Okay! We're on pack 35 now, only 10 packs left to go. And we really only have 5 reanimation sources, so the reanimator plan is a bit thin. Then again, a 40 card deck with 17 lands is only 23 slots, so 5 of those being reanimation is actually not bad. Had my head in EDH number for a second there.
Like we definitely dont want 50% reanimation targets and 50% ways to reanimate them, because we also need some way to get the targets in the graveyard to start with. If we add interaction as its own category too, assuming they're all equal, that would be about 6 cards for each category. Looking at it that way, 5 reanimation spells (including 2 copies of Reanimate) really isnt that bad!
















