Hi how did you program your sims 3 mod manager? In which language is it built? Might be noob questions but I'm curious! Also how much did it take you and how did you learn?
PlumbobForge is written in Vue and C#/.NET. It’s a nearly 4 month long project, but most of the work was done in the last month. I’m currently unemployed so I have too much free time on my hands
I never had much experience with .NET beforehand, so PlumbobForge was quite lot to undertake for a desktop project. Many people don’t know this, but CC Magic is open source and all of its code is up on GitHub. Being able to reference CC Magic’s codebase in my own made everything go so much faster
I’ve had something with programming since I was a kid, but it didn't get serious until my high school web development classes. Webdev has always been my main domain, so this is actually my first time making a standalone app instead of a website! Sadly it shows with how many breaking bugs are now showing up, kind of makes me wish I waited with the release instead of pushing it out so early! But I have to endure it for now













