Hi, so I was reading your latest dnd posts about your emperor giving the party a baby to raise, and if you're comfortable with sharing more I was really curious about it! Like, specifically what the circumstances were around the ritual/her needing to give the baby to them? It just was such an interesting piece of worldbuilding that I'd love to know more.
hell yeah! A few quick background notes: the party is friends with the emperor's sister, Suri. A few in-game months ago, the emperor, Ohestra, and her daughter were kidnapped. Suri asked the party to help track them down, which of course they agreed to do. After a successful rescue mission, the emperor honored the party with a gratitude ceremony, where she invoked the Law of the Unexpected.
This was a concept I had introduced to the players a loooong time ago, and full disclosure, it's something I totally stole from The Witcher (which borrowed it from slavic folklore) and repurposed it to fit into my campaign. (It's called the Law of Surprise in The Witcher.)
Basically, when a person's life is saved, they can invoke this law to repay their savior according to what Fate decides the payment should be. This can be done a few ways, but in Ohestra's case, she worded it: "I will give you that which I have but do not yet know I have." See? Leaving it up to fate.
I had explained that this payment could be anything: a crop that hasn't been harvested yet, an investment that pays off, or, in some cases, a baby from a pregnancy that wasn't known about at the time. In my world, it's kind of an archaic practice that followers of Eyhemet (the god of fate and harmony) occasionally undergo, to show reverence to Fate itself and gratitude for the person who saved them. Ohestra is a big follower of Eyhemet, so it made total sense for her to do this.
It's funny, because even though I've explained this and used a baby specifically as an example multiple times, the players were not expecting a baby, i think partly because I've used this example multiple times lol. But yeah, turns out Ohestra was pregnant at the time of the kidnapping but didn't know, and so in a few in-game months, the party will get a baby.
Just as an additional note: Ohestra explained to the party that they don't need to be parents. They can make whatever material arrangements for the baby that they choose, and fulfill whatever role they feel called to (such as a teacher or mentor etc). The Law of the Unexpected, from her perspective, means that the party is fated to play an important role in the baby's life, but what exact form that role takes is up to them, and she's decided to leave it totally up to them by giving them custody. I framed it this way so that they'd have choices, and so that the campaign doesn't have to abruptly end when they all retire in a few months to form a polycule and raise a baby together lmao.