Volst seemed to be a winner from the get go. I sorta brainstormed that helmet while on a walk around the studio.
seen from Türkiye
seen from China
seen from New Zealand
seen from United States

seen from United States
seen from China
seen from Australia
seen from T1

seen from Malaysia
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from United States

seen from United States
seen from United States
seen from United States

seen from United States
Volst seemed to be a winner from the get go. I sorta brainstormed that helmet while on a walk around the studio.

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Hattori was definitely one of the more difficult characters for me to develop for this game, but in the end she turned out very well. Hopefully there weren’t too many changes to her design over the past three years.
steampunk
I was never a big fan of Lucien, and hoped that we could redesign him. The high collar didn’t quite work for my eye, when place on the rig. That said, I was really happy with the way his skins turned out.

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some unused designs