Another oc you say? You are now psuedo-legally obligated to yap about them. Pretty please?
Uhmuh uhh scrambles through my notes
OKAY SO disclaimer She's not finished yet cauze uh im too gay
But here's my concept for Geier, the Vulture! I know others probably made better Geier concepts but fuck it i love vultures and i wanted to make my own.
Geier units in my head could be something akin to Exterminators , a sort of. Clean up unit as a response to any bioresonant fenomena or any massive "casulties". They also serve as reserve back up in case a Falke goes a bit rouge since they would be made with bioresonant supressors built in. Like an opposite to what Kolibris and Falkes have. This module makes them a lot more resistant to any bioresonance shenanigans but also makes them. More numb in a way? They literaly think . Less sorta. Not in dumb way just kinda. Doesn'r get nosy or curious , doesn't question many orders or things outside of their objectives. They're there to burn corpses and burn bioresonant fuckery. And they do it well.
Im still deciding on the coloring but I'm torn between black motives or orange . NOW A FUN THING is that Geiers have a built in mask! It's very similair to Starling ones but the very small mouth part being the only removable part. The vents on the side serve for better breathing and filtering during clean up and burning. The visor is fully detachable though and ofc is anti heat equiped. They also have canister ports on their backs for ease of attacking the gasoline tanks that hook up to the flamethrowers. Height wise they average between a Star and an Ara and have more animal style hind legs to ease movement for any big mushy places.
Personality wise Geiers are. Scarily calm and blunt. Straight to the point , short stern sentences. They don't take shit from anyone though sdhdh they're built to face off Falkes so they will gladly spar with other Protektors too. Which happens quite a bit as a source of stabilization , along with maintaining their guns and flamethrowers. They don't need much regarding hobbies or stabilization since the supression module already makes them. More apathetic. Makes them kinda loners , squads go up to max 5 with the members of Geier cadre being in the sort of a dynamic where they don't talk at all in their dorm but they will loyaly die for eachother without a question.
Saying all that deep down they are not that bad to get along with , they're just intimidating and blunt. Stuff like a stray Eule asking for help with moving supplies or an Ara needing some metal ripped out , Geiers will help without question. They are just quiet about it. They uh do have a tendecy to come off as extreme , specialy with fresh Geiers reacting to anything suspicious , yanking an Ara from vents on accident or cornering a coughing gestalt dhdhhd , but this mellows out with experience. If any replika decides to warm up to a Geier and put in the time and effort, Geiers are terrifingly loyal and good companions ,just very specific and introverted.
A slight sidenote , since Nation ofc wouldn't like a replika thats fully immune to bioresonant mental checks , the mind and thoughts of Geiers can be accesed through their neuro-ports by manualy plugging in. They have weekly check-ins like that with either a Kolibri or Falke or any of the leading figure at their facility.
Andd some more misc doodles
Thank u for asking btw hhhh it's weird coming out and yapping even more about replika ocs but it's so much fun.