Why games shouldn't be art...
I am a gamer. I am not a critic, I am not a hater, but games shouldn't be art. Why, you ask? When games are seen as 'art', artistic vision interferes in the process off making the game. Suddenly it's not about what the player wants, but what the developers want.
When that happens, you get this:
Nobody but the developers want that. Â My one friend is a proponent of the ending, saying it has emotional impact and delivers the developers vision well. Â This is my point. Â I'm a gamer, I want to immerse myself in a game, it has to become my vision. Â I don't want somebody else's vision, I want mine. Â Especially not in a game like Mass Effect where throughout the entire series the developer's try their hardest to make it the player's vision. Â And then someone at Bioware must have taken an art class where they taught him about artistic vision.
On it's own, the ending isn't that bad, but tack it onto a game where your choice is everything, it becomes the worst ending possible. Â One that was predicted and shunned 2 years before the fact.
It may seem like it, but this isn't really a rant about ME3's ending. I couldn't care less, it's too long ago.  What I'm saying is that games should include art, but they shouldn't be art.  Skyrim,  for example, has lots of artistic vision within it, but the game isn't made of off artistic vision.  Yeah I know that sounds contradicting, but you would probably need to have my mind to get it.  Maybe someone has...
Games as art do have a place, but in the same way art movies have their place.  As a separate genre. Â
Then again what do I know. Â LOL
~~Fireprufe15~~










