new monhun charms! (store | etsy)
still have my poll up if you want to help me decide which monsties to do next! it's set to 1 vote per ip but you are free to try to get ur friends to sway the votes in your favor lmao
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new monhun charms! (store | etsy)
still have my poll up if you want to help me decide which monsties to do next! it's set to 1 vote per ip but you are free to try to get ur friends to sway the votes in your favor lmao

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Official Monster Hunter Wilds concept art: Hirabami.
Now this is just straight up bullying!
hirabami 🌨️
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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Just a week left till Wilds releases, time does fly. This is the first Monster Hunter game I'm actually on time for and not a century late, so I'm pretty excited. And really nervous, the mosquito scares me.
Anyways, happy (upcoming) hunting, or whatever the proper term is.
Monster Hunter Wilds © Capcom
Slight spoilers for folks that follow my YouTube but I've configured a bunch of freecam stuff and have been messing around with it for the last day or so, and have made some really neat discoveries:
The entirety of the Eastlands is actually modeled in place, with all the locales relative to each other in full scale. Just not in full detail, as that would be insane.
This actually makes a lot of sense as there's only one locale that actually requires a teleport transition to get in and out of (the Iceshard Cliffs), the rest are all completely walkable.
Here we have the first 3 locales of the game all within actual distance of each other!
An overhead view of the Oilwell Basin; you kinda forget just how subterranean the region is.
I really can't blame the people of Azuz for calling them cliffs. The bailey wall of Wyveria is no joke of a superstructure. It's not surprising that there's simply a teleport to mount the wall instead of having the player do so physically all the way from the Oilwell.
The playable area known as the Iceshard Cliffs is at the very top of the Bailey, far away from most of the other locales. (Hirabami for scale).
In addition to the mystery rifts radiating out from Wyveria, there are also a concerning amount of craters surrounding the bailey.
Anyways, have a good day.
Hirabami got instructions too! Just now actually. You can check them out HERE, they are available for my supporters! Thanks again everyone!
I repeat myself a lot, but as a reminder, the finalized model in the instructions is usually different from my prototype models, and this is no exception. As always the instructions model is the better model, but it can be confusing when they are strikingly different. And they certainly are this time around! (Sometimes I don't update my prototypes if I don't have any interest to, and unfortunately Hirabami is one of those.) Of course my instructions always come with a guide on acquiring the parts for the model. These instructions even include an optional stand to have it posed "floating".
Oh and I also recently released instructions for two small monsters from Wilds as well! The Comaqchi and Bulaqchi!
Sorry, no arachnophobia filter on these! Haha