Finaly posting their dorm uniform 👊
Wanted it to match the ghosts and keeping a fancy Vibe
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Finaly posting their dorm uniform 👊
Wanted it to match the ghosts and keeping a fancy Vibe

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
(art by @permo2003)
The squad 💥💥
Based on the pic bellow
Character Dossier: Alric “Nawanuq” Lightsworn
(art by @thelastpilot)
From a young age Alric was a skilled brawler, which made it easy for him to join a jarl's band when he came of age. What might have been an easy life of fighting for gold and glory changed in an instant in his first real battle against the orcs. Reduced to fighting for his life with his fists, he found that they crackled with lightning.
Jarl Haakon, a skilled Spirit mage in his own right, immediately took Alric as an apprentice and taught him how to harness the power of the elements like any Hydrisian mystic. The war magic came easily to his aggressive personality and rumors abounded that he would be the old Haakon's successor.
Height: 6'4" Nationality: Hydrisian Magic Specialty: Expert of Spirit
Lessons From the Grand Sage: Object Counters
Celdos reveal, your grace.
We have discussed the core tenets of magic already, as well as each element in detail. Yet, it is known among the wise that magic does not exist solely as pure energy, but often settles into the world at large. All things are infused with magic to a greater or lesser extent, with many playing host to several elements at once.
Among the multitudes there are some objects so heavily infused with a single element that they become powerful channels of their element. These are known as the ‘Object Counters’, as their most frequent use is to foil the natural counter to their given element.
Five such Object Counters are well known across the continent and subsequently sought after for their unique properties.
(All art made by @ohsweetsweetie)
Green – Gloomwood Tree
The first sprout of the Gloomwood was said to have sprouted in the aftermath of the Grey Doom which nearly consumed the Elvish peoples in ages past. A remarkable tree, it is believed to be a gift from Dagma to heal lands ravaged by the Grey, consuming it from the land when all other life cannot abide it.
Yet this strange feeding has its effects upon the tree. Its bark is black as coal, and the wood is much the same but with a purplish gleam to it. Its fronds are much like a willows’ except that the leaves are bare skeletons of veins, white leaves that clatter like bones in the wind.
Being representative of Green’s adaptability, even in the face of its opposite, the Gloomwood thrums with Green power. Its lumber is often used to make strongboxes to hide its contents from seers and diviners. And into a forest of Gloomwoods, no magical vision can pierce.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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(art by @la-horrorosa)
Lessons From the Grand Sage VIII: Cultural Studies (Hydris)
Celdos reveal, your grace.
Today we continue our studies of lands beyond our own. Last time, we examined one of the peoples of the far south – the Citalen Republic, young among the great powers yet no less mighty. Now our eyes turn to the north, to a land even more ancient than our own.
Lessons From the Grand Sage XI: On Magic (Spirit)
Celdos reveal, your grace.
Today we cover the last of the Five Elements of the Cycle: Spirit, the magic of force.
The Grey is power, in its most pure and raw form. It is iron as ore or ingot – full of as-yet untapped potential. Spirit is that iron, forged through the fire of will. It is blade and the armor, tempered and focused with purpose.
Spirit bridges the gap between the untethered Grey and the purposeful Green. The cosmic power of the Grey is focused into shards, which become the souls of living things. When this life passes from the world, the soul leaves behind much of its outer layers in the form of life force in the mortal realm. Thus does the power of the Cosmic Infinity rejoin and renew the World Bones.
As for the magic of Spirit, it is an element associated with war and battle.
Positive Spirit is known as the ‘Sword’. It deals with the conjuring of elemental energy like fire, ice, and lightning. Breath of ice, bolts of lightning, and blasts of flame – each culture brings with it new combinations and martial arts. But so too can it heat a meal or chill a drink.
Negative Spirit is, likewise, known as the ‘Shield’. Where the positive conjures and destroys, negative banishes and protects. A bonfire snuffed out. A ward that scatters elements. A slight force that can turn away a knife’s cut. These and more are the arts of negative Spirit.
The two counters of Spirit are Mind and Body .
As to Mind – “Mist Evades the Blade.” Spirit deals with physical elements – both conjured and blocked. Mind is too intangible to strike, and impossible to be repelled by ward alone. A blade is useless is against what cannot be cut.
As to Body – “Scythe parts the Wheat.” Body is calm and patient: easy prey against the swift fury of Spirit. Flame springs to life at a moment’s notice, while life force flows along its desire paths, loath to be shifted. A wound dealt by Spirit is not one that is quickly healed.
Warriors call shields of force before them to turn a blade. Cooks heat pots and pans with touch alone. Healers chill a fever with whispered words and an icy touch.
Spirit is known well by the more bellicose peoples of the continent. Hydrisians, renown sailors and warriors, ply the seas in ships warded in runes. The Omark, horse nomads of the Thundering Plains, shout war cries that thrum with force as they hunt dragons. And the Tereshi, the Tower Elves, build their invincible spires that saved them from the Grey Doom.
So ends our lesson for today. Meditate upon what you have learned here, and carry it with you.
Celdos guide you.
- The Grand Sage