To dispatch enemies in the world, we have basic melee combat with a 3x hit combo, and three special movies that I refer to as the Primary, Secondary, and Tertiary abilities. These can be swapped out with a variety of move types, including bigger melee hits, AOEs, and projectile powers. Primary and Secondary are usually hard hitters while the Tertiary power is expected to be a movement or dodge type ability.
Combat is very basic, very rudimentary. It will improve, but I'm not sure it will ever feel amazing. I have accepted that, as this is my first go at 3D combat and I am just doing my best, and in my view, combat isn't the focus of this game, although I quite enjoy having combat challenges available and am definitely giving them my attention.







