~Mystic Codes, Weapons, and Items~
(Items carried around and worn are listed under here:)
Mystic Codes:
Rusty Sword (gain_str(16);) - A worn, rusted blade. When activated, it can subtly increase a target's strength for a brief period of time (one action. Each Mystic Code can only be used one at a time).
Protection Charm (gain_con(16);) - A small charm shaped like a shield. When activated, it can subtly increase a target's constitution for a brief period of time (one action. Each Mystic Code can only be used one at a time).
Silver Earrings (gain_mgi(16);) - A pair of delicate silver earrings. When activated, it can subtly increase a target's magic for a brief period of time (one action. Each Mystic Code can only be used one at a time).
Shining Boots (gain_spd(32);) - A pair of shimmering white boots. When activated, it notably increase a target's speed for a brief period of time (one action. Each Mystic Code can only be used one at a time).
Hero's Scarf (heal(16);) - A flashy-looking red scarf. With this, you can RP as a real RPG protagonist! As a Master Action, heal +1 Endurance to an ally of your choice. Can only be used once per turn.
Mana-Granting Aulos - A strange item crafted by Nero. Once per chapter, blowing into it will cause your entire present party to recover 2 points of mana. After that, it can be quickly recharged once more by creating and reciting a poem extolling the virtues of strengths of your Heroic Spirits. [ Recharged! Cannot be recharged until next chapter. ]
Fairy-Shine Charm - A butterfly-shaped charm. It provides a calming effect on the mind of the wearer, increasing their resistance towards mental attacks and skills, especially those not belonging to the proper world. It can also function as a cute gift that can smooth over splintered relationships.
Weapons:
Bloody Void Boomerang: A sturdy yet light weapon that won't break under most stressors, due to a scale from the Umbral Institute's Bloody Dragoon's 'Silver Sárkány Scale' being a core component. You throw it, it comes back. A bit too consistently, like it's being drawn to you specifically. Additionally, it seems to hone onto living lifeforms (both natural and virtual), almost hungrily…
Support Items:
code cast: mpheal(16); - Slightly recovers Servant Mana. One time use.
code cast: gain_lck(16); - Slightly boosts a Servant's luck. You're not sure if this counts as cheating or not at a gambling table. One time use.
code cast: add_invalid(); - Invalidate. When used, any and all damage towards the target of the code cast is considered 'Invalid', and therefore not registered within the digital space for a short period of time. A terrifyingly potent display of virtual magecraft that served to strike fear in even the most powerful opponents. One time use.
code cast: add_regen(32); (x0) - When engaged in combat, restore +2 to Endurance Gauge after each action for 3 actions. One time use.
code cast: cure(16); (x1) - Cure light status effects inflicted upon Servants. One time use.
Ether Shard (x0) - Restore +2 Endurance to a Servant. (None remaining)
Blessed Amaranth Candy (Tzoalli) (x1) - A crispy square of popped amaranth seeds and honey. Restore +2 Endurance to a Servant, +1 Mana and cure minor status effects.
Mana Shard (x3) - Restore +1 Mana to a Servant.
Soda - A can of soda. Slightly restores Servant MP (+1 Mana Charge).
Sandwich (x2) - Three sandwiches. Slight restoration to Servant HP (+1 to EG).
Field Items:
Wagashi - A small box filled with traditional sweets that pair well with green tea. When your heart is at it's most bitter, this will balance it out with sweetness.
Flask of Xocolatl - A stimulating drink that increases your focus, in a flask belonging to the Sage of the Starfall Coast. It's bitterness keeps you from drinking too much at once, and it helps to keep up your nerves up.
Starfall Coast Seashells - A collection of seashells found on the Starfall Coast.
Fishing Outing Kit -Comes with two rods, bait, and a guide on key fishing spots around the Solar Cell.
Craftsman's Tools - A set of tools that can be used to make items with. You'll need practice with them.
Cooking Supplies - A set of tools that can be used to make food. You'll need some practice with them.
Currently have: 'Simple Ingredients' (Common breads, meats, cheeses, and some vegetables. Can be eaten alone, or used to make simple dishes).
Zone Map - A map of the major surface 'Zones' within the Solar Cell.
Camp Supplies - Camping supplies found by Musashi. Allows you to comfortably rest when in between Zones.
Broken Club - A broken club. You're unsure of where it came from.
Fragments:
Debris from destroyed enemies. They can be used for a variety of purposes... though you'll have to find someone who actually knows what those are first.
Current Program Fragments:
Corrupted Fish Teeth (4) - Teeth from a corrupted enemy fish program. They glitch ominously... they can probably be used to craft items.
Memoria Fragments:
Parts of your old memories. Which 'part' of you they belonged to seems negligible, but they seem to be relatively clear records of your past experiences before being merged together. These seem to be additional rewards for clearing the Laboratories...
'Memoria Fragment I'
Key items:
'Chaotic Heroic' Act 1 - Act one of a play. This part is apparently a 'tragicomedy about a starving artist'. There's a dragon with wolf ears on the cover.
'Chaotic Heroic' Act 2 - Act two of a play. This part is apparently about the protagonists being invited to a 'special event'. A blonde woman and a dark haired man stand surrounded by lions on the cover.
'Chaotic Heroic' Act 3/'Moon to Bouquet' - Act three of a play. This involves a grand tournament for a wish-granting artifact. Edited by Izumo-no-Okuni into a Kabuki performance.
'Chaotic Heroic' Scraps - Scrapped pieces from a play. They serve as grim portents as to what waits for you on the Moon's surface...
Fox Gucci Coupon - Able to be used at one of Tamamo Gucci's stores in order to get some free Formal Wear!
Room Key - Key to Nero's ritzy hotel room, using her leverage as a former Lair Servant and putting the expense on her former coworkers. "Don't let me hear you say Emperor Nero didn't treat you well!", you can imagine her saying.
MobyMoby Drawing - A drawing that the 'Little Guy' made of Moby Dick that's been preserved with magecraft.
Flaming Bout Tickets - Your key to the Flaming Bout tournament. Yours is marked 'Manager', and it'll give you access to the locker rooms with Musashi.
Flame Fighter Pad - A tablet used for communication between Flaming Bout participants. It seems to be able to send messages, and invite other participants to things. While you can turn it on, Musashi seems to be the only one who can 'unlock' it.
Void Lunar Pad - A tablet used for communication throughout the Solar Cell. It seems to be able to send messages, and possesses a few other convenient functions.
Contacts: Ptolemy, Sigurd, Brynhildr, Tamamo Cat, Nikitich, Suzuka Gozen, Giuseppe, and Maxwell's Demon.
Nameless City Map - A map of the major locations within the Nameless City.
The King's Tablet - An item given to you by the young Gilgamesh. It functions as a 'pseudo-Command Spell'. While you cannot give commands to the king, you can use it to temporarily increase his magical energy to assist him. A symbol that you're, at least temporarily, serving the role of his 'Masters'. Currently re-claimed by GIL.
Trigger Key Alpha - The key possessed by Lair Servant Quetzalcoatl. One of the seven needed to reach the Administrative Core of the Solar Cell.
Trigger Key Epsilon - The key possessed by Lair Servant Asclepius. One of the seven needed to reach the Administrative Core of the Solar Cell.
Trigger Key Delta - The key possessed by (former) Lair Servant Yin Yuanshuai. One of the seven needed to reach the Administrative Core of the Solar Cell. It still resides as part of his Spirit Core, and therefore can only be formally retrieved upon his death.
Trigger Key Lambda - A spare Trigger Key made from Kintoki's Servant core. It can be used as one of the seven needed to reach the Administrative Core of the Solar Cell.
Crimson Blade - A old, yet regal looking blade made from crimson-colored meteor metal. No longer in your possession.
Message Disk, 'Forgotten Blade' - A recording from a Servant that heavily resembles Caster. It seems like an apology of sorts.' Currently held by the Administrator, Tamamo Vitch.
Servant Origins/Summoning Cores:
'Servant Origins' are items that can be collected from defeated enemies, that can later be used to summon them as allies- or potentially other purposes. While an 'Origin' can be summoned without much fuss, items can be used to alter aspects of the Servant or change the Origin entirely. Cores can be given to 'Grail-type' Servants (i.e. Angra Mainyu) in order to enhance their abilities with near-perfect success rates, or used in T-Summoning to enhance a compatible ally.
Adversarial Ruler Spirit Core - A core acquired from the Serpent King Zahhak. A summoning core that can be used to summon warrior-kings, tyrant rulers, or ancient monstrosities... or enhance already present Servants of that type even further via T-Summoning.
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