((This is very important, so please pay attention and respect it: As with the ShadowLands for Tolaas Bluue, NyteHavyn and Rhys are also my babies and constructs from my imagination spanning over the years in various forms - RPs, short stories, etc. As with the ShadowLands, please do not start changing/adding/subtracting things about the castle and the town of Rhys without coming to me first and explicitly discussing it.))
NyteHavyn is the name of a very, very large, 4-storey (soon to be 5 stories) castle at the edge of a large town by the name of Rhys.
Rhys and NyteHavyn reside in London, England, UK - in a bubble dimension - within London, just at the edge of Hyde Park. This means that crossing through a specific line of trees at the edge of Hyde Park will lead you through a small woodland area, and up a trail until you reach the borders of the town of Rhys. From Rhys, (and the Castle) you can see London (and the possibility of seeing other places) but from London (or other places), you cannot see Rhys. (Unless, of course, as previously mentioned - you happen to ‘stumble’ upon through the treeline at Hyde Park.) Keep in mind that this bubble dimension also connects to the multiverse. It is not able to be seen from anywhere, it is only able to be invited into or stumbled into. (As explained below).
Both NyteHavyn castle - especially the castle - and the town of Rhys are built on a convergence of leylines, which helps increase the magicks used to keep the dimensional bubble hidden and increases the ability and spells of those magic-users who live within NyteHavyn's stone walls, or in the town.
Ah, but why hasn’t anyone and everyone stumbled upon Rhys? Because only those who truly know how to find it - or those who are meant to find it - will. If you cross a treeline at one edge of the park, and instead of finding yourself just on the edge of Hyde Park, find yourself in a little woodland area moving up a trail? You were meant to find Rhys. And this holds true for wherever you are in the multiverse.
Rhys is a town that is home to many a being - human, vampire, angel, demon, you name it. Many consider themselves outcasts, even among their own kind. Either tired of the violence, the bloodshed, or the hate that permeates their kind, their soul, their very existence, they have come to Rhys - a place where all manner can get along without judgment. Sometimes, they just pop in for a mini-vacation of sorts. Keep in mind that the bubble dimension grows as Rhys grows.
The town of Rhys looks as if it was cobbled together from different eras. There are old west-style buildings, completely with wooden walkways; cobblestone roads with small, village-style homes on either side; some areas have tall high-rises, and other places have regular-sized homes; apartment buildings, a town square complete with little market stands; homes and houses, both modern and futuristic; roads that go straight and connect with other roads, roads that stop at dead ends, roads that curve around back on themselves.
The town was built by and for the beings who would live there. The building of the town was helped along by gods, godlike beings, and magic users of all kinds. It was built to reflect the era of each expansion and to reflect the style of living a lot of the beings would be used to.
Also, the castle sits atop a large hill in the distance and can be seen from almost anywhere in Rhys.
Now, NyteHavyn, Terran Nytefyer’s castle, is also such a place in Rhys. He has opened his doors over the centuries to those who need a place to stay, to live; a place of comfort, or a place to call home. All manner of persons are welcome, as long as they obey the rules.
If you manage to stumble upon Rhys, and subsequently NyteHavyn, then you are welcome - for you are here for a reason. However, you are expected to contribute to the community in some way or fashion. Help around the castle, help around the town; however and whatever your skills may be. This town, this castle, could not continue to survive as it has without the help of its residents. (Also, the castle very much might be alive, in its own way, from the centuries of different people living there, and the kindness that happens there.)
The castle property, itself, is on the edge of Rhys, but can be seen from pretty much anywhere in the town - that’s how large it is. The property of NyteHavyn is surrounded by a wrought-iron gate. The gate entrance consists of two large gate doors which bear an insignia of a T and an N entwined together.
Just inside the gates in a stone path, either side trailed along with various flowers and bushes, which lead to two very large double doors; the entrance to the castle. Just inside the doors is a large foyer. Just past the foyer is a large sitting room, where people can sit and talk, read, lounge in front of a fireplace, get to know one another, etc.
The First Floor of the castle has an unspecified number of living quarters, each with a double-king, four-poster, curtain-covered bed. These rooms can be decorated any way the resident likes. However, due to the magicks and forces originally used to create both the town and the castle, both are constantly growing (or shrinking) in size to accommodate more (or less) residents who join either the town or the castle. Much like another device in popular media, the castle is bigger on the inside.
The First Floor also contains a double-sized restaurant-type kitchen; always fully stocked (and open 24 hours to castle residents, even when kitchen staff is not on duty). There is an ice skating rink, roller skating rink, bowling alley, game room (which contains several large, widescreen, HDTVs, with game consoles, air hockey tables, Foosball tables, and much more), very large dining room, a large Hall (meant for parties, dancing, practice, whatever); there is also a very large workout room/training room/gym; also, on this first floor is one of the largest libraries in the world. On one end of the first floor is a mini-movie theater (30 seats); on the other end of the first floor houses its very own hospital wing, complete with some of the best doctors and surgeons in the world (not all human, of course.)
Consists of one giant aquarium around the perimeter of the second floor. This includes plenty of forms of marine life (including a mermaid by the name of Hope). If asked how it’s possible to have an aquarium of such on the second floor, Terran will most likely answer “A bit of magic,” and smile. The second floor also contains around 500 bedrooms, all with an underwater theme (which, yes, like the bedrooms on the first floor, can be decorated in any way one wishes). There is also an Olympic-sized swimming pool, hot tubs, saunas, a massage room.
The third floor contains more bedrooms, of course; there are several art rooms for those who enjoy painting, sculpting, etc.; several music rooms; also, several classrooms for those who wish to take classes in whatever field of study they wish. It also contains several mid-sized rooms with computers. This floor is also considered a school floor. Those who wish can attend, get degrees in practically anything.
The fourth floor contains more bedrooms; however, the fourth floor also contains the main security system/computer room, plus a very large science lab.
The entire castle is wired with cameras almost everywhere (except for the bathrooms, bedrooms, and changing rooms). There are also intercoms in every hallway and every room.
There is a dungeon basement. There is only speculation as to why Terran had it built as part of the castle. No one really wants to find out why.
The castle residents, and servants, are a mixture of everything from fully human to demon, to angel, to dragons in human form.
Here, they have found a home, they have found a bit of peace within themselves. And quite a few have also found love.
May You Find Hope Waiting.