remade this Khala art with siveonstrix's oc Vex cuz i liked it too much to abandon 🙃

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remade this Khala art with siveonstrix's oc Vex cuz i liked it too much to abandon 🙃

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Red marble fox kit
Well this is new
“Attendant, I would like to pet it.”
“I’m not fetching your arm out of its mouth.”
Corrupted Artanis beautifully stylized here and looking wonderfully fierce. The red psionic energy flowing through him looks so enticing and also lets us know that something awfully wrong has occured. The Khala, the power that unifies the Protoss, has been overtaken by Amon allowing him to easily overtake his Protoss enemies. Zeratul would quickly discover what needs to happen in order to avoid possession of Amon's power; That is to sever the nerve cords that link the Protoss to the Khala.
👤Art by Trickstyr: deviantart.com/trickstyr
إِنَّا لِلّهِ وَإِنَّـا إِلَيْهِ رَاجِعونَ
Surely we belong to Allah and to Him shall we return
My dear aunt is no more 😢May Allah bless her with a highest rank in jannah😭💔
Everyone please spare a moment and pray for the departed soul !!

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Class Feature Friday: Marid Bloodline/Shahzada Wildblooded Variant (Sorcerer Bloodline/Wildblooded Variant)
It’s time for another genie-based alternative to the elemental bloodline!
This time we’re looking at the Marid bloodline, based around the water-element genies of the same name.
Marids, as far as genies go, are clever and mercurial, and are famed for their hospitality. However, they are also as unpredictable as the water they emulate, vexing their friends and terrifying their foes when the wrath of the very tides comes down upon them.
Like all genie-based bloodlines, this one contains elements of the elemental bloodline’s design, but with a healthy dose of powers unique to the element in question. However, unlike the other genie bloodlines, this one is the only one to have received a wildblooded variant, namely one based on the noble bloodline of marids, the so-called “shahzada” among their people.
Whether they are biological descendants of trysts with a marid, or were heavily influenced by the genies or the element of water (perhaps even influenced by a wish from a marid!), these sorcerers no doubt display some signs of their heritage, such as having flowing, full hair, blueish skin, deep blue eyes, and so on. Shahzada-blooded sorcerers may be difficult to discern in this way, though perhaps they possess a more regal bearing than even other marid-blooded sorcerers.
The spells associated with this bloodline involve those that work with mist (either conjuring or transforming into), seeing past invisibility, conjuring walls of ice, creating powerful illusions, shapeshifting into elemental beings of great power, traveling to other planes, unleashing beams of devastating cold, and of course, warping reality with genie wish magic.
The various techniques that these mystics have a talent for include those that give them increased offensive and defensive agility, durability, physical might, knowledge of the planes, and even pouring more power into spells for greater results.
For the core bloodline, the arcana associated with it is the same as that of the elemental bloodline, allowing them to turn various elemental blasting spells into cold spells for free.
The wildblooded variant, however, channels the power of any water spell you unleash to accelerate your movements underwater for a short period, perhaps accelerating limb movements, briefly transforming feet into fins, or perhaps surrounding the caster in a telekinetically-controlled sheath of water, jetting through with ease.
Unleashing a minor expression of elemental power, these sorcerers can blast foes with rays of cold, similar to other elemental bloodlines.
In the same vein, they also gain a supernatural resistance to the cold.
Drawing upon the power of rushing water, these sorcerers can unleash a linear jet of rushing water that can hammer multiple foes, the briny spray also potentially blinding their targets for a brief moment.
The core bloodline eventually also enhances the swimming speed of the sorcerer through either transformative or other supernatural means, making them exceptionally swift underwater.
Shahzada-blooded sorcerers, however, learn another method for unleashing pressurized water at foes, unleashing a devastating spray from their mouths that not only harms foes, but can push those within the wide spray away from the mage.
Finally, the most powerful of these sorcerers truly begin to emulate the genies they draw their power from, gaining the ability to grant minor wishes with restrictions, immunity to cold, and the ability to plane shift to the plane of water.
With their combination of feats, spells, and abilities, this bloodline is shaping up to have an even mix of attack, defense, and mobility, making them able to specialize in one or the other, or allow the character to sport a pretty evenly-mixed, balanced build. The shahzada variant trades out more constant watery movement at later levels and cold damage at any level for conditional water mobility at any level, and a secondary high-level non-spell blasting option. As such, I can see it being more suitable for builds you don’t plan on doing much swimming with, plan on packing a lot of water spells, and/or plan on focusing on blasting and playing keep away with foes.
As we now have Planar Adventures expanding out horizons to the great beyond, some marid-blooded sorcerers may hope that their bloodlines may secure them a place in true marid culture, which might indeed be the case, though such extraplanar movers and shakers should beware, for the marids are mercurial, and even those that manage to stay in their good graces may end up being pawns if they are not careful.
Also, it’s definitely worth mentioning that the shahzada variant makes for an excellent template for wildblooded variants for the other three genie bloodlines.
Not a true genie, but rather an ogre with marid blood, Rokuso was considered a grand embarrassment to not only the genies, but also the mortal culture his mother was enslaved by. However, few have worked harder and fought longer to develop their own power as he has, and if he cannot find acceptance among those people, then he will find it elsewhere.
Channeling the power of ice and wave, the so-called “Shah of the Freezing Coast” staked his claim on dragon-haunted territory, retrieving a rare dragonorb of the khala, cementing his rule over the icy, three-headed dragons and their territory.
Invited into a marid’s home to discuss the return of the eye of a great asura, the party sees the typical court of genies, undines, merfolk, and tritons. However, there is one who is clearly out of place, a samsaran woman outfitted in loose golden chains, with an uncanny mastery of water magic, but whom members of the court hesitate to discuss.
I do love to imagine the ancient Protoss history. The Xel Naga, the Aeon Strife, the Ascencion of Khas and the beginning of Khala. The story of how many different tribes became one great nation of the Firstborn. These times seem exiting, full of legends, that come into my mind one by one and make me want to write them down and draw them. I love to imagine myself as a Preserver - not something that boring like Rohana or Zamara, though. And my stories would have nothing in common with those, that were written by C. Golden and became canon for many people in this fandom. Khas, as I see him, was something much bigger, than some wild Savassan with his accidental discovery of God’s proportion. And with all their mythological pathos, I almost hear this legend like: “…when he stepped on the ground, every crystal began to shine around him, like the Aiur himself greeted him. Every stone was singing, and every living heart desired to fall into the golden light, that filled his mind, to meet the others there, to stay forever in this sudden extatic unity.” And, more than that, I’ve always thought of Khala as a very complicated thing, not some curse to “bind them all under will of Amon”. No, seriously, the Great Unity is a great idea. I love it. I’d love to be part of it, because I believe, some wise Judicator would see, what I am born to do here, and I’d finally find myself useful somewhere.
If anyone’s interested in a copy of Bara no Seidou (trisol version, 1999 copies made), I have one up for auction that ends TODAY. Unfortunately, US only.