boneysaurs.... are transparent. and this one is about to end your shit

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boneysaurs.... are transparent. and this one is about to end your shit

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sketches of what i think guhnash's skull and mouth anatomy is like. going to be honest i dont know anything about the anatomy of eels and sharks and deep sea critters but i took a biglarge amount of inspiration from them and their skulls. i just think they are neat !!!! thoughts under the cut
hello! im gonna be sharing some thoughts and headcanons on genetic diversity in vivosaurs, featuring carchar, and the two extremes of its biology :]
(and yes im gonna be using a redesign of frontier carchar for this)
believe it or not, i can totally imagine frontier carchar and FF/FFC carchar coexisting, and even being members of the exact same species!
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first off, yes this is so frontier and FF/FFC can be in the same universe. second of all, i think that vivosaurs as an entire species of their own are extremely... malleable. i cant think of a better word HBAHGBAH but that's canonical!!!! at the beginning of FF, diggins talks about how vivosaurs take on an appearance influenced by the environment around them. first, i think that this can mean that every vivosaur has the potential to be entirely different from the standard of its species, if one desires to manipulate that. and second, while i feel like the possibilities could be endless to vivosaur designs, and that each vivosaur is unique in one way or another, i do think that every vivosaur is limited to the shape of its basic anatomy, and maybe some other loose rules. IE: sauropods stay sauropods. spinosaurs keep their sails, etc
heres a diagram of frontier carchar's and FF carchar's differences, and core similarities. most of these (not all!!) core similarities are traits that have to be shared by all carchar, and the rest is free game. since vivosaurs are practically magic there can definitely be some alterations to its biology. floating parts, glowing insides. a vivosaur could be full of molten magma and be fine.
i think that there's way, way more vivosaur variations than the games could EVER demonstrate. it wouldn't be that uncommon to see a "pyramid" (FFF) carchar variation in caliosteo, or another vivosaur variation that isn't specific to the area its currently in. this would be particularly common in massive tournaments, when people from all over the world come to one place to battle. i imagine boasting about how rare your vivosaurs variation is is rather common.
also, referring to FFF carchar as a "pyramid" variation, i like to imagine that there's nicknames for more common vivosaur variations :] FF/FFC carchar could be known as a... "pharaoh", or an "emperor" variant, and its the most common variant for carchar. vivosaur designs from FF and frontier are probably the most common variants to find.
so... this being said... and the flexibility of vivosaur variations having been discussed, i present to you
minecraft desert temple carchar
i still totally stand by that "boneysaurs can be made by butchering a fossil cleaning session so bad or by trying to revive a fossil thats too damaged to be revived" headcanon i made when i first started joining the fandom. i think that zombiesaurs are zongazonga sorcery exclusive but joe had to have gotten those boneysaurs from somewhere, right?
ALSO in the same vein i still stand by my "dinaurians made guhnash" theory which i will review again and make another post about because theres a lot of correlation ive been thinking of... the rest of my old headcanons.... eh....
i took a shower and the whole time i couldnt stop thinking about how important i think sparring is in dinaurian culture. its kinda even a thing shown in the games when you beat dynal in combat- he made it a completely unbiased, fair fight, and accepted defeat when he lost. although, granted, thats just kind of game mechanics in general. beat bad guy and he loses JFBSHDBD
but i still think that dynal could have totally like. straight up ended the pcs life right then and there if he really wanted to continue with project mother planet. so could have raptin and duna if they wanted. they are dinosaur people and you are a fleshy little mammal. but they didnt.... i think their whole culture is heavily honor based. even if you have a good argument its probably looked down upon to continue even after youve been bested in combat. fucked up a little but your claws are sharper than your words
i think that their horns formed early on in their evolution, early dinaurians would have used their horns to spar for one reason or another, and this behavior would have been ingrained in their society over millions of years. like goats DBFHDBFN but theres absolutely some cultural significance in sparring or battling, mostly to settle disputes when words are meaningless, its just kind of an instinct. you know how it is. but now i imagine horns are mostly just for display, while battle forms are used for sparring and dispute settling. some dinaurians have them and some dont. sometimes they are carved, painted over, peirced, or shaved down all together.

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im thinkin........ i feel like. the possibilities for dinaurian design traits are literally endless until you run out of dinosaurs to base them off of. im going to make it my long term mission to make some fucking wild barely-qualifies-as-dinaurian ocs you ever seen... dinaurians with pterosaur crests.... nyctosaurus or thalassodromeus crests on top of their heads. big frills curving behind their skulls and horns on their forehead like that of a ceratopsid..... eye spots on those frills or open holes- or eye spots on the inside of wings. frills on the side of their heads that can open wide like old dilophosaurus depections. fuck yes...... a parasaurlophus dinaurian that sneezes really funny............. even more options if you wanna make dinaurians based on ancient mammals. fukc yes
hmmmm.... thinking about saar's "armor". its the darker orange material on his suit. very flexible but hard like plastic, but it rarely ever breaks or scratches and it protects him well in battle. also since i am a part of the "dinaurian transformations are biological features and not holograms" crowd i also think the armor can extend as needed to fit his body. its a cool material but i have no idea what could even come close to resembling it in the real world HDBFFHFHDHUFHFH
the grey skin-tight part of his suit though... that is easier to explain HFBSHDBDHD its something thats temperature regulating and SUPER flexible, keeping him cool on hotter planets and warm on colder ones. downside is that its way more easy to rip and fuck up than the other peices of armor on him. its naturally probably warm to the touch because i like to think dinaurians prefer hot and humid climates.... off topic but which just so happens to be what vivosaur island is HFJDBDUDBDJDJDJD
anyways i think battle form transformations are something that is both biological but also assisted by technology. technology that controls the suit the dinaurian is wearing so it doesnt get ripped to shreds when transforming.... but thats also a post for another day !!!!!
concept: cosmonium is used among dinaurians as a decorative material or jewlery. maybe similar to the way we use gold or other precious metals. i imagine it would be used as accents for its eye catching colors, i think. of course its probably also used in big complicated machines too lol like maybe to power starships or something
and if it behaves like a metal, would there be cosmonium blacksmiths? cosmonium weapons??? im making an assumption that dinaurians have direct access to cosmonium, or had, most likely. by the time the first fossil fighters games take place cosmonium would have probably become extremely rare to them, among many other things