Luna in the Fae Wilds
If you are interested in my art or want to commission me, all of my info is on my website! Link in Bio!

#dc comics#dc#dick grayson#dc fanart#batman#tim drake#batfam#batfamily#bruce wayne
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Luna in the Fae Wilds
If you are interested in my art or want to commission me, all of my info is on my website! Link in Bio!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Why do fae traps always look so temptinggggg!
Like I just wanna sit in a tree surrounded by giant red toadstools but I can't otherwise I'll be sucked into the goddamn faywild.
Build Your Ideal Fæ Self
What's up mothers & fuckers? I'm back on my bullshit! In case you don't know, this is an irregular series around here where you can make yourself a monster OC. We've done vampires & werewolves already (check the #make yourself a monster tag on my blog to see them). Tonight's fine dining is fæ! Idk what I'll be making next, probably either demon, angel, or cyborg. All three are in the works atm. YES, I know cyborgs aren't monsters, but let's be honest, fæ kinda aren't either. Stfu & deal with it. I can't help that I'm a transhumanist with a fetish for robot arms.
Rules for Nerds:
You have $3 to spend on attributes. Flaws cost a negative amount of money, essentially refunding you, so more flaws = more benefits
You can't take redundant or contradictory flaws or abilities
Read carefully & follow any special instructions in each section
TERFs aren't fæ, can't be fæ, & never will be fæ. Seriously get the fuck off my page. If you haven't gotten it through your thick skull yet: I'M TRANS. Nobody wants you here. Actually, Seriously, Genuinely: TERFs fuck off.
Have fun! :)
Fæ Laws (rules you are bound by & can never break):
Cannot harm a guest or your host: -$2
Cannot enter a place unless invited: -$3
Cannot harm someone unless they harm you first: -$2
Cannot lie: -$7
Cannot break promises if you give them 3 times: -$1
Cannot break promises at all: -$2
You cannot insult anyone unless they insult you first: -$1
If you receive a gift, you must immediately give one of equal value in return: -$6
You cannot steal (except from someone who owes you a debt, for the purposes of repaying that debt): -$2
If you are in debt to someone, you must do anything they tell you to if they erase some or all of your debt in exchange: -$3
You cannot do anything for free: -$1
You are under the command of a greater fae, & must do their bidding: -$4
Limitations:
Can't cross salt lines (even by teleportation): -$2
Can't see anyone wearing all green: -$3
Can't leave a certain area (such as being bound to a single tree or forest): -$8
Can't use your powers during a specific time of year (such as the Winter Solstice): -$1
Can't use your powers during a specific time of month (such as the new moon): -$2
Can't use your powers during a specific time of day (such as noon): -$3
Your power waxes & wanes, growing weaker during certain periods (like decreasing in the winter & only being full power in the summer, or growing stronger/weaker with the phases of the moon): -$2
Weaknesses:
Cold Iron bypasses immunities: -$1
Iron burns you: -$3
Salt burns you: -$5
Gold kills you: -$6
If a certain tree or item is destroyed, you become sick & die: -$6
Fæ Perks (relatively minor powers, abilities, & skills; 2 for $1):
Extremely beautiful
So beautiful it literally blinds people
Very nimble & graceful
Wings (can fly)
Ageless
Great musical skill
Speak multiple languages
Speak every language -- counts as 2
Superhuman speed
High superhuman speed -- counts as 2
Immune to disease
Immune to poison
Don't need to eat, sleep, or breathe
Peak human strength
Weapon skill (such as with bows, rapiers, & shillelaghs)
Can't be harmed by mortal weapons -- counts as 2
Perfect Darkvision
Can't be fooled by illusions
Magic sense
Infrared vision
Immune to 1 type of magic (ex. sleep, charm, magical fire, etc)
Nature Magic:
Control over plants: +$2
Can create or revitalize plants: +$3
Can talk to plants: +$1
Control over animals: +$3
Can talk to animals: +$1
Animals won't attack you: +$1
Can talk to natural formations (such as stones, rivers, etc): +$1
Illusion Magic:
You can't be perceived unless you explicitly want to be: +$15
Can turn invisible: +$8
Can hide in natural terrain: +$4
Can hide in foliage: +$2
Shape-shifting (any humanoid): +$3
Shape-shifting (any humanoid or animal): +$6
Shape-shifting (any living thing): +$9
Shape-shifting (any living or nonliving thing): +$12
Wanderer's Magic:
Moving through underbrush or other plants never slows you down or hurts you: +$1
Natural phenomenon (deep snow, rocks, etc) doesn't slow you down or hurt you: +$2
You move silently in all terrain: +$3
You don't leave footprints or other traces of your presence: +$1
Teleportation Magic:
Can teleport from 1 tree to any other of that type within 500 miles: +$3
Can teleport from 1 tree to any other of that type in the world: +$9
Can teleport within line of sight: +$2
Can teleport anywhere you envision within 500 feet: +$4
Can teleport anywhere you can envision: +$14
Can move in & out of the Fæwyld very quickly (1 mile traveled there is 8 miles in our world, and/or time may move weird there): +$1
Miscellaneous Magic:
Healing: +$2
Speeding up/slowing down the passage of local time: +$5
Can create & control storms & other weather: +$3
Can put people to sleep: +$1
In the glacial and frozen depths of the forest ❄️, it is great fortune to come across a friendly Ice Fairy. Not accustomed to visitors they are shy and curious. But beware of making any deals with the Fae. They may try to keep you there.