Get to Know Louise, Our Game Producer
We asked Lou 20 questions from which game made her cry, to what game UI she wishes she could fix!
What exactly do you DO at DinoByte Labs?
My role is Managing Director, but I do a little bit of everything! As a co-founder I’m one of the few who work full-time at DinoByte. Some days I am working on the business side of things like marketing, social media, video production, project management etc., but within our game projects I do everything from conceptual game design, research and story development, to user experience design, testing and drawing game assets! I think producer is a nice umbrella term for what I do.
What was your favorite game growing up?
I started gaming pretty early (around age 4), and my most memorable games were Pokemon, Zelda: Majora’s Mask, Crash Bandicoot and so many more. That being said, Harvest Moon: Back to Nature was my first proper gaming obsession, and is still a fav to this day!
Best recent gaming experience?
I don’t know if this can be considered recent, but when I played Dragon Age: Inquisition (one of my favorite games) I was really blown away by how different the Winter Palace “level” was! They really tried something different there which was more about communication and exploration over combat, and I love seeing games trying to break the mold once in a while! I also more recently loved Don’t Starve; it was a play style I had been craving for a long time, and they just made it everything I could have wanted from a survival strategy game!
Biggest video game character crush?...
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