So why exactly don't you support people's Headcanons and Fan Theories? Isn't it okay to just let people just think what they want? They're going to come to their own conclusions about the game and its characters anyway, so why get so uptight about it?
As much as I loathe speculation, and focus on facts, thereâs a firm reason for that: coming to your own conclusions about anything can lead to misunderstandings (not to mention disappointment).
Certain Fans had a long established âfan shipâ that Sol had a thing for Ky Kiske, but when we found out Ky developed a relationship with Dizzy⌠a lot of fans went berserk over that and basically almost if not outright quit the fandom because it wasnât what they wanted in a story.
Be that as it may, they are obligated to quit if the story isnât something that appeals to them⌠even I myself am obligated to âquitâ at any time.
Oh, Iâm not saying I will⌠or even that I had considered it.
You have to understand too that there are fans coming from every âstageâ of Guilty Gearâs presentation history⌠in other words you have fans who became fans when the âMissing Linkâ was released, and then you have fans from when âGuilty Gear Xâ was released, and GGXX and Accent Core, GG2 Overture, and even GGXrdâs debut created new fans.
These fans have their own take on the story and things that appeal to them, and things that they took away from the experience.
I dare say that those fans of the âMissing Linkâ will probably have a deeper understanding of Guilty Gear than those who were fans initially of later games⌠not saying theyâre âhard core fansâ or that theyâre any better or anything, but they probably have an understanding that is vastly different from anyone elseâs initial experience.
My âtake awayâ on the âvery firstâ Guilty Gear has always been that of the concept of âChaosâ (think of this concept as a foundation)⌠GG is a chaotic game, so you learn not to anticipate anything and expect EVERYTHING.  Itâs part of what keeps me open minded in some regard to what happens in the story, and a reason why I donât assume anything or jump to conclusions or put out much in the way of expectations (or if I do, I put out expectations based on what I know to be true, if nothing else).
Maybe if I had cut my teeth on Guilty Gear X, or later games, my âtake awayâ would have been very different⌠but suffice to say that the things Iâve experienced and the things I find memorable and the things I know as âtruthâ have been kept in perspective since the very first game.
Itâs also part of the reason Iâm pretty adamant about not firmly supporting ships or headcanons of any kind.  ASSUME NOTHING, ANTICIPATE EVERYTHING, seems to be my mindset.  Maybe that sounds like a paranoid way of thinking, but when you delve DEEP in to each and every story of every character⌠you start to learn that what you first thought about them might have been wrong from the very start.
Venom may seem quirky and have a âweird thingâ for his master Zato, but itâs more than that, and he has a highly romantic notion of chivalry as part of the backbone of his past as a nameless servant groomed to be an assassin (even his struggle with Sir Gottfried, a knight servant of similar standing to his own, further established part of Venomâs chivalrous character). Â He can also be cold and ruthless outside of his reluctance to kill if need be as well.
Sin Kiske may seem like an upbeat and simple happy-go-lucky type at first glance, but if you look deeper, you see heâs been traumatized and stigmatized by a lot of painful memories and heâs a lot stronger for withstanding the experience of living as a Gear and a Person at the same time. Â The âreasonâ he is so happy-go-lucky is the amount of positivity he reinforces himself with in order to survive.
I could go on and on about character analysis all day⌠and probably flip whatever assumptions you had about any character upside down and inside out⌠the point is, thatâs not really my job (even if it is something I took upon myself to explain).  If you looked at the story with careful consideration and an open mind instead of casually glossing over trivial-seeming factoids and other bits, you might be surprised at what you find out.
And while it is true, people will come to their own conclusions⌠itâs nice to be armed with the truth when you do come to those conclusions.
What facts establish is useful⌠but what facts âdonât sayâ (headcanon) can also be anything, so you begin to learn that you canât assume what you donât know.
For the longest time fans assumed Aria was Justice⌠and they were pretty fixated on that as a tragic part of GGâs story⌠but as it turns out Justice was a âcopyâ made from Aria⌠which turns everything we assumed on its ear, just because of the little notion that we assumed something about Aria that wasnât true⌠or made a connection that wasnât there.
This may disappoint fans (as with the Sol x Ky debacle), but what you have to establish is this: if you donât expect anything, you wonât be disappointed.  Work with the facts as they are and donât gloss over anything⌠understand and thrive on the details.
In that regard, itâs a lot like being a Detective.  If you miss a detail or overlook something, it may throw the entire investigation out of whack⌠so you really have to focus and dedicate yourself to understanding the truth.
And even if the âtruthâ is explained (by âThat Manâ no less)âŚ. that may not even be the âentireâ truth as we understand it.  It just might be the âtruthâ from HIS perspective⌠so again, you canât assume things even at that point.
As someone who has been âinvestigatingâ Guilty Gearâs plot for a long time, I really wish more people would listen to me, but at the same time, I wish theyâd do an âinvestigationâ of their own on par with my own.  Donât get lazy when trying to understand things⌠be hungry for knowledge⌠be passionate for the truth.
Trust me, when the truth is finally understood⌠youâll feel even more fulfilled than any past assumptions you made.
TLDR: Read it yourself and donât gloss over anything, youâll be smarter for it.












