Announcing: Nitro/Carbon
Just in time to ring in the new year, my latest game, Nitro/Carbon, is now published and available on Itch.io (link for all games here) and DriveThruRPG (link for all games here).
Yes, that's my artwork there. No, it's not good, but I never claimed to be an artist. (On the other hand, I think the logo came out well.)
Nitro/Carbon is a card game. This is a bit of a departure from what I've been releasing, but new can be good. You won't need any roleplaying skills or acting, desire and patience to look up character powers in some table, or gauging odds with dice. What you will need is the ability to accept an absurd premise -- cut-throat composting in the apocalypse -- along with decision making and utilization of limited resources.
A standard 52-card deck is required in order to play the game. If your house doesn't have one of these, you should stop reading this post immediately and rectify that issue before continuing on with life.
This is a rules-light entry, with the actual guidelines for play coming in at only 5 pages. It's intended to be easy enough for casual players to pick up quickly while allowing for some strategy and tactics. Quick reference sheets are also included for usage during gameplay.
As with all of my other releases, it is free, so at worst you're out the amount of time needed to download and look through it. But I hope that you will get a bit more out of it than that. Enjoy.
















