Demo or Die
It’s been a busy start to the year for WorldDesk. We launched our first downloadable product in Las Vegas at the Consumer Electronics Show, showed WorldDesk running on a non-Windows OS in Barcelona at the Mobile World Congress and part of our team have just returned from South by Southwest (SXSW) in Texas where we gave an early peek of our new 64-bit release.
SXSW is a unique conference that combines original music, independent films and emerging technologies. This made for a diverse week socializing, (I should call this networking since I was there for work!) attending events and panel discussions.
One such panel was delivered by students from the MIT Media Lab. This was not a group I was overly familiar with but part of the charm of SXSW is that curiosity is both encouraged and rewarded. The MIT Media Lab is made-up of self-described outliers: academics that, despite their brilliance, don’t seem to naturally fit into any other faculty at MIT. Unconstrained by traditional assessment boundaries, this group of designers, engineers, artists and scientists work on specific projects that they believe might provide a technological breakthrough to impact on everyday life.
While each panelist in turn outlined details of their own, individual project, it was telling that they all, without fail, referenced what is the unofficial Mantra of the Media Labs: Demo or Die. No matter how brilliant, no matter how innovative, each project would be judged on the ability to bring it to demo.
The belief that building a demo was the only real way to validate a particular idea is something that is instilled with the team at WorldDesk. There are two distinct parts of any demo: build and show. For any project we’ve undertaken it starts of with that first build of the demo. Version 1 is mostly a mishmash of different third-party apps that are easily and immediately available. This “home brew” lacks any of the gleam of a final product but, most importantly, validates the core idea. WorldDesk for You (that ran with the internal demo name Project Kickstarter) began life like this. It had none of the polish of our beta product (simple installation package, WorldDesk branding, automation, Dropbox integration etc.) but it made the crucial jump from “I can” to “I have”.
Of course there is no point in having a great demo (which I believe we have!) unless you get out there and show it to someone! The day after the MIT Panel I had a chance to put part of this theory into practice. Through a competitive application process WorldDesk was selected, as one of only twenty companies, to take part in the UK Demo day. This was an official SXSW event hosted by UK Trade & Investment and Thomson Reuters. After three hours of non-stop presenting to capital providers, media, industry contacts and potential clients, I left with a little better understanding on how best to communicate the WorldDesk offering. Practice does make perfect.
And that completes one demo cycle but is only one cycle. We’re already building our next demo, which we hope to be able to show you soon, because like all MIT Media Lab students we too have a motto: Demo or die.
- Jonathan Chesney (Director of Product Management)
















