The Exhaust Organ falls silent.
Bilewater is never silent; its hostile fauna is quiet but persistentâsquits buzz endlessly, and the maggots in the water are restless, a restlessness that pervades the cavernsâand the incidental sound of traps going off, capturing prey or misfiring, is frequent. The noise of the Exhaust Organ once underscored it allânoise, and not music, for its oppressive notes could not be anything but a threat, and because song is dirty here, as much the detritus of the signing Citadel as the refuse it forces into the muddy, polluted waters. Deep and sonorous, powerful, such that even in Bilehaven the vibrations, if not the soundwaves themselves, hang heavy.Â
Its absence ought to mark a shift. The bedrock of their landâthe waterfalls of noxious vapour that pour out of each chimney-pipe, that concentrated infestation that made Bilewater what it isâhave ceased, mere wisps pushed through by solitary, dancing currents of air. The building does not even creak, all rusting metal. Even the water, crashing against its collapsing foundations, is muted.
Gilly watches the entrance, door rusted off, now lying at the bottom of the stagnant river. There is nothing small about the Exhaust Organ, but its silence fades it into the backgroundâthere is not even the mist which ought to cling to its facades to differentiate it from any other crumbling, derelict structure. Itâs hard to tell that this once was a pristine instrument of the Citadel, once shone, but then, it is difficult to tell that Bilewater once was beautiful.Â
Nothing has changed. The Organâs silence has not healed her lands.
Her first step across its threshold is anticlimactic. The entranceâs acoustics are dampened by heavy fabric draped against the walls, frayed by age, bitten by pests, faded to damp grey.
It doesnât live up to the stories.
No Stilkin has ever set foot here, but the Exhaust Organ is the genesis of Bilewater; a land of cascades and waterfalls, Groundwater in her grandfatherâs tales, corrupted and upturned and made sickly. The mythology of the Exhaust Organ suggests its interior ought to be lined by rot and eggs whence the maggots come, writhing all over, or else corrupted water dripping, moulded through. Where are the infected monsters, dripping with venom? Where is the green glow of illness? This stately, faded dullness is not right.Â
The floors are dirty, but not unreasonably so. The elevator may be broken, but a recently-cleaned bench sits in the atrium.Â
Heart in her throat, Gilly climbs through the Organ pipes, nicking her carapace on pieces of burst metal, further into its heart. She isnât sure what sheâs looking for. Evidence of what this place is. Proof of what it did. Some terrible spectre to justify the damage wrought.
The climb is hard on her body, but she is built for endurance, and Bilewaterâs steep cliff-faces and sheer drops have taught her to pull herself up. Eventually, she emerges from the pipes, and finds another level floor, the metal smoothed and inviting. This was built for use. Itâs absurdâthis is a weapon against the Stilkin, but designed as though Citadel nobles should come and listen to recitals.Â
âThey well might have. The thought makes Gillyâs skin crawl, makes her bitterly grateful, for all that she tries so very hard to be kind, that the Citadel itself is a shell. If she had lived and watched the Organ destroy her home and seen for herself evidence that people came to listen to the Organ play as though it werenât decimating an entire peopleâŠÂ
She shakes herself out of it. Thereâs nothing to it. The Citadelâs fate, in the end, is as grim as Bilewaterâs. She must think about healing her home and not get caught up in bitterness.
Her gait slows as she approaches its central chamber, where the Organist must once have played. The trepidation gathers in her chest, twisting and coiling, as unsettled as maggot-infested water.Â
She can but be disappointed as she finally enters; a broken mask and a discarded longpin are all that remain, algae growing in humid corners and dust accumulating on the keys.Â
There is nothing here; not even a ghost.