I PLAYED FOUR NEW GAMES OVER NEW YEARS
I liked the Fox Experiment a good deal. From the designer of wingspan, you take the role of a scientist breeding foxes for four traits to complete studies and meet the needs of donors.
Gameplay wise you take foxes that roll colored dice, roll dice, add wild symbols to complete as many full trait symbols as you can to fill out a dry erase fox card, some of which give trait tokens. On the next round bred foxes are put on the kennel for draft. Studies require foxes with specific traits. Donors require you to upgrade your mat with specific traits. You have to balance both for points.
I liked Fox Experiment a good deal. Its light yet with enough depth to engage my brain. Naming your foxes and putting them in the pool is fun! In a time where lots of games are half of two games glued together this was refreshing and enjoyable.
SCOUT is the CLOWN GAME for CLOWNS. On the level of something like sea salt and paper. We’re all running circuses trying to have the best act. Take your hand of cards, do NOT rearrange any cards. Starting player opens with a set: one or more cards that match or ascend/descend in value, like a straight of any number of cards. The next player must show a better set, taking the previous set as victory points, or scout. If they scout they take a card from one end of the active set and put it anywhere in their hand. The player who got scouted takes a dollar token, 1 victory point. If no one can show a better set than the active set in one go around the table the round ends and everyone else loses points for cards left in their hand.
Scout is fast and easy to pick up. Its an ideal small box card game. Rounds can vary wildly in victory points and you can end up with a whole lot of positive or negative points. I enjoyed Scout and if you were enamored by Sea Salt and Paper I would recommend this as well!
Starship Captains was described to us as star trek with the serial numbers filed off. Players helm starships with colors of workers required to activate different actions in a kind of worker placement. Zoop around the galaxy completing missions for bonuses based on what color crew you send on away missions and move up faction tracks for bonuses.
This game was very ok for me. I got a grasp on it about 75% thru the game. Its a tight efficiency game that doesn’t give you a whole lot of time to do things. For as much as it has going on I wish it had a little more, faction tracks have a relevant event when players climb them and I wish there was a lil more to work with. Its not bad by any means, its just not the spiciest.
Project L is basically the tetris game. Its another efficiency race, use your pieces and actions per turn to complete puzzles for points to earn new more useful pieces. Complete a number of larger point puzzles to win.
There’s a category of game I like to describe as games with no reading. These are great after word heavy games like EDH or spirit island. Project L is great for that decompression, the black tiles are easy on the eyes and the pieces look like colorful pieces of candy. Its a game that wears its heart on its sleeve, it is what it is and if this sounds like a good time you’ll enjoy it! For me it needed a little something more to Get There, be it player to player interaction or cooperation.
I’d also love to hear if you played any new games over the holidays! If you found anything fun or neat!









