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Oricorioâs English name references the orioles, a family (or rather, two unrelated families, one native to the Old World and one to the New) of brightly-coloured insectivorous songbirds. Â Her names in other languages are more generic references to birds and dance, and her actual design probably draws, if anything, not on the orioles but on Hawaiian honeycreepers â another family of brightly coloured songbirds, most of them in various shades of yellow and red. Â Like âDarwinâs finchesâ in the GalĂĄpagos Islands of Ecuador, Hawaiian honeycreepers are famous for having rapidly adapted from a single basic form to fill a wide variety of different ecological niches. Â Some have short, thick beaks that can crush seeds, some have long, thin beaks for spearing insects, and others have curving beaks for sipping nectar from flowers, hence the name âhoneycreeper.â Â The technical name for the phenomenon is âadaptive radiation,â and itâs particularly common on remote islands, like the Hawaiian archipelago, where there may be a large number of unoccupied ecological niches for a species to diversify into. Â Oricorio, accordingly, has four forms, which individuals can switch between by feeding on the sweet nectar of special flowers that are unique to each of the four main islands of Alola. Â The different colours of the flowers correspond to the meanings of each of the islandsâ names in Hawaiian: yellow flowers on Melemele, pink on Akala, red on Ulaâula, and purple on Poni. Â Wild Oricorio can be found wherever the flowers grow, and mimic their colours, but also gain different costume-like features that evoke a distinctive style of dance from the real world, characteristic of particular regions, with personality traits to match.
Each form has a different type: Electric/Flying for yellow, Psychic/Flying for pink, Fire/Flying for red, Ghost/Flying for purple.  The yellow, Electric-type, Melemele Oricorio is energetic and cheerful, with puffs of feathers like a cheerleaderâs pom-poms on the end of her wings â a North American style of dance, associated with giving energy to others.  The pink, Psychic-type, Akala Oricorio is laid-back and relaxed, with a long skirt and crown of pale feathers that bring to mind a Hawaiian pÄâĆ« skirt and lei, the paraphernalia of hula dance, which is linked in modern pop culture with tropical relaxation.  The red, Fire-type, Ulaâula Oricorio is proud and passionate, with frills of feathers like a flamenco dancerâs long dress, and white curlicue feathers that evoke hooped earrings, evoking the intense traditional dances of southern Spain that are now a shorthand for burning, desperate love.  Finally, the purple, Ghost-type, Poni Oricorio is calm and quiet, with fans of feathers at the ends of her wings like the sensu fans used by geisha in old-fashioned Japanese dances that still evoke tradition and ceremony.  Weâre also told that the purple sensu Oricorioâs style of dance famously reminds immigrants from Kanto of the traditional dances of their homeland, just to push home that these styles are meant to have geographical and cultural resonance, as well as emotional connotations.  Their different styles of dance are said to have corresponding effects on onlookers; the pom-pom style dance giving energy to friends, the pÄâĆ« style dance lulling and slowing enemies, the baile style dance âcausing its enemies to combust in both body and mindâ (ouch), and the sensu style dance âsending the minds and hearts of its enemies to another worldâ (ouch?).  Those four distinct personalities and the magical effects associated with the dances link Oricorioâs core theme of dance with the characteristic traits of her four possible elements â Fire-types are passionate, Psychic-types are sedate, and so on.  This is quite important, since Oricorio otherwise has relatively few connections to those elements (as weâll see later).
Such a question, dear readers, this meagre blog is hardly adequate to answer.
We are, however, reasonably equipped to answer the less speculative question of whether Oricorio is actually any good.  Oricorio seems at first to be a pretty rubbishy fast and frail special attacker.  And⊠well, in singles, she kind of is.  Sheâs got good, but not excellent, speed and special attack, average defences, and a movepool that makes me sad.  To elaborate â with one exception, the only special attacks she learns are Flying attacks and Hidden Power, and of the Flying attacks, Air Slash is below average in power and Hurricane is below average in accuracy (barring appropriate weather support).  Heck, she doesnât even have any attacks of her own secondary types on her move list â except for her signature move, Revelation Dance.  This is a respectably powerful special attack with no secondary effects, but one interesting property: its type changes to match the type of Oricorioâs dance style, Electric, Psychic, Fire or Ghost.  In principle itâs a cool little trick that links Oricorioâs in-game tactics to the central features of her design.  In practice, it means that, although Oricorio technically has Electric, Psychic, Fire and Ghost attacks, she canât have them at the same time, which is what she would actually like, because thereâs no way to change her style mid-battle.  In some ways, Oricorio would be better off without Revelation Dance, since it would force Game Freak to give her actual attacks from each of her possible types.
I canât help but like Oricorio. Â The fact that something so unassuming in a standard battle format can become so incredibly dangerous in a multiple battle, and in such an unexpected but delightfully thematic way, is appealing. Â I do wish Oricorio were less garbage in singles, and I really wish there were more to distinguish her different forms, but Iâm happy to allow that, from a game design perspective, the nature of what her Dancer ability does is so dangerous that it makes a lot of sense to just give her a basic kit to begin with, then tack on a larger movepool in subsequent generations if she doesnât appear to be breaking anything. Â The design, too, is very Alolan, emphasising the multicultural heritage of modern Hawaiâi while tying in with an important real evolutionary phenomenon â even if it does leave me with some odd questions about what, exactly, Oricorioâs relationship with the history of Alolan dance is supposed to be. Â So, gimmicky? Â Oh, indisputably â but, miraculously, a decent job anyway.
Because Incineroar is a pro wrestler, and pro wrestlers have a love for signature moves that goes beyond all logic and common sense, he has not one, but two: Darkest Lariat and Throat Chop. Â Of these, Darkest Lariat is the one you generally want. Â Itâs actually one of the strongest Dark-type attacks in the game, though I should stress that this isnât saying much, since Dark has no really high-powered attacks. Â Darkest Lariat helpfully ignores defence and evasion bonuses, and until recently I might have written that off as mostly useful for screwing with the AI, since defence and evasion buffs arenât common in competitive games. Â Specifically in doubles, though, Darkest Lariat does have the peculiar advantage of beating the living $#!t out of the infamous Infinite Defence Palossand (of course, Palossand also has Ground attacks to blow up Incineroar, but itâs something). Â The other signature move is Throat Chop, and this is much more niche. Â Itâs slightly less powerful than Darkest Lariat, and has the unusual effect of disabling the targetâs sonic attacks by striking them in the windpipe. Â There arenât a lot of powerful or common sound moves, so Throat Chop is mostly useful against a few Normal-type special attackers, like Exploud and Pyroar, who use Hyper Voice as a major source of damage. Â However, I do find it really amusing that Throat Chop can quite badly screw over Incineroarâs Water-type counterpart, Primarina, by disabling her Sparkling Aria. Â In practice you still wouldnât choose to take that fight as Incineroar, because Primarina might just have a different Water attack, but itâs interesting that the designers built in this little reversal of the standard Grass-Fire-Water starter dynamic. Â As far as I can tell, Decidueye doesnât have any similar thematic advantage over Incineroar, nor Primarina over Decidueye.
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Charmander joins Pikachu for a nap. I love how the fur looks for his flames. . . . . #pokemon #pokemon20 #pokemonstarters #charmander #gen1 #firetypes #firetypepokemon #pokemonred #pokemonredandblue #kanto #kantoregion (at Thunder Bay, Ontario)