Guerrilla’s teams detail how it elevated the series’ skyscape for the upcoming expansion.
(from the article) "We looked to artists who were part of the luminism movement for inspiration, like 19th-century painter Albert Bierstadt. These painters had mastered the interplay between clouds and the land beneath, using light and detail to create space, producing truly dramatic landscape paintings."
holy shit i am no art historian but this is exactly the art style and artist i found when i was trying to figure out what the light in the game (specifically the daunt) looked like. so congrats guerrilla, you nailed that so well that i could recognize it as a style and look it up even though i didn’t know anything about it!
srsly i can’t wait to see what burning shores looks like if they’ve made the clouds even more amazing...
(also go look at bierstadt's work if you haven’t - he did some seriously beautiful landscapes)















