REPOSTED BECAUSE TUMBLR THOUGHT THE EXCADRILL WAS TOO SEXUALLY EXPLICIT
Here it is again. Diggory Gravesā Pkmn team.
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Idk why exactly but this post instantly got flagged as sexually explicit. I got it appealed pretty quickly but I still wasnāt able to read the nice words left the two users who rb it so I deleted it before more people interacted with it.
Mokiemorty and Whatlizardy Iām afraid your kind rbs got voided and I never got to read them in their entirety :(
Did some tests and found out it was the Excadrill Reborn image that was causing it. So I edited a low opacity noise layer over it and now itās acceptable
Diggoryās team.
Excadrill is their ace Pkmn as itās a mole that digs and has sharp claws. Now that Mega Excadrill exists, I figured Diggory can have one of those. An Hallowed Excadrill that gets super-powered when Diggory absorbed the power of Marolmarās Heart in S3. Giving us Excadrill Reborn. Similar to Olivierās Endles Storm Altaria.
Probopass is an odd choice, but I love the idea of Diggory having a Nosepass. It makes sense to me as Nosepass is a rock-compass that always points north. Hallowed Probopass is a Nosepass that evolved in the colour-and-space-defying area that is the Northmost Woods. Itās colours are inverted, its parts are connected yet disconnected, and it now sees the future after close exposure to the heart.
As for the rest, they match Diggoryās vibe. Banette and Mimikyu are sewn-up ghost dolls, and Cacturne is a spikey scarecrow, like Diggory. Iām sure there are plenty of punky Pkmn that could fill in Diggoryās sixth slot
Groundskeeperās Notes:
Diggory Graves:
A revenant made by the witch Irene Mend. The same person who created the Hallowed versions of Drilbur and Excadrill.
Created from the body parts of President Mirza and her Northern exhibition crew. Gruesome origins aside, Diggory is quite the friendly face in the ScoutpostĀ Ā
Helped me and Mr. Pensive multiple times during the reign of the Instrumentalist.
From what theyāve told me. Excadrill was their first Pkmn, a gift from their creator. The other four they found on their journeys.
Diggory is quite a reluctant battler. Tends to only battle if in a dangerous wild encounter, and not so much for the trainer sport.
Excadrill Reborn:
A new form of Excadrill powered by Indie Radiation from the Heart in the North.
Much like Olivierās unique form of Castform and Altaria, Diggoryās Excadrill can now be pushed beyond itās limits and enter a temporary super-powered form, much like the lost art of Mega Evolution.
Unlike Olivier who studied this phenomenon at Downing Hill, it seems Diggory doesnāt know how to control or conduct Excadrill whilst in this state and as a result, Excadrill finds itself in exceeding pain when in this form.Ā
Even if Diggory learnt how to wield this power, Iām not sure if theyād want to use it.
Hallowed Probopass:
A new variant of Probopass commonly found in the Northmost woods.
Undocumented until Diggory Graves returned from the North with on after their own Nosepass evolved.
The first instance of a Hallowed Pkmn that isnāt the Hallowed-type. Probopassā changes come from being exposed to the Heartās corruption rather than the black rains.
Hallowed Probopass exposure to the Heart has given it the ability to foresee futures and telekinetically launch its distorted pieces at its opponents.
Probopassā features have been misplaced, and yet Probopass seems to be unaffected by this. Each move as it they were still in place.
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Ambush attackers. Surprises prey by bursting from the ground beneath them
Although affected by the Black Rains, the Pkmnās alterations appear partly human-made.
Ridiculous brute strength. Able to lift trucks effortlessly. Definitely a Pkmn for more experienced trainers.
Itās muscly body threatens to tear constantly. Mr. Pensive theorised that the stitches that hold it together were a change given to this species by Irene Mend (a witch familiar with soul binding). Suggesting she may have had some part to play in the creation of this Hallowed variant.
Very happy with these guys. Gonna be here doing the Mendies for a while it seems. Stitchery be next
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Lore and ramblings below~
Witchās Notes (Hallowed Minccino):
A Minccino, deceased. Five days at the least
A pelt bundle, three. Skinned from an Eevee
Patchwork comes next.
12 catch, 12 whip, and 1 back stitched.
Tears of the Gardenās might. Dripped on the corpse sewn tight
12 drops, no more. Lest stitches tore
Minccino rise. Minccino gleam
Collect the dust. Sweep and clean
Witchās Notes (Hallowed Lombre):
A Lombre thatās passed. Four days no less
The leek of a Farfetchād. Stripped, and pressed
The bark of Phantump. Reshaped, reformed
Stitches changing. Six then four
Cross stitch, chain stitch. On arms, on head
Droplets of Black revive the dead
Lombre mop. Lombre mope
And join their club. A perfect companion for Floris Scrubbs
Groundskeeperās Notes:
One of Diggory Gravesā siblings and one of the seven Revenants created by Irene Mend (aka The Mendies). Floris being made for the purpose of housecleaning.
Some of the Mendies quite enjoy thrashing cocky trainers in battle. Otherās donāt. Floris leans closer to the latter, but Iāve seen them smile when their Minccino sends heavyweight soaring with one hit of itās Tail Slap attack.
Floris has the common phobia of Bug-type Pkmn, which is the reason for their surplus of Unkindle
Here is an altered Vikavolt, named Clustervolt, based off of the Cluster Drone the PROD squad face against in season 2 when they rescue Moth Scarberry.
Please donāt mind the rushed āevil-teamā logo I whipped up for BotCo (Iām still on the job).
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Groundskeeperās Notes:
Patrols ruined roadways searching for survivors.
Watch out for itās hypodermic legs, being stung by one will give you lucid dreams that will try and get you to you agree to the Ts and Cs of a BotCo dreaming box.
Avoid at all costs. Do not listen to itās song. If seen in the wild report to your nearest Deputy, Groundskeeper, or if you know where to find xem, Harrow Blackletter.
It is not known if the Pawniard/Bisharp can recover from this form. Harrow Blackletter is currently investigating this.
If being brained by a stake of nothingness still isnāt enough to deter you from trying to catch and train one of these things, then please at least talk to Harrow about how to best appeal to these pocket monsters.
The Void type:
Immune to all types that itās primary type isnāt weak to.
Think Team Galactic but with somehow more moronic intentions.
Want to rid the world of its sinfulness by covering it all in nothingness. Great for the Void-type Pkmn I guess but not for anyone else.
How they plan to achieve this, we do not know. Hopefully Gym leader Harrow and xir own Eternal-Bisharp can find out more before things get too climactic.
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So! Instead of Olivier having a form of Altaria that is just āsaidā to be as strong as Mega Altaria, lets just make an actual Mega form of their Altaria. I give to you: Mega Endless Storm Altaria⦠and Endless Storm Swablu because imagining a child Olivier with a Swablu was too cute
Other stuff below the cut:
The Storm-Type:
Reworked the Storm-type. Instead of it being a Flying-type variant that switches between three other types like the Protean ability, Iāve decided all the Storm-type type-switching should probably come in the form of the Pkmnās Ability rather than being a new Pkmn-typing.
I still donāt really know how the Hallowed-type is meant to work, and having a unique type for every different Indie feels too convoluted (I know this is just an art project, not a game project but still). Also, as itās the Black Water is what turns things Hallowed in the show, should Water-type and Hallowed-type be one and the same?
So Olivierās Zephyreon can be a mono Flying-type now. And Endless Storm Castform can be a either Electric, Flying, or both (maybe Castformās Forecast Ability can let it change to whatever type the weather reflects idk). Maybe I should leave Storm-type how it was, idk
The Mendie-Mons:
I did say I was gonna do all the Mendies and a Pkmn for each of them next. I have ideas for Pkmn the Mendieās would have but got stuck drawing a trainer design for Stitchery so Iām putting that on pause as to not lose momentum
Groundskeeperās Notes:
ES-Swablu
An augmentation of Swablu but not one caused by the Black Rains
This rare variant of Swablu is typically friendly. Much like the Hoenn variant, they still like to roost on peopleās heads and stay put as if a hat. Although this type of Swablu will leave you with your hair standing up from their static electricity.
Despite being friendly, be wary if battling one. These Swablu learn a lot of high damaging electric-moves at very early levels. Moves like Thunder and Zap Cannon. So donāt fight them in the rain, or maybe just bring a Ground-type
A very formidable foe. High speed, high damage, and an ability that changes itās typing.
Since they left the Instrumentalistās side, Olivier has confirmed that this Altaria can change between the Electric, Flying, Water, and Ice type as itās primary typing depending on what move it used last.
Itās been years since that incident, and Altaria still hasnāt recovered from that surge in power. We may share the ability to control the weather, but Altaria doesnāt share my power of healing
Until I find a way to help them, Altaria will be nothing more than a wounded pillow pile. Unable to fly, battle, or feed herself. He hardly ever leaves his bed these days
[Obviously, Jolteon and Glaceon (seen on Olivierās team) are not my characters. Neither is Olivier Song for that matter although this design of them is. Listen to Hello from the Hallowoods]
Alternative Rattata form with a new Rat King inspired evo
Happy New Year too
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Groundskeeperās Notes.
Venture out of the Scoutpost and youāll see plenty of these critters
They hunt in swarms, when too many Rattata in a swarm evolve simultaneously a Rattaking emerges
Be weary of their hypnotic abilities and fiery bodies
A handy pkmn to give to starting trainers, as it is doesnāt evolve on its own; a minimum of three need to evolve in the same vicinity if one wishes to risk a Rattaking attack
Rattaking are common threats in the Northmost woods. Thought to be their place of birth
Another reminder of the Instrumentalistās reign. These variants of Cubone and Marowak started popping up after the old man got shot.
After Music Manās death, the Scoutpost were quick to find his instruments and burn them, but it looks like old Solomon had some material stashed away and some Cubone got their mitts on them.
Fifes made from human bone. All the Cubone had to do was discover how to play a note and suddenly theyād own a flamethrower fuelled by a tortured spirit.
Scout City, as youād expect, does not permit the use of this form of Marowak, seeing as the trapped spirits are likely residents or friends they lost to the Instrumentalist.
Luckily the solution to this is to swap a Hallowed-Cubone or Hallowed-Marowakās Bone Fife with its usual Bone Club item and bam, now youāve got the Kantonian variant of either one.
Annoyingly, this is easier to do with Hallowed-Cubone than Marowak; it seems the evolved form is less willing to give up itās newly found Soul-typing.
Recommend catching any you can and destroying their fifes; the more we erase the mark the Instrumentalist left, the better these woods will be for all of us.