Iām particularly proud of my latest addition to my website about the game Kosmopolska: Iāve made a complete English translation of the game manual.
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Iām particularly proud of my latest addition to my website about the game Kosmopolska: Iāve made a complete English translation of the game manual.

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I'm celebrating the anniversary of my blog about Swedish games with a post in which I write about some recent personal experiences related to my favorite obscure Swedish video game, Kosmopolska:
Today is the four-year anniversary of The Swedish Games, and as usual, I want to celebrate it by writing something about my favorite Swedish
One reason for why I've been hesitant to switch to a new operating system, be it Windows 11 or Linux, is that there's multiple obscure Swedish PC games from the late 90s/early 2000s that I've inexplicably gotten to run in Windows 10 with very little effort. And I worry that it won't be as smooth sailing on another operating system.
The one major exception to things going smoothly is my dearly beloved Kosmopolska, which I've only been able to get running through a Windows 95 emulator, and even then not entirely stably.
If there's a version of Linux that can run a barley-holding-together Frankenstein's monster of Macromedia Director and C++ from the 90s as soon as I pop in the CD-ROM, I'd jump on it without hesitation.
This is really exciting for me: The Swedish magazine Filter recently published an article on their website about Neocities, and one of the examples of Swedish pages on Neocities mentioned in the article is my site about the game Kosmopolska!
Hopefully, the article will be published in the next issue of the physical magazine as well. It feels pretty amazing to see the name of my favorite obscure PC game from the 90s being mentioned in an article in 2025!
I think itās high time I made a pinned intro post on here, so here we go:
Greetings, Programs! Iām āCoupleofdaysā!
I might be genderfluid, I still haven't figured it out completely. I go by she/her pronouns on Tumblr, mostly just to see what it feels like. If you see me elsewhere online, I might have other pronouns (most likely he/him). You can read my explanation for this here.
Yes, Iām over 18 years old. I will occasionally be writing post on āadultā subjects, such as sex, but itās not the primary focus of this account.

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Important news for all you fans of the cult classic Swedish PC game Kosmopolska: The Museum of Drawings in Laholm, Sweden, will be having an exhibition of art by Mattias Adolfsson, who created most of the graphics for Kosmopolska. The exhibition will be going on between January 31 and May 24, 2026, and Adolfsson himself will be present when it opens!
Even if you're not interested in the game, Mattias Adolfsson is an amazing artist, just check his website for some of his beautiful work.
Happy International Worker's Day! Here's a cutscene from the Swedish cult classic PC game Kosmopolska, depicting a May parade, and featuring the music of the All Starsky Jazz Band and their legendary Fox Choir:
I wish that more people could play one of my favorite video games: The fascinating multimedia adventure game/RTS hybrid Kosmopolska. Of course, I understand why not many people have. Itās an obscure CD-ROM game from the 90s that was only released in Sweden, only in Swedish language. Itās tricky to get it to run on a modern computer, and even if youāre able to do it, the game is quite buggy and prone to crashes at certain points.
Iāve done what I can to make it available to non-Swedish speakers, mainly by doing a subtitled translation of a video that walk throughs the entire game, from beginning to end, so itās possible to see what itās about even if you canāt play it. As a supplement to this, Iāve created a website about the game, available in both English and Swedish, where thereās additional information about it, including explanations of the gameplay and the puzzles, and additional media related to it that Iāve managed to dig up.
One of the reasons I wish more people knew about the game, and had played it, is because I donāt think Iām able to analyze it from every possible angle that it deserves. I think there are some interesting themes in the game storyline, about trauma, abusive relationships, unhealthy codependency, imagination and escapism. But I donāt feel like Iām equipped to analyze these themes deeply enough, to figure out what the story is trying to say. There are plenty of well thought out explorations of stories like this that Iāve found online, and I wish that someone would write something similar about Kosmopolska.
When I first played the game, many years ago, I didnāt get very far into it, just far enough to become fascinated by the mystery of the story. For many years, I couldnāt figure out how to get it running again, and the mystery, the wish to reach the end of the game and get some kind of explanation, haunted me. And then, I was finally able to play it through to completion, and got to see the ending⦠And while it did reveal the shocking secret behind the main mystery of the story, it still left me wondering what the game was trying to say, what the message was. Iāve kept on thinking about it, and I feel like Iāve been able to grasp some clues, but a satisfying explanation still eludes me. Maybe there is one, maybe there isnāt. But if more people knew the story, maybe we could figure it out together.