qrcvpg, va ernqvat beqre, CNAR+GRNE, ONYY+PBAR+XARR, naq CRNF+QBYY. Guvf zrnaf gur CNVAGRE, ONYPBAL, naq CVFGBY fubhyq or tebhcrq gbtrgure.
Va rnpu tebhc, jura gur pneq jvgu gur ebbz, jrncba, naq fhfcrpg ner cynprq yrsg gb evtug naq gbhpuvat, vg sbezf gjb yrggref. Beqre gurfr tebhcf jvgu gur NOPQ ynoryf.
Gur fbyhgvba vf ONQ IVORF.
<<<>>>
Scrabble
Guvf vf fvzcyl n pebffjbeq, ohg gurer'f n srj fcrpvny guvatf gb abgr. Sbe fgnegref, rnpu pyhr unf n frpgvba va obyq, haqreyvarq. Gung'f gur qrsvavgvba.
Va nqqvgvba gb gur qrsvavgvba, rnpu pyhr zvtug nyfb unir n srj uvagf nf gb yrggref orvat hfrq, be rira fcrpvsvp cynprzragf bs yrggref.
Fgvyy fghpx? V'yy nyfb gryy lbh gung rirel Fpenooyr gvyr vf hfrq. Gur arkg gjb uvagf jvyy tvir nyy gur Npebff, gura Qbja nafjref va beqre.
Jvgu nyy jbeqf va gur tevq, ernq nybat gur tnzr obneq'f znva artngvir qvntbany (zbivat sebz gbc yrsg gb obggbz evtug).
Gur fbyhgvba vf JBEQF JVGU SBRF.
<<<>>>
Ticket to Ride
Not even going to encode this step: fact is, there are several valid solvepaths, and you do really just have to keep trying at it. The best way I've found is by ruling out connections from the named cities, due to a lack of available color (either not enough color points to cross a connection, or just having no points of that color). There is but only one solution (as far as I'm aware) that fulfills all the tickets without overlapping connections. The next ten steps have the routes in the order they appear on the puzzle.
Bapr gur znc vf svyyrq va, gnxr abgr bs gur pbaarpgvbaf gung jrera'g hfrq. Vg znl gnxr fbzr fgergpu bs gur vzntvangvba, ohg gur funcrf gurl znxr erfrzoyr yrggref.
Gur fbyhgvba vf VEBA UBEFR.
<<<>>>
Trivial Pursuit
Gurfr ner gevivn dhrfgvbaf (fbzr jvgu inelvat qvssvphygl) gung pna rnpu or frnepurq bayvar. Gur nafjref gurzfryirf (sbyybjvat gur nqqvgvbany abgrf ba n srj), raq hc va nycunorgvpny beqre. Gur arkg fgrc yvfgf nyy gur nafjref.
Lbh znl unir abgvprq gung gurer ner yrggref bs gur ANGB Cubargvp Nycunorg va rnpu nafjre-- gjb va gur pnfr bs NYSN EBZRB, urapr jul vg unf n cnegvphyne abgr bs vg. Abj jr arrq na beqre.
Gur frdhrapr bs pbybef yvfgrq ng gur obggbz ubyq n fcrpvny fvtavsvpnapr gb Gevivny Chefhvg. Va gur bevtvany eha bs gur tnzr, gurfr jrer gur pbybef bs rnpu pngrtbel, nf jryy nf gur bevtvany beqre (gbc gb obggbz) gurl nccrnerq ba rnpu pneq.
Ybbxvat ng gur dhrfgvbaf ntnva, jr unir gjb Trbtencul dhrfgvbaf-- bar znexrq jvgu na (N) (FVREEN Yrbar) naq bar jvgu n (O) (CrarGNATBer). Va snpg, jr pna svaq gjb dhrfgvbaf sebz rirel pngrtbel, rnpu znexrq jvgu na N naq n O gb vaqvpngr na beqre jvguva rnpu pngrtbel.
Vg'f zbfg ybtvpny gb fgneg ng gur raq. Abgr gung jura Naql vf ibgrq sbe ba Qnl 4, guerr crbcyr qvr nf n erfhyg. Gurer ner gjb jnlf na rkgen crefba qvrf nf n erfhyg bs n qrngu, fb obgu zhfg unir orra npgvingrq. Naql, gur bar jub jnf rkrphgrq, zhfg or gur UHAGRE.
Jr xabj sebz gung svany qnl fvghngvba gung bar bs Pevf naq Qnan vf va ybir jvgu gur bgure. Fvapr Pevf qvqa'g cbvag gb nalbar ba Avtug 0, naq Qnan cbvagrq ng Pevf, Qnan vf gur YBIRE. Fvapr Qnan qvqa'g jva jvgu gur znwbevgl, Pevf zhfg unir ybfg.
Rina qvrq ba Avtug 1, naq Vmml jnf gur bayl bar jub cbvagrq ng gurz. Wnvzr qvrq ba Avtug 3, naq Pevf jnf gur bayl bar gb cbvag ng gurz. Gurl zhfg obgu or jbyirf, naq fvapr gurz naq Qnan (gur Ybire) jrer gur bayl ybfref va guvf tnzr, gurl zhfg or gur bayl gjb Jbyirf. Fvapr Vmml erprvirq ab rkgen vasbezngvba naq bayl cbvagrq bapr ba Avtug 0, gur Fnintr naq Ryqre Jbyirf ner abg va cynl. Vmml vf gur NYCUN JBYS, naq Pevf vf gur JUVGR JBYS.
Oynxr jbxr hc ba Avtug 0, erprvivat vasbezngvba jvgubhg cbvagvat, naq zhfg gurersber or gur Benpyr be Ivyyntr Vqvbg. Senaxvr cbvagrq gb gurz naq erprvirq n LRF, fb Senaxvr pna'g or gur Erq Ureevat be Qrgrpgvir, fb Senaxvr zhfg or gur AVTUG JNGPU. Fvapr Oynxr jnf gnetrgrq frireny gvzrf naq bayl jbxr hc bapr, Oynxr vf gur BENPYR.
Ba Avtug 2, Tyraa, univat cbvagrq ng gurzfryirf jura gnetrgrq ol Cnpx Yrnqre Pevf, qvq abg qvr. Tyraa vf gur THNEQ. Guvf yrnirf Rina naq Unlqra nf rvgure Gbjafsbyx be Arhgenyf, jvgu ab avtugyl novyvgvrf. Fvapr gurl obgu qvrq naq jba, arvgure vf gur Oynpx Furrc, naq abguvat jnf naabhaprq jura gurl qvrq, fb arvgure vf gur Gbja Pevre. Fvapr Unlqra jnf rkrphgrq naq gur tnzr pbagvahrq, Unlqra pna'g or gur Vaabprag. Unlqra vf gur ZVARE, naq Rina vf gur VAABPRAG.
Fb, ubj qbrf guvf nyy yrnq gb na rkgenpgvba? Jryy, abgr gung bhe gra cynlref nyy unir n anzr fgnegvat jvgu n yrggre bs gur nycunorg N-W. Beqre gurz nf fhpu, naq rkgenpg gur svefg yrggre bs rnpu cynlre'f ebyr.
Gur Negvsvpre unf n fgrry pbzcnavba, be na VEBA UBEFR. Gur Pyrevp qrgrpgf rivy, frafvat ONQ IVORF. Gur Oneq hfrf ivpvbhf zbpxrel, genqvat JBEQF JVGU SBRF. Gur Oneonevna unf ure entr, juvpu znxrf ure UBJYVAT ZNQ. Naq ynfgyl, gur Ebthr qrnyf n fgrnygul farnx nggnpx-- n FGNO VA GUR QNEX.
Ba n ureb'f ghea, gurl ebyy n ahzore, qrny qnzntr, tnva UC, rgp. Whfg gnxr gung ahzore naq vaqrk vg vagb gur nafjre. Naq vs gung cynlre hfrq n "zbqvsvre" ba gung ghea, fuvsg gur rkgenpgrq yrggre hc be qbja gur nycunorg ol gung zhpu.
It was a wild game! Uhh... just a sec, my notes are a bit sparse.
Yeah, okay, so I have everything. Every time a player woke up, who they pointed at (if anyone), any information I gave (if any), and every vote tallied. I didn't put down the order they woke up each night, though, or who was ever awake at the same time as anyone else.
Ah, here, look at this while I go find the rules...
<<<>>>
Night 0
Woken Up: Blake, Cris, Dana, Frankie, Glenn, Izzy, Jaime
Blake shown NO.
Dana points at Cris.
Frankie points at Blake, shown YES.
Glenn points at Dana.
Izzy points at Cris, shown NO.
Blake dies. No role announcement.
Day 1
1 vote Andy, 2 votes Glenn, 4 votes Frankie, 2 votes Izzy.
Frankie dies. No role announcement.
Night 1
Woken Up: Cris, Glenn, Izzy, Jaime
Glenn points at Hayden.
Izzy points at Evan.
Jaime points at Izzy, shown YES.
Evan dies. No role announcement.
Day 2
2 votes Andy, 1 vote Dana, 3 votes Izzy, 1 vote Jaime.
Izzy dies. No role announcement.
Night 2
Woken Up: Cris, Glenn, Jaime
Cris points at Glenn.
Glenn points at Glenn.
Jaime points at Glenn, shown NO.
No one dies.
Day 3
6 votes Hayden.
Hayden dies. No role announcement.
Night 3
Woken Up: Cris, Glenn, Jaime
Cris points at Jaime.
Glenn points at Cris.
Jaime points at Cris, shown YES.
Jaime dies. No role announcement.
Day 4
3 votes Andy, 1 vote Cris.
Andy, Cris, and Dana die simultaneously. No role announcement.
No players have the same role. Every day, all living players vote for an execution. Every night, all living players use their abilities, if they have one-- player deaths are effective at sunset (after an execution and anything as a direct result) and dawn (the very end of the night, after the last player ability has gone through). If they are shown information, it is always either a YES or a NO.
WOLVES
Every night, all living wolves wake up together, and the highest-ranked living wolf (the Pack Leader for that night) chooses a victim to be devoured. All wolves, living and dead, win if two or fewer players are left alive at any point, and at least one of them is a wolf.
Alpha Wolf: You have the highest rank. Below you in order, if they are in play, are the Black Sheep, the Elder Wolf, the Savage Wolf, and the White Wolf.
Elder Wolf: If you're in play and alive, the Pack Leader also learns if the chosen victim targeted a Wolf with an ability tonight.
Savage Wolf: If you're in play and alive, the Pack Leader picks two victims each night instead of one.
White Wolf: You appear as a Villager to investigation roles, unless you are the only wolf still alive.
VILLAGERS
All villagers, living and dead, win if all wolves are dead before the wolves' win condition is filled.
Detective: Every night, wake up and point to a living player. You learn if that player is on the Wolf team.
Guard: Every night, wake up and point to a living player. If the Wolves would have targeted them, they survive.
Hunter: If you are voted to be executed during the day, you pick someone else to die with you.
Innocent: If you are voted to be executed during the day, the game immediately ends and the Wolves win.
Night Watch: Every night, wake up and point to a player. You learn if they woke up or were the target of an ability tonight. Player abilities, for this purpose, include wolf attacks.
Oracle: Every night, wake up and learn if there is an even number of Wolves.
Town Crier: If you die, your role and identity are publicly announced.
Village Idiot: Every night, wake up, and learn if you're still alive. You wake up several times-- once at the very start of Night Phase, once at the end, and every time you are targeted by player ability. Player abilities, for this purpose, include wolf attacks.
NEUTRAL
On neither the wolf or villager teams. Each has a separate win condition, and may win in addition to the villagers and wolves.
Black Sheep: You start on the villagers' team, but if you are the target of the Pack Leader at night, you survive and defect to the wolf team. You win if you survive to the endgame.
Lover: On Night 0, wake up and point to a player. You die if they die, and you win if (and only if) they win.
Miner: You win if you die, by wolf or by execution.
Red Herring: You appear as a Wolf to investigation roles. Every night, wake up and point to a player, living or dead. If you point to the Detective, the Detective will wake up and you will learn each other's identity. You win if you are vindicated in this manner.