Stone carving N0.2 that resembles my own process within LAB.Â
From Hard to Soft, constructive slowly fading into soft organic.. the effort it costs me to become soft, is very difficult for me, so that why I create it out of stone..
seen from United Kingdom
seen from China
seen from United States
seen from China
seen from United States

seen from United States
seen from Yemen
seen from United States

seen from United States
seen from Poland

seen from Canada
seen from China

seen from Singapore

seen from Germany
seen from United Kingdom
seen from United States
seen from United Kingdom
seen from Singapore

seen from Singapore
seen from Australia
Stone carving N0.2 that resembles my own process within LAB.Â
From Hard to Soft, constructive slowly fading into soft organic.. the effort it costs me to become soft, is very difficult for me, so that why I create it out of stone..

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
My process, of this week, To inform you a bit: The deadline always will be Thursday’s because then I talk/present my work and get feedback..Â
This is a bit of what I did, just looks like somebody with not enough time,, maybe even inspiration? What I need is just some, empty day’s that I can fully give myself to this shape research,, Instead, this week I worked 3 days, in total 31 hours at my side job, and we had Kingsday, including the hangover.. Made it this week very difficult to stayed focused ..
next week we will have better results, promised (twice :) )Â
MICA Course Profile
I was recently asked to write a course profile for a class I'm currently taking at MICA. It's taught by Keetra Dixon (fromkeetra.com), and is intended to help students extend and reinvigorate their process in order to develop more unique and thorough concepts before beginning the actual design process. The profile was posted on the MICA Graphic Design blog here.Â