Hi! I drew an eye and colored it, using a lot of clipping layers. I want to merge it all into a single layer so that I can move it around all in one piece, but when I merged it the colors were all jumbled up and messy. How do I fix this? Thank you!!
If you have closed the file so you cannot undo and you have not saved an unmerged copy of the file, it might be too late.
When you merge two layers, the merged layer takes on the blending mode and opacity of the lowermost layer.
My recommendation: have a base layer set to normal blending and full opacity, merge from the “lowermost layers, moving up”.
So, if you have a structure like this, for a simple example:
highlight (normal mode)
pupil (normal mode)
bright texture (add mode, clipped to iris)
dark texture (multiply mode, clipped to iris)
iris (normal mode)
shading (multiply mode, clipped to sclera)
sclera (normal mode)
(indented layers are clipped to the unindented layer below, not sub-layers of the layer above)
Then first I would merge the dark texture layer down (to the iris layer), then the bright texture, then the shading layer, then merge the iris layer down, then the pupil layer down, then the highlight layer down.
Another (possibly better) alternative, which means you can keep all the layers and their blending modes and opacity, is to add a layer folder, then add all the layers into the folder, then you can move the entire layer folder as one unit without merging the layers.
-Obtusity



















