Interesting question what was going on in Mwynn's head when she decided to create Bhunivelze with 2 faces.
If to look at her name, precisely that "w" in it and rotate it, her name becomes "mmynn." What now might explain what was going on, but at the same time add another question how many faces she had herself.
Especially with these 3 on Cocoon, while Bhunivelze coincidentally summons only 2 of them, black and white ones.
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The gods of Fabula Nova Crystallis (FNC) are, as the title of the mythology would suggest, multifaceted. This post will be the first in a series that attempts to analyse them from a polytheistic, specifically, a fictional or otherworld reconstructionist perspective.
Names are essential to storytelling. In the Final Fantasy series of games especially, names are drawn from many different cultures and languages, even within the same title: Nomura Tetsuya, the seriesâ lead character designer for the last 22 years, and one of the creative leads behind the original Fabula Nova Crystallis project, drew from Okinawan (âYunaâ, night; âTidusâ, sun), Ainu (âWakkaâ, water), and Arabic (âLuluâ, pearl) while creating the characters of the Final Fantasy X series. These names often subtly allude to the positions of the characters or their future arcs in the context of the story or its themes, and understanding their etymology can frequently be illuminating.
This doesnât hold a candle, however, to the significance of the names of gods, which describe their relationship with the world itself, and have their origins in epithets used to describe them by their worshippers. For example, the chthonic jötunn Hel, whose name derives from the Proto-germanic *haljĆ, from the Proto-Indo-european *kol-, âto cover/hideâ, as one covers a corpse in the soil of a grave; or the Irish psychopomp an MorrĂgan, whose name either translates to âGreat Queenâ or âPhantom Queenâ, as befits a goddess who manifests to doomed warriors; or Nebt-het, the netjert of death, whose name translates to âLady of the Temple Enclosureâ, describing her role in ritual.
falâCie
Firstly, the term âgodâ itself should be addressed. Often applied in english-language literature across religious traditions to describe a wide array of entities, it often fails to capture the nuance that culturally specific terms have for these entities. For example, in norse tradition, the word âgodâ is typically applied to the Ăsir and Vanir, but not their enemies (such as the Jötnar) despite the latter often being of equal power and cosmic significance to the former two; additionally, the word often fails to describe the nuance of the word âkamiâ in Shinto tradition.
This word, kami, in fact is the term often used to describe the higher deities in the original japanese scripts of the Fabula Nova Crystallis franchise (this term became âgodâ in the english, of course), particularly concerning the most supreme living being in the mythos: Bhunivelze, the Shining God (Kagayakeru Kami), for whom the terms for lesser spirits in the mythology were considered inadequate or degrading by his historical worshippers.
However, being apathetic (at best) to the Shining One myself, i will use this term for him anyway: falâCie, the name for a living, material god in the various worlds of the setting[1]. In the rest of this post, and in subsequent writing, i will use the collective and singular term âfalâCieâ to refer to inorganic spirits in Fabula Nova Crystallis that are themselves descended from inorganic spirits.
The term âfalâCieâ itself deserves analysis. In the original japanese scripts, the kana for this term is ăăĄă«ă·, âfaruShiâ, which is very nearly a correct transliteration of the english-language word âfallacyâ â whose definition is of course âa mistaken belief or error in reasoning.â This will become incredibly important later when i discuss the nature of mythology and cult within the setting, but for now let it simply be noted that it is important that the term used for spirits in this world is nearly synonymous with the concept of âmisconception.â
The related term âlâCieâ provides another avenue for analysis of the theonym. lâCie, written ă«ă·, ruShi, are (formerly) human servants or slaves of falâCie. The term, especially in the original scripts, is pronounced almost exactly the same as the italian âluciâ, or âlightâ, and when romanised, is quite clearly just the french word âcielâ or âskyâ with the last consonant shifted forward. Both of these concepts allude to the origin and master of all living falâCie and, indeed, all souls and Matter in the FNC, in the most exalted Lord of Light, Bhunivelze.
The fa- prefix that forms the word falâCie is then theorised by FNC fans to have its origins in the Latin famulus âservant,â in line with the origin of the âfaâ note in solfĂšge (Do-Re-Mi-Fa-So-La-Ti) from the Latin hymn Ut queant laxis. This would, fittingly, give us an etymology for the term falâCie that comes to something along the lines of âServant of Light/Heaven.â Personally, iâm not sure how much merit this association actually has, convenient though it is, so iâd like to propose an alternate theory.
There is only one obvious association that the fal- prefix could have in west european languages. It has already been covered, indirectly, but bears discussing again: the word âfallacyâ derives ultimately from the Latin fallere, âto deceive,â and the fal- stem in descendant romance languages still retains this association with falseness (french and italian, used in the âlâCieâ part of the word, are, of course, romance languages, which makes an italic etymology for fa(l)- the most likely). This would give âfalâCieâ the etymology âHeavenly Deceptionâ or âDeceiving Light,â both of which could help elucidate the beingsâ true natures.
It should be further noted that words in japanese containing the syllable ă· (shi), which is a homonym for æ» âdeath,â often become associated with death by association: for example, the japanese numeral ć âfour,â also pronounced shi, is historically considered inauspicious.
[1] i am aware that in the brand change from Final Fantasy Versus XIII to Final Fantasy XV, the term âfalâCieâ was replaced with âAstralâ as a term specific to the world of Eos, but insofar as these entities still exist as the crystalline descendants of the Fell Trickster Lindzei and the Hallowed Tyrant Pulse, the theonym âfalâCieâ is still correct, and i will use it when describing these entities in the context of the wider setting. The word âAstralâ itself shares connotations with the celestial etymology of the original term, which hints at the Astralsâ true nature, even after the rebranding.
Pulse
Stout fashioned earth,
that future might take root.
â Analect I, âThe Vanished Godsâ
The first theonym i would like to address is the most simple. Pulse, the Terrestrial Potentate, is a male falâCie who is credited with shaping the physical world. Concretely, this means he is the entity responsible for the creation of, well, nearly everything that can be seen, touched, or otherwise mundanely sensed in the mortal realm.
His symbol is ten bidirectional prongs or arrows emanating from a central eye, five upwards, five downwards. In Final Fantasy XIII we find its analogue in the many-pronged double-headed spears of the Gran Pulsian lâCie Oerba Yun-Fang, which makes it doubly clear that this symbol is supposed to be phallic, and possibly a symbol of fertility or rulership, an association strengthened by the fact that the Etro-venerators of the Kingdom of Lucis and the otherworldly leisure house Serendipity depict Hallowed Pulse as the King on their playing card sets, and give him the title âthe Mighty Potentate.â
The origin of the english word âpulseâ is Latin pulsus, both words to describe a beat, throb, flow or stroke. This highlights the deep connection that the Hallowed Pulse has to the mortal world and all parts of nature that lie within, as the source of and indicator for the terrestrial realmâs strength and vitality.
The etymology of pulsus can reveal more, however: pellere, to push, drive, affect, compel, expel, propel, repel, dispel, impel, strike, banish, or conquer. This helps us see the significance of the ten arrows as a symbol of force, power, domination, and divine kingship, and solidifies the Divine Pulseâs associations with violent rulership or tyranny. Pulse is very much the archetypal patriarch, and the domineering attitude of his descendant falâCie towards the mortals they live alongside reinforces this.
Lindzei
Sage turned mind's eye inward,
seeking truth profound.
â ibid.
The third and youngest offspring of Light, the etymology of âLindzeiâ is much less transparent than her elder siblingâs, but by examining the Heavenly Rulerâs iconography and associations, it is possible to determine some likely candidates.
Analect II, titled âLindzeiâs Nest,â from Final Fantasy XIII, gives us the following from the perspective of a Gran Pulsian demagogue:
And lo, the viper Lindzei bore fangs into the pristine soil of our Gran Pulse; despoiled the land and from it crafted a cocoon both ghastly and unclean.
Lies spilled forth from the serpent's tongue: 'Within this shell lies paradise.' Men heard these lies and were seduced and led away.
O cursed are the fools who trust a snake and turn their backs upon the bounty of Pulse's hallowed land! For those who dwell in that cocoon are not Men, but slaves of the demon Lindzei.
Ye who honor Pulse: rise unto the heavens, and cast down the viper's nest!
The serpent imagery here would seem oddly out of place if it werenât for the universal symbol of Lindzei used by his descendant falâCie and the mortal societies she patronises. Lindzeiâs symbol is that of a statuesque feminine figure with exaggerated hips, arms, and a headdress, whose stylised silhouette strongly resembles a uterus and ovaries. However, seen from another angle, this extremely stylised shape also resembles the hood of a cobra. It is fitting that a falâCie who is so associated with duplicity and tricks would be represented by such a multifaceted symbol.
This gives us a clue to the origin of the first part of Lindzeiâs name. The germanic stem lind-, seen in the english word âlindwormâ (dragon) and in many other germanic words for âsnakeâ, has its origin in the Old norse linnormr, ultimately deriving from Proto-germanic *linĂŸaz âflexible.â This is by far and away the likeliest candidate for the etymology of the Fell Lindzei, and strengthens the already existing trickster archetype or Satanic associations the gender-ambiguous (yet highly feminised) falâCie possesses.
The other associations of the word *linĂŸaz are also worth discussing. The english word âlitheâ descends from *linĂŸaz, and the concept of flexibility or bendsomeness is itself highly relevant to the nature of this uranic falâCie. Lindzei is, above anything else, noted for his âdark cunning,â her skill with words, and, in the history of the Etroites, is effectively considered the midwife of the mortal races, who cultivated the very first human civilisations after their Goddessâ death. Given that societies patronised by Lindzeiâs offspring (e.g. Cocoon, Milites) tend towards being extremely technologically and politically advanced, as well as lacking in superstition or fear towards the natural world, this idea has significant merit.
Which brings me to the Linden tree. Originating again from *linĂŸaz, the Linden in germanic cultures has associations with femininity, divine protection and fertility, as well as truth-seeking, jurisprudence and political deliberation in general. All these associations are relevant to Lindzei, who above all his siblings is associated with the political life of humanity, and to whose followers is the true salvator and protector of the mortal peoples from nature or Pulseâs violent tyranny.
This leaves only the suffix -zei, pronounced âzeÉȘâ as in âsayâ. In fact, the word âsayâ â being of ancient germanic origin in *sagjanÄ , whose descendants are frequently pronounced as âzâ (e.g. german sagen, dutch zeggen (past singular zei)) â is my personal best guess as to the actual etymology. Lindzei being so strongly associated with language and society, it seemed natural to me that this would be alluded to in her name.
Overall, this would give an etymology for the theonym that comes to something along the lines of âSpeaking Serpent,â very fitting for a Lucifer-esque trickster figure.
In Analect VIII of Final Fantasy XIII, Lindzei is given an additional epithet âthe Succubus,â which strengthens the Trickster/Satanic archetype associations, and yet further feminises the falâCie who is so demonised by devotees of Hallowed Pulse.
In Serendipity and on Eos, playing cards depict Lindzei as the Jack, with a caption describing him as âthe Solemn Ruler,â who is âcommanding from his throne on high.â This solidifies the uranic and political associations that the falâCie has.
Etro
Fool desired naught,
and soon was made one with it.
â Analect I, âThe Vanished Godsâ
For the Infernal Goddess, who is barely acknowledged by most mortal cultures in the setting, the problem of naming is particularly pertinent. To most peoples, She is simply Death, the embodiment of their mortality â but to those of Her children (for all mortals are born from Her broken corpse) who venerate Her, She is also known as âHer Providenceâ. This epithet is in fact the only name by which She is known specifically in the version of Eos depicted in the rebranded Final Fantasy XV, where the remnants of Her crystalline soul provided the Lucis Caelum[2] dynasty with its magic.
The epithet âProvidenceâ of course alludes to Her gift (or curse) of prophecy, and associations with probability/entropy â misfortune, and prudent preparation to stave it off in particular.
It may seem counterintuitive for a Goddess of the Underworld to be referred to as the Dawn personified, but it is worth noting that She is also associated with entropy and disaster and yet is still called Her Providence. As the Lady of Chaos, She may bring the dawn if She so chooses by drawing the darkness back into the Unseen Realm, and in fact this is the role She plays as the Queen of Valhalla and by protecting the people of Eos from the Starscourge (which is a manifestation of the Unseen Chaos).
Like many death deities in our world, it is possible that Her true name is so rarely uttered because of this falâCieâs deathly nature, and how tied She is to destruction, chaos and entropy in general â it is not uncommon for such terrible spirits to often be referred to with euphemisms to avoid invoking either their wrath or their destructive natures. Surprisingly, one thing both Pulsian and Lindzeian cultures agree on is their fear of or even hatred for this entity.
Unlike Her sibling falâCie, She is entirely absent from the mortal realm and Her influence can only be felt through the chthonic Unseen Realm which awaits Her children between death and rebirth. Also unlike Fell Lindzei and Hallowed Pulse, Her Providence bore no falâCie of Her own, as She was granted no divine gifts in life.
The concept of the Unseen Realm will be revisited later in this series, but for now let it simply be noted that She is depicted as the Queen on playing cards created by Her devotees, and referred to on the writing below the illustration as âthe Veiled Goddess.â Personally, i believe this epithet refers to mourning veils, as well as the veil between the Visible and Unseen Realms which is Death â i.e., âVeiled Goddessâ is a euphemistic manner of describing Her nature as the Dead and Death Goddess.
The actual name of this falâCie (if indeed She can be considered a falâCie alongside Her kin) is not even alluded to until the very, very, very end of the post-game in Final Fantasy XIII, and outside its two direct sequels Her name is even then seldom referenced except euphemistically. There are many possible reasons for this, but thatâs a topic for another post.
Children of Hallowed Pulse scour earth, searching substance for the Door. Those of Fell Lindzei harvest souls, combing ether for the same. So have I seen.
The Door, once shut, was locked away, with despair its secret key; sacrifice, the one hope of seeing it unsealed.
When the twilight of the gods at last descends upon this world, what emerges from the unseeable expanse beyond that Door will be but music, and that devoid of words: the lamentations of the Goddess Etro, as She sobs Her song of grief.
â Analect XIII, âFabula Nova Crystallisâ
Etro, written ăšăă (Etoro) in kana, has an extremely ambiguous etymology, as is noted by several fans of the setting. i will list what i consider to be the likeliest possibilities here, and describe the reasoning behind each as best i can.
Firstly is the french ĂȘtre âto be,â triply relevant due to the presence of french and other italic languages in the FNCâs theonymy already; the nature of the Veiled Goddess Etro as mother to all human-kind, midwife of all re-born human souls, and as She who endows mortals with the formless heart that delineates us from our falâCie cousins; and, lastly, due to a possible connection with the etymology of Her cosmic antithesis, the Shining God Bhunivelze, which will be covered in the next section.
Second is the italian tetro âgloomyâ/âgrim,â which has obvious connections to Veiled Etroâs chthonic nature as She resides in the perpetual twilight of the Unseen Realm of Death.
Third, the Breton etre âbetwixt,â whose etymology is entirely distinct yet is geographically proximate to the previous french. Veiled Etro, powerless in the world of Her birth, was  granted a power beyond any living falâCie in the Immortal Realm of Chaos, and used this power to grant this primordial force to Her mortal children in a perpetual cycle of death and rebirth, between one world and the other. Thus, the concept is relevant to Her nature.
Fourthly is the Proto-Indo-european *kÊ·etwĂłres âfour,â an association that might be clearer when examining the numeralâs descendants, but which i am fond of as a potential etymology for Her Providence due to the association that the number has with death in japan, as discussed previously. The reconstructed *kÊ·etwĂłres becomes Latin quattuor, italian quattro, greek ÏΔÏÏα- (tetra-), Proto-balto-slavic *ketur-, and many others whose stems all resemble the name âEtro.â
Fifthly is the italian etra âheaven,â ultimately derived (via italian etere) from greek Î±áŒ°ÎžÎźÏ (aether, transliterated into japanese kana as ăšăŒăă«, âÄteru,â which is remarkably close to âEtoroâ) which is a good way of describing the formless fluid nature of the Chaotic realm over which Her Providence Etro presides.
Last, but certainly not least, is the option that i personally find the likeliest: the Latin ceterus, or greek áŒÏΔÏÎżÏ (heteros), both of which mean âother one,â both descended from the Proto-Indo-european suffix *-(e)teros â a suffix which means âone that is especially more than [prefix],â making fundamentally important word stems such as *áž±e- (here) or *sem- (one), into a general term for âthat which is distinct from this.â This is incredibly important to understanding the Veiled Lady, who has largely been defined by being set apart from every other falâCie in Her lack of godliness, Her dominion over Chaos, Her cosmic opposition to the source of all living falâCie, and most notably, Her total absence in human culture or the majority of historical accounts concerning the worldâs falâCie. Etro is the Great Other who is set apart from wider society, ostracised, scapegoated, and painted as a childish Fool or terrifying monster, regardless of cultural context or era.
Etroâs symbol is quite mysterious, as befits the Veiled Goddess. Similar to the etymology of Her name, there are many possible interpretations of Her sign.
The most obvious might be the image of a sprouting seed, which fits Her rebirth function and also matches the possible french etymology ĂȘtre.
The second is that of an eyeball cut in half longways, pointing downwards, which matches Her associations with prophecies and visions, as well as the world below. Etroâs Gate, the other of Her prominent symbols, which is the Door of Souls through which the dead and newly-reborn must pass to enter or exit the Unseen Realm, is also, notably, in the shape of an eye as seen from the front.
The silhouette also somewhat resembles an avian head viewed from the front, with the eyes near the base of the image, and this has immense importance to Her avian associations (the presence of (white â possibly swan) feathers is Her single most important omen/symbol after the Door of Souls). The softly-thinning curved prongs arguably resemble feathers themselves, or perhaps multiple sets of wings stretched upwards to the sky.
The fourth thing to note is the sphere of something fluid at the heart of whatever the image is depicting, which represents an organic flow of some kind, most likely the primordial Chaos that the Unseen Realm and the hearts of Her children are composed of. Within this dark fluid seems to be concealed some sort of staff or spike, which might represent a concealed blade or other weapon of some sort. Either way, this strengthens the already existing associations Her Providence has with concealment.
It might also possibly speak to the twin martial and spiritual functions, or, in DnD-esque Final Fantasy terms, physical and magical power â two things that are extremely relevant to Her Providence, who is so delighted by contests of violence. The fact that this dark fluid and the weapon concealed within are surrounded by the husk or wings/feathers of the symbol could either be an allusion to the Chaos that lies at the heart of every mortal (and Etro Herself), and the Unseen Chaos that Etro is charged with keeping at bay to preserve the Visible World.
[2] Note the connection to italian luci and french ciel here in the Latin Lucis Caelum, which are both referenced in the theonym âfalâCie.â
Bhunivelze
Luminous lamented,
for creation spiraled unto doom.
â Analect I, âThe Vanished Godsâ
This supreme falâCie of light, âthe god who rules all things,â and âholds the world in his palmâ is in fact primarily referred to not by name, but simply as âGod,â singular, monotheistic and absolute. He is also given many epithets related to light and the sun, such as âthe Shining God,â or simply âLuminous.â All falâCie depicted in the setting, and thus, all Matter itself â everything that doesnât stem from Chaos, to be clear â stem from this beingâs great, near-absolute power as the self-made centre of all existence.
But his etymology is much less transparent than his realm. There are only a few narrow possibilities i have been able to find, and they are even then only tentative, so of the five entities discussed here i am most likely to revisit the Shining One at a later date.
âBhuni-â may have an origin in the Latin bonus âgoodâ/ârightâ, whose romance-language descendants often mutated the word into bun- stem words, all associated with correct morality. This has a credible link to Shining Bhunivelzeâs associations with purification and correct action.
The second option i find more credible, myself: Proto-Indo-european *bʰuH- âto becomeâ[3], which becomes Proto-germanic *beunÄ âto becomeâ (from whence the english âbeâ/âbeenâ), Kurdish bĂ»n âto be,â Sanskrit à€à„à€źà€šà„ Â (bhĆ«Ìman) âworld,â à€à„ (bhĆ«Ì) âearthâ/âmatterâ/âworld,â and particularly à€à„à€źà€ż (bhĆ«Ìmi) âlimitâ/âextentâ/âfoundationâ/âearth.â As Bhunivelze is the foundation of everything that can be seen in the material realm, and possesses absolute control over all visible Matter, his name being to do with the world itself, or the concept of limits/extents, or even matter/substance itself, would be extremely fitting.
The concept of BhĆ«mi is particularly relevant. The word represents the earth element in Hinduism, and is embodied in the devi of the same name who is analogous to âMother Earthâ and is also known as Prithvi; however, the term BhĆ«mi is used differently in Mahayana Buddhism. Within Mahayana-thought, the bhĆ«mis are the ten[4] stages of attainment that must be passed in order to reach bodhi, or enlightenment. This concept is most certainly relevant to the self-declared most enlightened being in all creation.
â-velzeâ requires some more work. In katakana, his name is written ăăŒăăă« (BĆ«niberuze), which could help with finding more candidates.
Firstly, the dutch/Middle german vels(e) (plural velzen) ârockâ â it is arguably a stretch, but i think it bears mentioning due to the fact that the Lord Bhunivelze does in fact have associations with stone/mineral â not just in that he is the god of all solid Matter (something that i will discuss later in the series), but that he is associated with crystalline structures in particular. In Final Fantasy XIII-2, we are given the following Oracle of Etro, which is the first time the Shining One is actually referred to by name:
In the physical world, it contains within its form endless chaos. By the will of the deities, it gives birth to all living things. I speak of crystal.
The eternal dream world of the crystal lies within the Unseen World. Even the gods long to find their way to that place. In all crystal, the heart that shines most brightly is called Bhunivelze.
With Proto-germanic *beunÄ this would give Bhunivelze an approximate etymology of âStone Coming Into Being,â âStone Appearing,â or âGrowing Stone.â
Second is the Hindi à€”à€Čà„ (valÄ«) âlordâ/âsaintâ, which is even more of a stretch than vels to be honest, but is worth mentioning. This would give him an etymology akin to âLord of the Universe.â
The last guess i have for this etymology is the english âverse,â from Latin versus, based instead on the original japanese pronunciation. The reason i think this is plausible is due to the Shining Oneâs connections to the Biblical God, whose words speak creation into being. This would, with Latin bonus or Proto-Indo-european *bʰuH-, give the Shining One an etymology something along the lines of âGood Verseâ or âVerse Coming Into Being,â both of which are quite fitting.
We can go one step further from âverse,â however: If we take Proto-Indo-european *bʰuH-, and the original japanese pronunciation, we can form Bhu-niverse, which is to say, the english word âuniverseâ (ultimately derived from Latin Ć«niversus, âturned into oneâ) â a lot more plausible given the numerous Sanskrit bhĆ«Ì- stem words listed above meaning âentire world.â This is the likeliest etymology for Shining Bhunivelze, in my opinion, and gives us a final meaning of âthe World Coming Into Being.â This concept is incredibly relevant to the nature of Bhunivelze and Matter in general in Fabula Nova Crystallis, and will be discussed at length later on.
[3] Here the possible connection to the speculated french etymology ĂȘtre for Etro, also âto be,â which would highlight their shared cosmic significance as the ultimate light and dark principles.
[4] The number ten is incredibly important to the Shining One, who bears ten wings in his full manifestation and whose Latin-alphabet name (not coincidentally, the Latin alphabet is sacred to him) is composed of ten characters.
Mwynn
Maker forged fal'Cie,
from fragments Maker's own.
â Analect I, âThe Vanished Godsâ
Barely referred to except by the hints of hints even in the most hidden parts of the Fabula Nova Crystallis video-games, the majority of our knowledge about this most ancient of deities comes from the 2011 Square Enix video describing the central mythology of the entire setting.
Mwyn is a Welsh word with a dual meaning, the more common of which is neglected by FNC fans, so i will cover the less common first.
Mwyn is an adjective meaning mild, tender or gentle, which alludes to the Deepest Mwynnâs role as Mother to all creation, and particularly in raising Her offspring Shining Bhunivelze (in the Mortal Realm) and Veiled Etro (in the Unseen Realm) and instructing them on their respective cosmic positions as the wellspring of all Matter and the shepherd of all Chaos. Unfortunately, the etymology of this word is unclear, but it might possibly originate from Proto-Indo-european *men- âto think.â
Mwyn also means âoreâ or âmineral.â Similar to the hypothetical bhĆ«Ìmi and vels etymology for the Shining One Bhunivelze, this is relevant to our Deepest Mother Mwynn as the ancestral crystal of every soul and heart and speck of Matter that exists, as far as can be known. The etymology for this word is not much better-attested, though likely ultimately descends from Proto-Celtic *mÄnis, meaning the same thing, and ultimately from Proto-Indo-european *(s)mÄy(H)- âto cutâ/âto hew.â The concept of cutting/hewing crystal is central to the almost parthenogenesis-like method by which falâCie (and, indeed, the ancestral mortals born from the Veiled Goddess Etroâs blood) are created, so i ultimately find both definitions of mwyn to be relevant here.
Unfortunately, there is only one depiction of the Deepest Mother available for analysis, but unlike Her chthonic daughter, who is frequently depicted badly wounded, sleeping/comatose or dying, She is depicted with Her body and all Her limbs intact; and within a great tapering double helix, a great disc â likely the universe â lies beneath the soles of her feet. This symbol is ultimately the logo used for the Fabula Nova Crystallis setting as a whole, and it warms my heart to know this long-forgotten Goddess receives some recognition in this form.
In time the gods departed,
leaving all by their hands wrought.
Fal'Cie were as Man forsaken,
orphans of Maker absconded.
â Analect I, âThe Vanished Godsâ
i dedicate this etymological analysis to The Dead Goddesses: to my Veiled Infernal Queen, Etro, and to my Deepest Ancestral Mother, Mwynn. We stand guard over your legacies still.
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I have a rough theory on lumina, let me know what you think! So I think that lumina is Mwynn. Since a lot of people are guessing that chaos yuel is Mwynn, I would say that she takes on the form of the seerress. Since serah was a serress too it think it's possible Mwynn uses serahs appearance. Who knows
Ah yes, it is one of the strongest theories out there! I also think that she could be Mwynn. Weâll find out in the game ourselves!
Every time my goldfish stops moving for longer than a minute I get scared that she's died. I don't think I can handle having a pet any bigger than this.