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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Parallel Musing - Vers. 1.7
PLEASE BE PATIENT, LOADING PROCESS IS LONG - THE WEBGL BUILT HAS NOT BEEN OPTIMIZED YET
We had the unique opportunity to digitalise the entire Heiligenkreuzerhof building in Vienna within one week and we were able to use the building's own frescoes as augmented reality triggers and future database for ar-cloud-apps, additionally to the triggers I created for the Bitoresc exhibition (17.1. - 02.02.2017). This is a very simple camera path WebGL demonstration of the augmented reality level within the unity editor. Download the original Parallel Musing Vers. 1.0 app for iOS or Android at Apple App or Google Play - Store for free: http://tinamuliar.net The printable trigger can be found here: http://tinamuliar.net/s/ParallelMusing_printabletrigger.pdf The augmented reality scene also works if you simply point your mobile device camera at the screen showing the printable trigger card.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Parallel Musing - Version 1.5 - work in process, Augmented Reality Installation, exhibition Bitoresc. more infos: http://tinamuliar.net http://bobbyrajeshmalhotra.tumblr.com http://digitalekunst.ac.at/presse/bitoresc/
The Augmented Reality Installation Parallel Musing offers a view to a scenario in parallel existence. Virtual reality and real space are combined and real and virtual phenomena correlate in space. Using a tablet one can experience a three-dimensional environment generated in real-time which fits in seamlessly with the real space.
Download Parallel Musing for Android (APK, Version 0.94): tinamuliar.net
3D-Augmented Reality Installation, June 2016 Trigger-Wall: 4 x 3 meter, space: 30 sq m, tablet Concept, Idea, Direction and Realisation: Tina Muliar Game-Engine Programming, App Developement & Sound Design: Bobby Rajesh Malhotra & Tina Muliar