Alright yall! Meet Empiretale!!!
To set the scene, in empiretale, the whole world was in a rush of war to conquer and take territories. The promise of glory, riches and power filled the minds of every monster and human alike!
The monsters were the aggressors for sure in this au. Their magic and slightly more advanced technology of their time allowed them to sweep enemies, until monster rule had taken over the majority of the continent. This au was still in the early times, where monsters and humans haven’t evolved past manual tools like catapults swords and slingshots. And the population all over was much smaller than the large scale wars of today. Battles were won through skill and manpower alone, giving monsters the edge for the time being.
The crash was harsh and startling for the group that had crossed over, and it’s been confirmed that the empire monsters aren’t the full living monster population of their home au, a trait only shared by the farm AUs. The smarter ones were snatched up by ebotts military, or had managed to adjust to a more peaceful life of their own, while the rest have a big reputation for being one of the worst AUs of ebott. Cold, egotistical, entitled and quick to fight. The empire monsters aren’t not well liked. Almost 10% of violent crimes in ebott are performed by monsters from this au.
(Former) General Isis (sans) of the Dunes (empiretale sans)
Isis is a medium skeleton monster standing at 5’7. She once had gorgeous vibrant gold magic, but her grief and regret over the years has dulled it down. Her whole right side is scarred from her face down to her ribs, part of her right scapula is missing, and she has no right arm. She has nothing to hook a prosthetic on to comfortably so she goes without. Her ecto when summoned is muscular and in peak condition. She has the charcoal grey tattoos under her eyes as seen in the empire monsters coming from her country. She is aged 100.
Isis was once bright eyed, eager to please and hungry for the glory of war like her parents before her, their parents and many generations further back. She was born into a militant family, and having shown to be a brilliant tactician, quickly rose in the ranks over the years. However she was not prepared for the loss that came with war. After family friends and even a lover died in battke, isis became jaded and apathetic, but was unable to desert her position without damning the last of her family. She jumped at the chance for a more peaceful life after the crash and is slowly coming to terms with her old au and decisions. These days she’s a bit more grounded and has gotten some spark back. She’s still rather militant but there’s a small soft edge there as well. She’s a very motherly figure when she becomes close to someone, but is super difficult to befriend beyond surface level
Isis owns a funerary home in Steeler city where she performs embalming for human and mage corpses, and remembrance rituals in the fashion of lady magic for grieving parties. Any dust or bodies left to her are taken overseas and buried on remembrance isle near the monuments. She pays for the upkeep of the simple yet beautiful graveyard.
Her special ability is called prophecy. Once a day, isis can see a possible event exactly one year into the future linked to some one she touches, and can use this to warn or give them advice for how to prepare.
Isis’ magic weapon is a pair of simple elegant sickles that look like they’re more farm tools than weapons. Do not underestimate them. She’s insanely skilled.
Things she loves: mourning lilies, bitter wine and stuffed grape leaves, the color teal, lady magic, dueling, strategy games and puzzles, her flower garden, instrumentals, birdwatching
(Former) Lieutenant Ishtar (papi) of the Dunes (empiretale papyrus)
Ishtar is a taller skeleton monster standing at 6’5. She has sharp teal green magic and the customary charcoal grey under eye tattoos of the monsters from her old country. Ishtar has a small crack on her right eye and a large scar on her ectos right upper arm. When her ecto is out she has a muscular look. She is aged 62.
Ishtar really struggled to adjust when the crash first happened. Her military career had just finally started giving her the recognition she wanted, when suddenly it was all ripped away from her. She was due for a promotion and everything! Ishtar reacted with anger and resentment, letting herself spiral into bitterness until a two year jail time finally snapped her out of it, and some very harsh words from her older sister and remaining family member. Now Ishtar is still a bit of a grump, but is slowly allowing herself to slow down and enjoy the softer pleasures of the surface. Her previous idea of becoming a duelist is no longer available due to her ex convict status, so she’s now on the hunt for a new calling. One that doesn’t involve the military. F*ck them. To her core, she’s a passionate person, full of adoration for things that resemble her values. She has a romantic streak and an artistic side to her that she hasn’t fully discovered yet.
Ishtar had a lot of difficulty finding work after being released from prison, so had to rely on isis for a while. Recently though she’s found a more stable job as a factory worker in an iron production factory. It’s backbreaking work, but Ishtar is plenty able to handle it.
Her special ability is called spider arms. During battle, when she summons her ecto, she can also summon three extra pair of ecto arms on her torso that operate just like her normal ones. It’s why she never wears a shirt if she doesn’t have to. Ishtar is a ribs out girlie for convenience
Magic weapon: she uses a morbidly shaped whip resembling a humans spine when she isn’t using her ability. When she is, she switches to eight curved simple swords lol
Things she loves: battle, dueling, wrestling, sword fighting, cooked lamb, the color blood red, gold jewelry, scorpions and other desert bugs, lush landscape artwork, yucca flowers, violin and piano covers, getting her nails/claws done.