Eddy Markov, Revamped
Edgar Markov Re-Vamped
Lets look at our deck piece by piece beginning with our Commander, Edgar Markov. First look gives us a 4/4 for 6 in Mardu. Not especially great truth be told. Haste and First Strike? Alright showing signs of improvement yet at the same time meh. +1/+1 to our different vamps in combat, still meh. Putting a 1/1 vamp into play with each cast vampire? Bingo, lets use that. That is fundamentally the best Vampire generator you could ever. Truly I need him safe in the Command Zone and don't generally expect putting him into play.
Mardu Mana
You would think that white, black, and red are the less likely colors to find ramp in so lets check out a few alternatives. Average Ramp first, we have Sol Ring, Signets, and Command Sphere. Wayfarer’s Bauble is an incredible bit of Ramp on the off chance that you don't have green in your deck. Cabal Coffers, Cabal Stronghold, and Urborg are our better lands for the deck. Phyrexian Altar, Ashnod's Altar, and Black Market work brilliantly for us as we will have a lot of Vampires to use for mana. I'm tossing K'rrik, Son of Yawgmoth in here as well becuase he is fundamentally "free" mana for the remainder of our deck. Lastly, Herald’s Horn to lessen our vampire's cost and some of the time we get to draw an additional card each turn. I've never had an issue with casting my spells in this deck so I think this is an ideal amount of ramp.
Card Draw
The majority of our card draw will be in Black so it will cost us a little life yet, guess what? That’s all good for this deck! We have 40 life to start with and that is plenty. I'm typically quite down on Phyrexian Arena, however it can really help us here. Normally though, it’s a tad overused. Next up is Skullclamp. Pay 1 and lose a token to draw 2? All day, every day. Same for Vampiric Rights (additionally an absolute flavor win). Anje Falkenrath lets us run through our deck gradually except if we have a Falkenrath Gorger out. At that point the entirety of our vampires have Madness and we can churn through our deck as long as we have the Heart of the Cards on our side. Champion of Dusk is somewhat more contingent as he really needs heaps of vampires on the field when he comes in. Luckily will play boat loads of vampires! Smothering Abomination can be an absolute force of nature with in this deck so we will excuse it for not being a vampire. Our last two are simply bonkers we have Ad Nauseam and Necropotence. Typically I keep these hand until I'm looking to either win...or discover something to prevent me from biting the dust. I've additionally got Razaketh, the Foulblooded and Bolas' Citadel as pseudo-card draw.
Spread the Sickness
Here are our other vampire token makers. We don’t need a bunch as our Commander makes a huge amount of vampire tokens for us. So all of our vampires consequently make us a vampire and Anointed Procession just over powers Edgar’s Eminence trigger. Bloodline Keeper and Pawn of Ulamog are the primary other Vampire generators for our deck.
WIN Now
Okay so you're playing for your 3rd hour and the Meren player continues making you sacrifice all your cool stuff. Well how about we simply play one massive turn and wipe everybody off the board so we can move to game two? First we need to find a way to deal damage to our opponent’s with something along the lines of Blood Artist, Falkenrath Noble, and Cruel Celebrant. Next we need Phyrexian Altar as well as K'rrik to let us play our one drops basically for free. Finally, we need to replay our one drops again and again and again. Here we have Enduring Renewal and Cloudstone Curio. With Enduring Renewal out we can sacrifice Quag Vampires (or any of our one drops) to Phyrexian Altar for one Black Mana. Quag Vampires (or insert random one drop) comes back to our hand, and now we have one Black mana left over and a 1/1 Token in play. Do this repeatedly and we end up with an endless number of Vampire Tokens. With any of our damage flinging vampires in play we wind up doing infinite damage to the table and killing them all. K'rrik can replace Phyrexian Altar in this case if we also have Anointed Procession in play to double up our tokens. If we have two life drainers we can gain 2 life each time to counterbalance paying life for our Black mana pip on our Quag Vampires. Cloudstone Curio replaces Enduring Renewal as long as we have two one drops out on the board.
Rounding Out the Deck
Clearly, this is anything but an entire 100 card deck. The remainder of my deck contains 8 pieces of removal; Two board wipes and 6 targeted. You're playing White and Black so take your pick! Everything from here on out is your decision, just look through your Vampire collection and pick the ones you love the most. Try and keep your casting cost nice and low (one and two drop vampires) as these are the easiest way for you to keep your Vampire militia adequately supplied.
Deck-stras!
On the off chance that you really need to teach your playgroup a lesson and want to toss your budget in the trast, here are a few upgrades you can throw in your deck. Notice the only tutor effect we have in here is Razaketh. I purposefully don't care for having many tutors in the deck since I feel they take too much of the variance out of the game. They do however make your decks significantly more reliable. Vampiric Tutor is totally on subject here and an awesome card to add. Diabolic Intent and Demonic Tutor are likewise fabulous alternatives for this deck. Furthermore, obviously Exquisite Blood and Sanguine Bond is a fantastic combo to insta-execute your table (and a flavor win for sure). Again I simply don't feel like that is a fun combo to win with and decided not to play it, but it is very effective.
Creature (39)     1x Anje Falkenrath     1x Blood Artist     1x Blood Burglar     1x Bloodcrazed Paladin     1x Bloodline Keeper Flip     1x Bold Impaler     1x Captivating Vampire     1x Champion of Dusk     1x Child of Night     1x Cruel Celebrant     1x Dark Impostor     1x Drana, Liberator of Malakir     1x Duskborne Skymarcher     1x Falkenrath Gorger     1x Falkenrath Noble     1x Guul Draz Vampire     1x Insolent Neonate     1x K'rrik, Son of Yawgmoth     1x Kalastria Highborn     1x Malakir Bloodwitch     1x Markov Blademaster     1x Martyr of Dusk     1x Pawn of Ulamog     1x Pulse Tracker     1x Quag Vampires     1x Rakish Heir     1x Razaketh, the Foulblooded     1x Selfless Spirit     1x Shadow Alley Denizen     1x Smothering Abomination     1x Stromkirk Captain     1x Stromkirk Noble     1x Tithe Drinker     1x Vampire Cutthroat     1x Vampire Lacerator     1x Vampire Neonate     1x Vampire Nighthawk     1x Vicious Conquistador     1x Yahenni, Undying Partisan ​Land (35)     1x Arcane Lighthouse     1x Blood Crypt     1x Bojuka Bog     1x Cabal Stronghold     1x Command Tower     1x Dragonskull Summit     1x Evolving Wilds     1x Godless Shrine     1x Marsh Flats     6x Mountain     6x Plains     1x Scoured Barrens     11x Swamp     1x Terramorphic Expanse     1x Urborg, Tomb of Yawgmoth  Enchantment (7)     1x Anointed Procession     1x Black Market     1x Enduring Renewal     1x Necropotence     1x Phyrexian Arena     1x Phyrexian Reclamation     1x Vampiric Rites ​Sorcery (3)     1x Damnation     1x In Garruk's Wake     1x Vindicate  Artifact (10)     1x Ashnod's Altar     1x Bolas's Citadel     1x Cloudstone Curio     1x Commander's Sphere     1x Herald's Horn     1x Phyrexian Altar     1x Rakdos Signet     1x Skullclamp     1x Sol Ring     1x Wayfarer's Bauble  Instant (5)     1x Ad Nauseam     1x Anguished Unmaking     1x Final Payment     1x Mortify     1x Utter End
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