Title: Hold Fast
Summary: "Please." It's barely even a word, since she won't relax her jaw to shape it right, but it's all she can manage. Her teeth squeak. Please, we're so close. Please, just a little more time. Please, come back.
Warnings: PoE-typical dissociation and nightmare, mostly witnessed from an outside perspective.
Notes: My gift for @secret-st-waidwen-exchange for @pathsendless featuring their PoE dynamic duo, Raina and Ciro. Technically, this makes the second time I've written sick fic (eh, kinda) for this exchange...funny. I know I probably didn't get Raina's voice exactly right, but I did my very best to extrapolate from her character tag and write something that felt at least close to the information you gave. I hope you enjoy it, and please tell me if there's anything you'd like me to change in case I got anything horribly wrong. I really enjoyed learning about your OCs and would love to do more with them sometime!
Raina wakes.
Months ago, maybe, she might have opened her eyes slowly. Might have indulged in a little disorientation, wresting herself from dreaming to alertness with all the grace of a mainlander who thought that lighthouses made fog easier to see through. Before, she'd have catalogued every sound before her eyes even opened, wondering what broke through her rest if not the natural ebb and flow of rest; if there was an ambush, or if it was some creature in the woods, or if it was a nightmare fading from memory.
But she knows, even before she remembers she was sleeping, why she's awake.
The bedroll beside her is cold. Ciro's breath is labored, and someone in camp is moving. Raina is intimately familiar with the sound of a struggle, but she hears no steel and smells no blood.
"How long?" she rasps, forcing her eyes open. It's disorienting, here, in this Reach. Eir Glanfath. The trees are so thick that on nights with a dim moon, there's hardly a difference in light with one's eyes open or shut. Her head swims.
"'Least ten minutes," says Sagani's voice. She's ahead of Raina somewhere, across where the campfire was, and somehow just knowing that makes everything a little less dizzyingly dreamy. "Edér's got him."
"Why didn't you wake me?" Raina is only glad after she speaks that her voice is too rough with sleep to be loud. They all know there are beasts in this forest.
Edér speaks from her left, from past the empty bedroll. "You usually wake on yer own," he says. "If you didn't this time, take it as a sign y'really needed the sleep."
"Still." Raina reaches for her bag and pulls out a sword. A shortsword, not one she fights with, but one with enough magic in it to glow, just a bit.
The first thing the light catches on is Ciro's eyes. Wide-open and glassy, jeweled things in the head of a doll left to rot on some spoiled heirling's shelves. It turns Raina's stomach as she pushes out of the bedroll and climbs to Ciro's side. The way Edér is holding him, too, tight and fearful, reminds her of that awful thought about the doll, and for a second, she wants to rip Ciro out of his arms. Free him.
Instead, she feels her heart quietly stutter as Ciro suddenly goes limp, his eyes still open, and suddenly Edér's grip isn't a chain but puppet strings, keeping him from falling into a heap.
"Give him to me," she says, dropping the sword into the dirt. Edér passes him to her, sitting back on his heels. Ciro's weight in her arms is light—always light, to her, despite how fast his legs can carry him and how sturdy his shoulders are, fighting the kickback of his firearms. Even so, Edér settles like he's just put down Abydon's hammer.
She gets it. Her fingers still trace under Ciro's jaw, searching for a pulse, because his head is lolling against her chest and his eyes are unseeing. There's more than the weight of a folk body in her arms right now, but the heaviest part is that she can't carry a single bit of it for him. Sure, in a fight, they all do what they can, and every one of the companions they've gathered has done something to aid them in tracking down the Thaos and dragging the Key's poison kicking and screaming from the Dyrwood's veins. In a fight, Raina can keep their foes at bay, take the hits so Ciro never needs to suffer them.
But this isn't an enemy she can fend off, or a sickness she can demand a healer fix, or a problem their allies can come together and solve. It's just this:
Either Ciro will wake up in her arms, lost and confused and a little more battered by Rymrgand than the last night, or he won't.
Raina squeezes his shoulders as she maneuvers them back to their bedrolls, and lays Ciro down. She keeps a hand on his wrist even as she pulls away, until her tired brain conjures the nightmare of her hand turning to iron, chaining him down. She pulls her hand back to her thigh.
Off to one side, she can hear Edér and Sagani bickering in low tones. Something about tea, and the firelight, and watch, but Raina only has ears for Ciro's breathing. It's quiet, and unsteady. Whistling, a heartsick songbird in a cage.
"Please." It's barely even a word, since she won't relax her jaw to shape it right, but it's all she can manage. Her teeth squeak. Please, we're so close. Please, just a little more time. Please, come back.
There's a pain at the back of Raina's skull so sudden and blinding that she reaches up to her neck and half-thinks she'll feel blood and an arrow shaft, or maybe the sear of acid. But her hand doesn't move. It lies there on her thigh, visible in the weak sword-light against the pale linen of her sleep pants, and Raina tries again to lift it. She thinks as hard as she can, flexes the muscles in her bicep, then forearm, then wrist…
Nothing.
Anchor.
"Ciro," Raina mutters. It didn't sound like his voice, which is terrifying, but it feels like him.
"He back with us?" asks Edér, and Raina finds she can move just fine when she looks over and shakes her head.
"No. But he's doing something. I can't move my arm," she says.
Edér hums. "Well, that ain't good."
"He's been worried he could turn on us in a vision for a while," says Sagani, sounding so resigned than Raina wants to scream.
She doesn't. She takes a slow, deep breath, and tries again to lift her hand. It doesn't move.
This time, when the pain hits, it's not just Raina's neck, but her whole head that burns. There's smoke, everywhere, and the pain of a blade, and the blackness of a heart someone hoped could be a diamond if they burned and crushed it hard enough and just one more, one more life, a hand on someone's wrist, a ball and chain, a rush through bramble and wet mud and the planks of a dungeon, no, a ship, a whip, and eyes like death and adra, and adra, and adra, so much emerald you could drown in it, and a forest, and a dark hand around an arm and please, don't send me back, and please, don't do this, again and again in so many lives—
No, Raina can't save Ciro from this. She can't even save herself. She's drowning in the shallows of it, and whatever anchor Ciro is tied to is pulling him deeper and deeper.
—a hand around an arm, a ball and chain—
Ciro told her once, when they barely knew each other, how glad he was that Raina had chosen to be something else. She thinks it's a miracle he ever forgave her, let alone likes her, when her grip felt like that at first.
—a hand around an arm, solid, unbreakable, binding—
"Don't touch him," Raina gasps, pushing Edér's hand away where he'd reached out to Ciro. Her head is pouding, and she licks her lips and tastes blood.
"Raina, he's hurtin' you—"
"I said, don't!" Raina says, shouting as loud as she can through a whisper. It still makes her head ache.
—a hand around an arm, steady, strong, moored—
Raina's eyes flick to Ciro's, and they're still wide and empty, but then Sagani gets the fire to catch, and the shine in those pale eyes isn't just glass and death, it's tears.
—a hand around an arm, warm and dark, safe, unmoving in the storm.
An anchor.
Raina tries to push her hand forward, prepared to fight whatever Ciro's doing that's cutting her thoughts off from her limbs, but there's no resistance at all. Her hand flies forward so fast that she hits him in the thigh first, before landing on his wrist again. She feels the tendons under her grip shift, just a little.
"Awful possessive," Sagani says, and somehow Raina can hear that she's got an eyebrow raised.
"I promise I was tryin' to help," says Edér.
Raina shakes her head. "No, I—I had it wrong, okay; he was doing something with his powers. Felt like a storm in my head." She squeezes a little tighter and looks up at Edér. "It's fine."
Edér looks skeptically between her and Ciro, and then ever-so-slowly pats the folk on the shoulder, like he's testing a kitten to see if it'll lash out. Raina doesn't, and Ciro is still deathly still.
"Right," says Edér. "I'm gonna make that tea, now." He squeezes Ciro's shoulder and gets up.
The pain in Raina's neck eases up a little, by the time Sagani brings her a cup of tea, but nothing else. It'll have to be enough, Raina tells herself. She can't fight or carry that storm, but her strength has been Ciro's to mold and direct since she broke from the Order. He knows the weight of chains better than anyone, so if Ciro needs her to hold him fast to himself until he wakes up, she'll do it. Only because he asked. She can't stand the thought of weighing him down, but holding him safe?
She can do that. For as long as it takes, she can do that.
Raina slips her hand down Ciro's wrist until she can take his hand.
It's almost sunrise, before she feels him squeeze back.
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Absolutely! Especially because I've missed them very much.
Prompt list
18. a kiss as encouragement
"...This was a mistake, wasn't it?"
Aloth's eyes grow wide, and he stands up from the armchair as if it had suddenly caught fire. "A mistake--"
"I'm just not made for these things," Tai Lon says, hands reaching behind her and flexing in distress. Aloth is sure she is fighting the impulse to reach for knives that are not on her person right now, and it probably feels a lot like fighting with his Awakened self when his reflexive passion her favorite outfit to slip into.
But the twisting, angered snake in his brain is gently charmed by Aloth's promise to himself that he won't let his Watcher get away with berating herself. Aloth doesn't need Iselmyr's wit as a shield from this particular threat.
He closes the distance and takes one of Tai Lon's hands in his, pushing it back to her side before she can manage to undo the laces of the dress. The fabric of it is full, layered, and yet he has to look down to make sure he's not treading on it by mistake because it's so light as to go unnoticed through his own pants.
"This was made for you," he reminds her. "And it's not a mistake. Wanting to look the part for the first function you host as Roadwarden back from the dead...to be honest, Tai Lon, only natural. Society is a looks-first business, after all."
Tai Lon tries to pull her hand away, but Aloth doesn't let her. She has stood by him too many times, against tides far more crushing than sapphire silks, for him not to return the favor. It's something he's proud to do now.
Still, Tai Lon's scoff is like acid, like that will scare him when her escape failed. "Well, I'm not one of them. Something about pigs and pearls, up here, isn't it? That saying? I can't wear the dress and be something I'm not--"
"So be what you are," Aloth says, pulling on her hand again until she turns in his arms. On the little stage before the dressing room mirror, she's much taller than him, but something about her eyes makes her look small. "You are the Watcher of Caed Nua. You are the mercenary who saved this land when all its protectors failed. You are the one who stood up to the gods themselves not once, but twice, and lived to tell the tale. You are a huntress of the White that Wends, and a rogue with a heart more pure than the finest gold offerings." Aloth smiles slightly. "And if you want to wear a beautiful dress at your own party, ástin mín...then wear the damn dress."
Tai Lon swallows hard, but Aloth sees the way her lips twitch at the corners, hearing her tongue in his voice. Aloth reaches up to cup her face. She catches his hand--but guides it to her cheek anyway.
His smile widens. "You look beautiful, you know," he says simply.
"A kiss--" Tai Lon answers, clumsily dodging the compliment. "For luck. That I won't make a fool of myself."
Aloth obediently pushes up on his toes until he can meet her lips. She's not wearing any sort of powders or color, which will set her apart from the other nobility, but Aloth thinks it's much nicer not to have to worry that he'll undo hours of work with a single show of affection. Her lips are softer than they have been in months, but she tastes exactly the same, moves exactly the same.
Aloth's breath runs out long before Tai Lon's, and he pulls back. "Will that do?" he asks, settling back on his heels.
Tai Lon steps down from the podium and rests her hands on his shoulders. "It's a start," she says. "But I could always use a little more luck when it comes to the nobility."
Aloth rolls his eyes--truer words have hardly been spoken, and they both know it. He meets her smile with his own and squeezes her waist. The ball gown is cool and smooth, broken on one side by some truly gorgeous beading and metallic threads. But underneath, the shape of her muscles fits perfectly into his palms. A scar rests under the embroidery near his thumb, and he knows without even checking that she must have at least two knives within all the fabric.
Her dress hasn't changed the woman that Aloth--and the commonfolk--fell in love with. If what Tai Lon needs to believe that is as many kisses as possible before the keep opens its halls, well. Aloth is more than happy to provide.
I’ve just picked up Pillars of Eternity and I’m having a blast with it so far! For the NPC POV exercise, maybe your favourite NPC from the first game?
*shows up a month and a half late with a chai latte* Eyyyy I bet you forgot you sent this ask. I didn't forget about it. I just got busy at work. And then I did write about half of it, but had to force-restart my computer in the middle of it due to a graphical glitch and lost everything. So, ah, take 2.
Each kith who speaks of the new Watcher of Caed Nua, with the exception of those who the Steward knows will never speak well of another unless it earns them coin or favor, says that she is benevolent. Gentle. Good-hearted.
The Steward...well. To say that she fails to understand where the sentiment comes from would be a lie. The Watcher's actions speak to goodness. Or, noblesse oblige, at the least. She personally sees to the petitions the Steward puts before her, and even if it costs her weeks of time or chunks of her coffers, the Watcher does her best to give, whatever it may take, to resolve the request favorably. For a woman who may have precious few seasons remaining to bask in sanity, the Steward understands this is a precious gift.
But being quite aware of any and all who contact with the stones that she herself designed, laid, keeps, and inhabits, the Steward thinks that she, perhaps, has touch with something the Watcher's magnanimity belies. The pale elf Watcher, she hears petitioners say, has a countenance as youthful and sweet as the first sweetheart snows. The Steward remembers the year an attendant fell and cracked his skull hurrying across the courtyards, unaware of the ice beneath.
Sometimes, when the Watcher is alone, her fingers brush the faded fineries that cling like spiderwebs to the inner keep, where petitioners do not go. Sometimes, she simply stands in one of the restored wings, and something in her feels sick. The Steward cannot see her eyes, but she feels the Watcher's gaze upon the skeleton which houses the Steward's heart and soul. It is as covetous as it is disgusted. The feelings mix unpleasantly, like sunshine and fruit flesh.
Whenever a visitor of some status visits the keep, if the Watcher is there, she holds herself perfectly stiff and proper, but the Steward feels the pressure of those gentle, cold fingertips on the arms of her throne like acid. It is a vitriol buried so deep that the Steward has often wondered whether the Watcher herself knows why she is left so hollow in the end.
Perhaps, the Steward thinks, the Watcher is too stubbornly malleable and sacrificing to acknowledge how deep the cracks go. Or, perhaps, the ice under the snow is a bitter-wrought, hand-laid last line of defense between the outside world and the ravenous depths of her fraying soul.
Title: Brighthollow
Summary: After returning from the White March, Pallegina finds herself ill despite her best efforts. The people she fell in with out of necessity are far more accommodating about the whole ordeal than she could expect, especially when her subconscious sees fit to remind her of her place in the world whether she accepts it or not.
Warnings: depictions of cold-like illness, minor spoilers for Pallegina's personal quest in Pillars of Eternity.
Notes: For @holdinglines for the Secret St. Waidwen Exchange. Also available on AO3 here, where I posted it in early January when it became obvious that I'd lost access to my tumblr entirely. Luckily, I'm back now, and a friend as well as the event admin were kind enough to send the link to the fic to its recipient for me...but I still wanted to post it properly.
The very moment the lock thunked into place behind her, Pallegina raised a hand to her breastplate, and exhaled. Her chest rattled through the simple motion, and only the threat of how it would snag on more air if she began to swear held her tongue.
There was sweat pooling beneath her underclothes, despite how cold she felt, but the very thought of the amount of effort it would take to remove her armor right now made her head swim. She pushed away from the wall (when had she leaned against it? or closed her eyes?) and made her way to the bed. Perhaps to sit down, away from all the noise and the chaos, would help. There was work to be done tomorrow, and if everyone else was wont to ignore their duties by drinking and celebrating, then surely there was space for this much.
Drinking and celebrating. Pallegina wanted to snort. Whyever for? If surviving bullshit of those children which called themselves divine were worthy of a party, she would never have spent a day sober. And yet, duty persisted.
Behind her resting eyelids, there was a path. At first made of gravel and dirt that crunched beneath her greaves. The sound was too hollow, and it ached in her very core. Between one blink and the next, Pallegina found that she had turned with the wind. The suns lay behind her, and her shadow stretched like a river of spilt paint into the distance. There was birdsong, thudding against her chest like icy rain.
She spit on the ground and turned her back, facing into the sun. The silhouettes of ancient elms, with branches like claws, were at least a certainty. There was no freedom to be found with the wind. Only free falling.
Her throat burned, somewhere else, but Pallegina swallowed it down, as always, as ever, when there was a mission underfoot.
Despite it all, as she approached those trees, the chirping did not fade. If she listened closely, sometimes the sounds spelled her own name. It made her stomach tangle like yarn at a cat’s mercy. The wind around her changed, brushing her cheek. Had the ice of the White March somehow followed them back to Caed Nua? Was that why she was so cold? Or was it the absence of her feathers, the down a bird ought to have—another punishment for refusing to play to Hylea’s tune?
(“—got it, but if I end up run through for tryin’a help, it’ll be on you t’ explain.”
“I’d do it myself, but I don’t wear…”
“’S a miracle it ain’t you who’s sick, bein’ honest…”)
The icy wind washed deeper and deeper under Pallegina’s skin, and when she looked down again, she found no earth, no gravel, no stone or brick, but a current of air that swept her aside. She retched, but—of course. There was nothing.
Pallegina refused to feel sad. No visions, no nightmares, no divine guilt trips could make her regret her choice to turn away from the curse of her birth. Her only regret was that she could not divorce from it more.
Despite the wind, as she let her tongue sweep out to her lips, she found them wet. There was plenty of sustenance without that damned chime.
(“Don’t know where you found it…”
“—peared out of thin air. But it’s real enough I’d use it for the kids; checked myself.”
“Should…Maneha?”
“Let her sleep. Wake up to good news.”)
The wind in the Dyrwood smelled ripe. Pallegina preferred the metal tang of the Republics.
She walked, or flew, or drifted, or just was there, until she could swear the bells should be ringing to wake her any second. But there was no sound, besides the wind, and a distant creaking of wood. Was she late to her post?
The utter shame of the thought had her shooting up, throwing the covers off with a clumsiness that barely befit a child, much less a paladin of the Brotherhood. The room was—newly constructed, but foreign, and Pallegina did not remember falling asleep in it. Much less in a bed, and certainly not tucked in so tightly that she was practically swaddled. The curtains of the room were closed, but the light that spilled under them was pale and dim. Moonlight.
There was a knot in her throat, and swallowing around it felt like choking on broken glass. A hacking cough forced its way out as her body tried in vain to scratch out the obstruction.
“Oh! Oh, that sounds awful!” A hand landed squarely in the middle of her back, which Pallegina had not meant to expose but did, curled forward as she had to cough. She batted the hand away as fast as it had come, and despite the arm she touched being much thicker than her own, it smartly obeyed and pulled away.
In the throes of—well, that, Pallegina had failed even to register someone in the room. But the large body and deep, painfully cheery voice left her unsurprised to see Kana’s face furrowed in confusion. It only made sense, of course. She was in Caed Nua, not the Republics. Twenty-six, not nineteen.
“Here,” said Kana, somehow still smiling despite the furrow of his brow. It made for a very odd expression, which Pallegina thought very unflattering.
It took her far too long to notice that he was offering a mug to her. Water.
“’gracima,” she croaked, voice cracking over the first vowel. The water was cold enough to make her shiver, but Pallegina could feel through the ceramic that it was not actually cold. A fever, then. But how had Kana known? And, more importantly— “How did you get in here, aimico?”
Kana smiled, the way he often did at bandits unfortunate enough to try and rob them. “Maneha let me in. She was so worried when she found you, you know…”
He kept talking. Pallegina knew he did. She could feel the bass of his voice, ever a little too loud, vibrate the back of her skull. Grating, and yet comfortably familiar. So much so that she could not make out the words. There was a rhythm to the way the chanter spoke, perhaps as much a habit as her own posture, and it was…heavy, against her sore chest. But gentle.
Pallegina did not remember closing her eyes, but she did remember waking to an argument that sounded far away. Two rough voices, but one that was warm like mulled wine, that rose and fell like the waves, and another that was hoarse as if half-scorched away by smoke.
The room was still dark, and Pallegina was too tired even to feel shame at admitting to the fatigue. She sighed, coughed, and slept, and this time, there was no wind in the darkness.
(“—no healer. Pained though I am to admit it, your—our—best option is D—”
“Even if he would help, Aloth, she wouldn’t…”
“…y need th’ coxfither! I, ah. Suppose not. …not be magic, but Edér swears it’ll help.”
“Next time she’s up…”)
Somewhere, someone must have put up a wind chime. Pallegina was glad it sounded nothing like her dreams from childhood, but it still made her skin prickle unpleasantly.
Or maybe that was the fever.
There was that brush of wind against her cheek again, but this time, Pallegina managed to open her eyes to spy it. Blue, and beads, and an arm pulling away. Sharp brown eyes, crinkled with stress at the corners.
“Morning, sunshine,” said Maneha.
Pallegina scowled. She looked to the window, where there was still no sunlight. “A funny idea you have of morning,” she rasped.
“Well, you’re awake. That’s good enough.” Maneha reached for something on the bedside table. “The farmboy and the wizard made you some broth. Feel up to trying it?”
Pallegina tried to push herself up, shoulders tense as stone to hide the tremors she felt at just moving her own body. She swore under her breath. “How do they know I am sick? I left dinner before…” A cough interrupted her, but she didn’t turn her face away from Maneha fast enough to miss the look of shock.
The aumaua was much more composed when Pallegina finally cleared her throat to the point that she could breathe. So relaxed that Pallegina felt her next words like a knife in the back. “That was almost five days ago.”
“Five—canc—” Pallegina sat up straighter, and held her breath until her cheeks hurt to keep from coughing again.
Maneha continued as if she was talking about the weather, and passed the bowl of broth. “Got a bit hairy those first few nights, we think. Sagani finally managed to get your fever down, though even she’s not sure how she did it. You remember anything?”
Pallegina racked her memory, but all that came to mind was the haze of her dream, and the wind. And…ah. She recalled Kana, faintly, having been in this room. “Nothing clearly,” she said, and took the bowl.
The broth was lukewarm, but it was…pleasant. Pallegina was hardly the type to notice flavors on a good day, but this seemed particularly bland, and yet it was easy to drink. As it settled in her stomach, there was a faint burning feeling inside her, akin to washing out a wound. Or stepping inside after being out in the cold.
“Has the Watcher made it to Eir Glanfath yet, then?” Pallegina asked when she was done. Her voice sounded a bit less like a stranger’s now, and she straightened her shoulders to match.
Maneha only laughed. “No one’s made it anywhere, sunshine. Not with you sick as a dog.”
Pallegina blinked. “You joke. That is no reason to wait.”
“Good enough for us around here, it seems.” Maneha tapped her cheek with the backs of two knuckles, with the same sort of lov—gentle reproach that one might use to scold a beloved pet.
That faint burning sensation from the broth had settled in her chest, now. Persistent.
“Tell them I am sorry, then,” she ordered, looking away.
Maneha chuckled, taking the empty bowl. “I’ll tell them tomorrow,” she said. “Or you’ll have a swarm of worried friends in here, midnight be damned.”
“Per complanca. Then, I have not recovered. I will be ill and keep my peace,” Pallegina said, rolling her eyes and ignoring the way it still made her stomach roll.
“Until morning, at least,” said Maneha. “But…maybe not this morning, hm?”
“Hm.” Pallegina laid down again, still turned away. Her cheeks were warm, too. It was an unfamiliar thing in this still-unfamiliar place, to be waited on. Waited for. Wanted enough. “Ne, I will be ready.” The path the ducs set before her was not one that would wait, nor one that would carry her forward on its own like the wind. It was one she must walk. But while the hollow in her chest had been filled by her love for the Republics, enough to sustain her soul, Pallegina supposed it would not hurt to indulge, for now, in having a little more.
For the NPC ask game- Lady Webb about one of your Watchers?
Thank you for the ask <3 I want to apologize in advance for the very, very indirect way I answered this, mostly because my confidence in my ability to write Lady Webb well, as she deserves, not having actually played Pillars in so long is very low.
Subject exhibits fitful swings of temper, unstable episodes. Cause is unclear. Potential soul-related disorder, but entirely likely to be pure temperament.
...
Keeps mixed company. Apparently travels in a group, but interactions observed while inebriated do not indicate significant loyalty. Motivation unclear.
...
2823 AI 18 Préëstu - Entry granted with difficulty to Bay. Contact confirmed with the Dozens.
2823 AI 20 Préëstu - Contact confirmed with House Doemenel. Possible offer made.
2823 AI 1 Majestu - Contact confirmed with Vailian embassy, dealings in the Gift, resolved via violence. Incident apparently caused breakdown of dealings with Doemenel.
2823 AI 2 Majestu - Entered Heritage Hill.
2823 AI 7 Majestsu - Returned from Heritage Hill. Effects unclear. Subject engaged in argument with library staff and was removed.
2823 AI 8 Majestsu - Attempted entry to the ducal palace. Violent conflict with bystander in street. Subject fined for causing property damage to Woedican ruins and for disturbing the peace while apparently arguing with herself.
...
2823 AI 3 Fonestu - Subject is confirmed listed as unmentionables by the Dozens. Third conflict this week with Crucible. Unclear if subject has any allies within the Sanitorium. Unlikely, given temperament. Isolation entirely self-inflicted. Contact possible, but unrecommended.
Callused fingers brush a lifted bar tag back into place over the agent's notes. The pages beneath are lifted by a corner, as if priming to be leafed through, but with a heavy sigh, the folder is set back down. It nearly blends into the worn wooden desk, covered in so many others almost identical.
It is a risk, Eydis Webb thinks. Her ciphers are not wrong in any of their evaluations of this loose cannon of a woman. And the idea that unpredictability might be the only option left leaves a taste in her mouth worse than lingering too near the ocean shallows--not only because it is horribly cliche.
But if there is one thing, at all, in this world, which she knows to be antithetical to Thaos ix Arkannon, it is chaos. Every fire he has ever set has been a carefully pruned scorch, and this wild explosion of a cipher running amok in her streets is the very pinnacle of defiance. An emotional creature with an unstable soul and cipher arts would be a dangerous thing to throw in any kith's path, but perhaps--perhaps--at the very least, she might serve as distraction enough to force the Key's hand.
A test at the very least. And no real loss, should this spark burn itself out in the process.
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Honestly, I'm probably going to miss a few. Let's start with the ones tumblr would hate the most...
-slutty bisexual
-shows off her tits on purpose
-got literally all of her companions the bad endings (and all the shit this entails, like not forgiving Aloth for his trauma-induced betrayal, *gods forbid*...)
-encouraged Xoti's murder tendencies
-refused any and all help from anyone at all in the Deadfire
-refused to intervene and stand up for the victims of colonialism because she just couldn't be assed to
-kills and tortures people for fun
-doesn't complete sidequests unless she's REALLY being paid for it
-kinda had a crisis of conscience but doesn't really believe in absolution so never actually bothered repenting for the many crimes she committed but feels like she's All Okay Now
midnight: What keeps your OC up at night? Do they have nightmares? Fears? Anxieties? What do they do in the small hours of the morning when they should be sleeping?
For all/any of your Watchers, please!
Thank you for this! Sorry it's taken so long.
Tai Lon
Well, aside from the Watcher dreams that sometimes stop her sleeping, I think Tai Lon sometimes has nightmares about Eothas and what happened during the period of time she can't remember before waking up on the ship with Eder. Additionally, she just tends to have anxious dreams before and immediately after big battles or hard decisions--often the dreams don't have anything to do with what actually happened, but she'll dream of terrible things happening to the people she loves as a subconscious projection of her decisions bringing about ruin and pain.
When she can't sleep, Tai Lon tends to read if she has access to anything to read. If she doesn't, she tries to make up stories in her head to fill the void. She rarely remembers those half-delusions when she finally gets up properly in the morning, though.
Junisce
Jun actually sleeps really well once she gets to sleep (assuming no magical interference), but sometimes she'll have trouble falling asleep as a result of residual instinctive anxiety from the Watcher dreams. When she can't sleep, she tends to just stare up at the stars and trace constellations--most of which exist, but some of which she makes up.
Lila
Lila has always been chronically insomniac, even before becoming a Watcher and Awakening. She sleeps at the ass crack of dawn, if at all, and she'll do anything and everything to distract herself. Sometimes it's out of an effort to try and exhaust herself so she can sleep, but mostly it's just because she'd rather sleep when she's dead. She likes training when she has space, but if she's confined (disgusting), she'll doodle. Usually with a sharp rock in the sand, and usually the kind of doodles that she'd want tattooed on her skin if the ink wouldn't burn out.
For the tarot card ask: the Magician for Inky, Death for Ytelarien, and the World for Junisce
Thanks for asking! These were so fun.
[Inky] The Magician: How does your muse feel about fate? Do they believe they can change their own destiny?
I actually just was thinking about this the other day, which is that I don't know if Inky puts any stock in destiny. She's fine if people believe in it, but she feels like she'll never understand it. And someone telling her that her destiny is to do something (or not to do something) won't stop her from doing as she likes if she believes she's doing the right thing.
[Ytelarien] Death: Is there anything in your muse’s life that they should be letting go of?
She should probably be letting go of her internalized racism and her unhealthy coping mechanism of pretending she doesn't have feelings, yeah. Her emotions are naturally fairly calm, but the fact that she purposefully ignores her feelings as she sees them as problems is not exactly healthy.
[Junisce] The World: Is there one thing in life that your muse must accomplish? What will they do when they complete that goal?
As of the end of Deadfire, Junisce accomplished what she wanted most. She wanted her soul back. She wanted to go home. And now that she's done that, she just wants to live. She doesn't put a lot of stock in major goals like developing Caed Nua or discovering new magic, but she has little goals like learning to read with Vela or memorizing Bekarna's favorite constellations or trying all the fruits in the Dyrwood. And when she completes one, she'll move onto another.