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//I've been thinking a lot about Mindscapes since having read several wonderful entries from mutuals. Shout out to @autobotmedic for deep diving into this and exploring such a wonderful concept.
I have ideas for Bulkhead as well, but I will obviously post that on his page.
Putting it under the cut as it is a bit long.
[ SURFACE LEVEL ]
Immaculately clean and minimalist to the point of austerity, the initial plane of her mindscape is put together much like a corporate foyer. Glossy tiles lined with a faintly luminescent veining reflect the light that cascades through floor to ceiling windows. It should lend the space warmth. It does not. Were you to glance out, you would find nothing, almost as though the sun is shining so brightly it becomes impossible to see what lies beyond.
Modular furniture peppered throughout the space looks expensive and uncomfortable simultaneously. Sit, and you would find that it is dreadfully stiff. As though no one has ever stayed long enough to soften the material or wear grooves into the cushions.
It's quiet. Not in a peaceful way. In a way that makes you feel like you need to hold your breath. Every step seems to echo. It is apparent without being spoken, here you are being watched. Studied.
There are entities here, idle, formed in her likenes. Each dons a mask, waiting for their turn to step into an appointed roll.
This space represents the facade. Meticulously crafted to appear orderly and impersonal. Controlled. There is none of her true self here, only the actor that Naja has spent most of her life playing.
[ DARKSCAPE ]
Venture a little deeper, make it past the facade, you will find yourself in a place that is shockingly opposite in nearly all ways. This plane is vast, dark and barren. The landscape is comprised of sheets upon sheets of gunmetal grey, slabs overlapping and jutting into sharp angles as though the very foundations have been pushing in all directions, grinding and shifting until they erupt like a festering blister bursting when lanced.
Unforgiving wind rips through the twisted labyrinth of spires, endlessly whipping clouds of dust and debris. Visibility, already limited given the lack of light, is worsened.
Another noise accompanies the raging wind. A gutteral cry that tapers into a shriek, like the sounds made by a wounded animal fending off a threat. Many of the irregular formations are gouged with menacing claw marks. There is a shadowy shape that lurks at the edge of your peripherals... always.
The being that dwells here is another iteration of herself. Monstrous hate that consumed her and turned her into something unspeakable, howling in both shame and vengeful fury. The closer you draw to the end of this plane, the louder the creature becomes.
Finally, after what feels an eternity of senseless wandering, you come across a high wall. At the center is a large iron gate, rusted and stiff from misuse. Vines - withered and dead - pour through the bars, strangling the hinges and blocking the handle. It takes work to push past it, almost as though the gate itself is alive, trying to bar you from entry.
Behind you, the monster breathes against the back of your neck, piercing the air with her scream.
[ CORE ]
For those who stay, who fight through the gate despite the menace at their back, what lies beyond represents the core of who she is, a piece of herself that she strives to keep from the optics of others while wishing deep down that it wasnt so.
A garden. Lively and overgrown, beautiful in its unkemptness. There is no order here, only nature.
The path is split apart, dense clusters of crystalline botryoidal-moss lining the fragments of what used to be pavers, softening sharp edges. They give way underpede, but expand slowly back into place after you've passed.
Unruly hedges partially obscure intricately carved statues of lovers, their mastery cradled within blossoming branches. Other old structures can be found throughout, weathered but sturdy. Pergola, garden swings, benches.
A pond, large and dark, is situated on the grounds, dotted with floating tantalum lilies and thin stalks of titaniumweed, their billowy caps releasing plumes of glittering dust into the sweet smelling air. A quaint bridge spans it at its widest point, balustrade accented with veils of crimson coppervine.
The weather changes, but is always pleasant. The sun is never too bright or too hot, golden shafts of light streaming through the canopy. When it rains, it does so softly, making music with its gentle patter. At night, it's never overcast, and the moons are forever full, the stars a smattering of shining jewels amid a tapestry of black.
There are denizens in this realm, too. Electrobeetles that blink and dance amid the alloy daisies in the evening. Chubby little rotobees and brightly colored shutterflies that drift from flower to flower during the day. Gearfrogs sing an endless tune. Vosian swans and steel-billed ducks glide across the oil, their bitlets trailing behind them. Even the odd turbo fox and long-limbed Ibexian deer can be spotted wandering through from time to time.
This place is the part of herself that is buried beneath all the pretense and the pain. Naja is afraid of letting others know there is still a softness to her, of them using it to hurt her again. Yet, the thought of no one ever finding it frightens her just as much, if not more.
As we see in TFP's "Sick Mind," cybertronians' mindscapes can take on many different forms (Megatron's had him constantly combating Autobots without end on a derelict Cybertron until Bumblebee's presence made him self-aware)
So here's my idea of some other bots' mindscapes (at least in my AU and in the context of someone invading their mind for intel)
Chase's is a seemingly endless corridor of bookshelves, every shelf filled to the brim with books and only he knows where in all of these shelves and books is the information someone might want. Most books have police code, laws from all across the galaxies, and the like, but his personal information is hidden within the books and they look the same as all the others from the outside.
Blades' is filled with screens. TV shows, replays of conversations he's had with others, scrolling information on repeat- and it is all at full blast. Anyone who might enter his mindscape would be bombarded with sound and bright light from the screens, and they're everywhere, keeping what's important well hidden.
Boulder's is a massive garden/greenhouse/indoor forest. There are plants, animals, and sculptures all over, with winding paths between them that seem to lead to nowhere. Any important info has been placed in secret compartments of statues, tied to the legs of animals, or buried in the roots of plants- but not all of them, and some is hidden in cryptic notes written on diagrams of inventions and buildings that are plastered to the walls. He holds the key to the many locked doors that only lead deeper into the greenhouse.
Heatwave's is an almost exact replica of Griffin Rock (formerly it was Cybertron). He's formulated his mindscape specifically for ease of access for him, but lack of ease for any invaders. Important information is carried by civilians, but its like encountering an NPC, you have to know the right things to ask to get that information. He also has his own defensive walls that manifest as the island's rogue tech, and finding him specifically in the mindscape is hard, as he has made the tunnels under the island his personal way of traveling, and their true entrances don't match that of the real tunnels in the physical world.
Bumblebee's is a nebulous mixture of Cybertron and various locations on Earth. Entering Unit:E's hangar will actually transport you to a small bar nestled in the corners of Iacon, and then going back through that door will spit you out in the middle of the Arctic, and then again onto the halls of the Decepticon ship Nemesis. Bumblebee can be anywhere, doing anything, and there's multiple versions of him, so you can never really know which one is the true Bumblebee just chilling in his own memories.
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part 2 to my mindscape theory post! This post deals with the mindscapes in the Owl House
First up we have ‘Understanding Willow’, where Amity screws up and she and Luz have to fix it and be gay!
In the episode, the problem starts with photo memories. Willow’s memories, to be exact. The memories are pulled out of her brain with magic tweezers, and she suffers no ill effects…right up until Amity commits memory arson to keep her friendship with Willow a secret.
When Amity burns the photos, Willow physically feels the effects of her memories burning (cough like Stan cough). Her body temperature rises, to the point where actual steam starts coming out of her ears. She gets way clumsier as well. Like the memory-eraser gun from Gravity Falls, this suggests that things that affect memory physically harm your brain. And much like Fiddleford, as the rest of Willow’s memories catch on fire her mental state devolves to the point where she can’t even do basic tasks correctly or remember her best friends. The destruction of the photo memories affecting Willow like that also suggests that those things still have a connection to the person’s brain despite being separated.
Now to fix this, Luz has to go into Willow’s actual mindscape. Amity goes with her, and they land in a forest with memory-pictures set into the trees. It’s colorful, light, airy and stable: it doesn’t glitch or have no color like Stan’s and it’s not damaged in any way (minus the fires). This is pretty much what we’d expect from a young girl who hasn’t had many traumatic experiences yet. More on that in a minute, though.
The trees are a part of Willow’s mindscape for several reasons. First, she’s a plant witch. She lives plants. Makes sense she’d have a forest for a mindscape. Second, trees can represent stability and protection. Willow is very physically strong. She is extremely protective of those she loves. Between an anxiety-ridden Gus, a guilt-ridden (for no reason, I might add) Luz, an Amity who always wants to prove herself and Hunter, she is the most emotionally and mentally stable of her main friend group. This is further reflected in ‘For The Future’ where Willow finally breaks down and admits how much she misses her dads and how stressed she is as the leader. Before that, she refuses to break. To Willow, her friends are counting on her to be the reliable one, so she can’t fall. She has to be the tree they can lean against.
(Obviously this isn’t a long-term sustainable way to think: you can’t pour water from an empty pitcher. You’ve gotta let yourself take breaks and Willow doesn’t. Other people have to remind her, ‘hey, it’s okay for you to let your feelings out’.)
On to the memories: Willow’s memories present themselves as snapshots. In the memory of her on the swings with her dads, all that an invader sees on the surface is a still moment that turns into a sort of video. In this, the memories are more like windows than doors. You have to climb through the window in order to access the whole memory, as opposed to opening a door. I’m unsure why this is, exactly, but it may be why memory photos are memory photos: because again, they’re directly tied to the memories themselves.
Inner Willow! This is interesting to me. After all, we didn’t see an Inner Stan. Inner Willow can’t burn the memories by herself, but Amity’s actions inadvertently help her burn every memory, good and bad, of Willow and Amity’s friendship. Perhaps this means that the fiery form Inner Willow takes is a physical representation of the betrayal she felt when Amity ended their friendship. Once Amity apologizes and promises to do better and be better, Inner Willow calms down. She (partly) forgives Amity, and Lumity is left alone to fix the last of the burned memories. Willow is aware of what they did after she wakes up, another difference from GF. Why?
I have a theory that an Inner Self is simply a memory self that was able to escape the memory they came from due to high emotion. It would make sense for Inner Willow to have come from a memory where the betrayal and sadness and anger let her escape. Even though she was asleep just like Stan was, Willow still knows what happened because her Inner Self was free and Stan doesn’t know what happened to him because his wasn’t.
Keep the Inner Self thing in mind, it’ll be important in a sec.
On to Emperor Belos, or as I like to call him, Emperor Bitch-face. Spoilers for Hollow Mind ahead!
So Belos’ initial mindscape that Luz and Hunter wind up in is not like either Willow’s or Stan’s. It’s an art gallery, displaying modified memories as art pieces. Like Willow’s, these pictures imply that to see the memory in full one has to climb through the painting (and we see later that Luz and Hunter do have to do so) and like Stan’s, the mindscape itself just looks extremely stifling. There’s an even heavier oppressiveness to the air in Belos’ mindscape. It’s not the same as the weight of Stan’s depression, it’s more like ‘I have control here, and there’s nothing you can do about it. You are mine.’ The memories are of course from Belos’ point of view, which is why they’re modified: Luz in particular sees a memory of the failed Pertification Ceremony in Season 1, from Belos’ view of “I defeated them and graciously let them live.”
Soon enough, two ‘Inner Selves’ appear. One is a masked child Philip, and one is the adult Belos Hunter and Luz know. They both think the adult is the true Inner Belos and the kid is Belos’ sense of guilt/innocence. But ‘Inner Belos’ is actually the souls of all the Palismen Belos has consumed, and the kid is Inner Belos trying to get the teens’ guards down. This says a lot about the level of power an Inner Self has: they can change shape easily. Although, that may be unique to Belos. We know he can change shape in the physical realm due to the Palismen he’s eaten, so maybe that is reflected in his Inner Self’s ability to do the same.
Given that Inner Belos’ first form came from his childhood, it stands to reason to assume that the memory the Inner Self came from was something to do with that. Perhaps when Phillip killed his brother, that created a memory with really intense emotions and either then or whenever Belos got reminded of that memory, Inner Belos busted out.
Later, Luz and Hunter then fall through into his real mindscape. Now it’s more like Willow’s mind: a forest with memory pictures in each tree. But this forest is even more oppressive than the gallery above. The trees are twisted and dead and gray, there’s cobwebs everywhere and there is little to no color and no visible escape. It’s actually almost a perfect blend of Willow’s and Stan’s mindscapes, as a damaged forest. I think this reflects how low Belos has sunk. He is rottenly evil, and that rot has made its home in his mind. Even as he thinks himself a hero, his real mindscape shows the truth.
The fact that there is a false mindscape projected over the true one either proves that Belos has a lot of control over his mindscape OR is a reflection of the layers of lies he’s told. He may be so wrapped up in the narrative he’s constructed that he genuinely believes his own lies. I mean, given how he was going on and on about ‘trying to save Caleb’s/Luz’s soul’ and how the Titan said ‘he needs to be the hero in his own story’ and how he kept making Caleb over and over again just to get it right, that second option isn’t far off.