Al and Chelsea talk about Beastro. (@timberlinestudio.bsky.social )
https://www.harvestseason.club/episode/year3/winter/12-01-spicy-boss/
seen from Germany

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Al and Chelsea talk about Beastro. (@timberlinestudio.bsky.social )
https://www.harvestseason.club/episode/year3/winter/12-01-spicy-boss/

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Doloc Town, un un simulatore di agricoltura post-apocalittica in pixel art per PC (Steam), uscirà dall'Accesso Anticipato e sarà disponibile a partire dal 6 Agosto, hanno annunciato Logoi Games e lo sviluppatore RedSaw Games Studio.
Al and Kevin talk about DLC And Updates.
https://www.harvestseason.club/episode/year3/autumn/11-25-only-one-copy-of-stardew/
MonriaTitans
Let's Play Some $#!7!: Doloc Town - Part 3 | Let's see if we can finish the demo!
Sunday, February 23, 2025
Come join me for another installment of Let's Play Some $#!7! | LPS$, where I play games to provide commentary to educate on game development to prevent another stressful Cyberpunk 2077 launch scenario! Provided I don't get too caught up in the game to comment, which, in a sense, is commentary in and of itself. Today, we continued playing Doloc Town's demo! The game was first introduced to The Weekend Game Show | WGS via Let's Play Some Demos! - Part 17! Check it out here, TIMESTAMP - 9:56! Check out Part 2 here! Now, I didn't call this stream Let's Play Some Demos! | LPSD because I want this game. After I get it, it'll be a regular feature on the show. With all that out of the way, here are my opinions, late, because tired brain go static, thank you for your patience, via the "Layered Compliment Sandwich": This session, I spent a bit more time focused on the sound design, which had me chuckling. I also started giving gifts more often. Engaging with the plot was difficult because I didn't have any trees on my farm to put the Resin Collector on, and I couldn't put it on trees outside my farm. So I had to wait for a tree to grow... That, and the developers decided to make things expensive. Which made me stubborn.
MonriaTitans
PART 2 - Let's Play Some $#!7!: Doloc Town | Let's [try to] finish the demo!
Sunday, February 16, 2025
Come join me for another installment of Let's Play Some $#!7! | LPS$, where I play games to provide commentary to educate on game development to prevent another stressful Cyberpunk 2077 launch scenario! Provided I don't get too caught up in the game to comment, which, in a sense, is commentary in and of itself. Today, we tried to finish playing Doloc Town's demo! I'm beginning to wonder if we even can. The game was first introduced to The Weekend Game Show | WGS via Let's Play Some Demos! - Part 17! Check it out here, TIMESTAMP - 9:56! I wanted to keep playing the demo to give it as much justice as possible. Now, I didn't call this stream Let's Play Some Demos! | LPSD because I want this game. After I get it, it'll be a regular feature on the show. With all that out of the way, thank you for your patience. Here are my opinions, via the "Layered Compliment Sandwich": This is one of the most adorable pixel art games I have ever played! PLEASE LET ME CHANGE THE CONTROLS!
Bouncing off what I said in LPSD - Part 17 regarding becoming a hopping when I find out jumping is faster than walking, that would require my remembering I could double jump. Once I discovered it again, yes, I was a hopping fool. Again, PLEASE LET ME CHANGE THE CONTROLS! Did I miss the place to do so? I lost track of how many times I would go to interact with something, and would jump instead. At one point, I started saying allowed, "A to jump," and would still jump instead of interact. On an amusing note, I accidentally hit A a second time to find out I could double jump. That was awesome!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Let's Play Some Demos! - Part 17
Tuesday, January 28, 2025
Welcome to Part 17 of the Let’s Play Some Demos! | LPSD series! For those who are new, I aim to introduce gamers to, usually, Indie games and to provide commentary and feedback on the games for educational purposes! For this episode, I used some of the demos I had grabbed from the Cooking Fest and Cozy Quest Steam Events! I think. I grabbed a bunch during those events, and outside of them, so I don't know anymore… Each demo gets 30 minutes, not including the adjustment of settings and character creation.
Today, I, attempted, to play 4 demos for your enjoyment, which resulted in my picking a fifth:
Doloc Town - Available: To be announced Doloc Town is a cozy pixel art farm simulation game set in a post-apocalyptic world. Build your dream farm from scratch and explore this mysterious wasteland. Harvest, plant, build, and battle against ferocious creatures while discover the untold stories of this forgotten land!
Feed the Cups - Early Access Game Feed the Cups is a Roguelite multiplayer online cooperative game. Run a Drink Shop, stocking up, preparing ingredients, taking orders, crafting drinks, cleaning up, and checking equipment. Join your friends together!
Manitas Kitchen - Available Welcome to Manitas Kitchen, a casual cooking game with a dressing of arcade and mini-games, where you'll meet Trexito, a T-Rex with short arms that has one dream: to become the best pizza maker!
Mushroom Picnic Party - Planned Release Date: Q1 2025 Help find little mushrooms and prepare for an epic picnic party in this cute hand-drawn hidden object game!
Rift of the NecroDancer - Available: Feb 5, 2025 The NecroDancer's back in an all-new rhythm game! Dragged into a strange new world, Cadence must engage in musical combat with monsters surging through the Rift! Face pulse-pounding Rhythm Rifts where every beat is a battle, all set to an original soundtrack by Danny Baranowsky & friends.
All links above are to the games' Steam pages.
Why was it an "attempt" to play? Because the gameplay for Feed the Cups could not be recorded, just like with Backpack Battle. So, since the rest of the demos were short, I decided to grab a fifth! I'll have to pick a day to play the non-recordable demos on my own, take screenshots, and do a separate mini-review.
20250806 Edit: I recorded an additional video so as to revisit the demo. You can check it out here.
Despite this, I will still be able to render a verdict, via the "Layered Compliment Sandwich":
Doloc Town's pixel art was great! I LOVE a pixel art game! And was enjoying the protagonist's oversized shirt and what looked like a welding mask. And, almost, the second I found out jumping was faster than walking, I became a hopping fool. The game has an interesting balance of tutorial and figure-it-out. The tutorial for removing platforms needs a slight adjustment. It took me a minute to figure out what "at your feet" meant. There's trying to be creative and then there's needless confusion. Advising stand on it to hit it with the pickaxe is fine. What I found amusing was when the bag got full, there was suddenly a letter about where to get a bigger one. Convenience kink!