So, I've been debating for a bit on what I want to do about Steam keys for people who own Pizzarian on Desura. Desura allows me to upload Steam keys for owners to just take.
The problem is, only 15 out of 2000+ people actually paid for the game.
I definitely want those 15 to have keys. There's no question about that. But, the 100% off sale was a last-ditch effort to get some attention to the game—and, it only barely worked. My game got accepted through Steam Greenlight at 53% (up from 35% or so before the sale). It's a victory, in a way, but it's not quite the same as actually making it all the way to the top 100. I'm pretty sure Valve is just clearing out Greenlight at the moment ahead of some big changes coming soon.
When people started begging for Steam keys back even before the sale was over, I really had to question...why do you people want them? You literally can play the game at this exact moment. The game is right there, ready for you to install—and, I can see in the analytics that there are more $0 purchases than installs. Would you play it more on Steam than you would on Desura? Or, am I missing some sort of "Oh, yeah, I own 5,000 games on Steam" contest going on that people are scrambling to win?
But, then there's the whole advertisement thing. The Desura giveaway itself was a way to get the word out...right? And, if they actually were to open the game and not just use it as library fodder, all of their friends would see the little "Now Playing Pizzarian" notification. If they keep playing, they'll get Steam Achievements that people might also see. The entire point of these features is to sell games, and there's the potential to have an extra 2000 (I know, it'll maybe be 100 people who even remember the game exists) people annoying their friends into acknowledging the game's existence.
I guess there's just a core part of me that despises the sense of entitlement that gamers have, especially in relation to indie games—on top of the prevailing notion that games, especially indie games, should be free. Not to mention related issues, like people's reliance on Steam and complete aversion to buying non-Steam games, leaving the majority of indies out in the cold...or, the possibility that these people might not even play the game and just want it to buffer their library or something.
I'm really pretty stuck on this one. I'm already receiving questions about it, though. I should probably decide relatively soon. The logical part of me says to give it to them. But, there's another part that has trouble living with that.