🖼️ Creating Objects and Characters for The Sims 2 — David Patch’s Portfolio
David Patch, the art director of The Sims 2, posted samples of his work on his page, showcasing the creation of objects, characters, and promotional banners for The Sims 2 and its expansion packs. The artist’s own commentary is included.
This image demonstrates a new aspect of aging in The Sims 2. I used developer scripts to extract the characters from the game assets. The poses, lighting, and rendering were done in Maya. I later turned to Photoshop to add the logo, shadows, and the baby’s burp.
This illustration served as the background for a flyer at the E3. At the same time, it reflects my personal vision of the game.
A career reward from the expansion pack The Sims 2: University. The final model was created under my direction by Jason Leong and Steve Kody.
This is a special object that I created for the expansion pack The Sims 2: Nightlife. The final model was made by William Mendoza, and the concept sketch was by Brian White.
A career reward from the expansion pack The Sims 2: Nightlife. The final model was created under my direction by Tim Lageux.
A career reward from the expansion pack The Sims 2: University. The final model was created under my direction by Jason Leong and Steve Kody.
A Harajuku-style outfit designed by me for the expansion pack The Sims 2: Nightlife. The final concept sketch was created by Emmy Toyonaga.
An outfit designed by me for the expansion pack The Sims 2: Nightlife. The final version of the concept sketch was created under my direction by Eric Chin.
Another outfit designed by me for the expansion pack The Sims 2: Nightlife. The final concept sketch was created by Eric Chin.
The FryGuy outfit, designed by me for the base game. The final concept sketch was created by Emmy Toyonaga.
Simo_Jima-Front2.jpg
This pose was used on T-shirts that we handed out at the launch party for the game.
The image of Bella was used in our internal presentations. Later, it was included in the final game as a painting.
Above are all the outfits I modeled for the "Female – Adult" category in Create-A-Sim. This represents just one of the ten age groups, each of which contains roughly the same number of items.
Promotional banners created for a German gaming conference. At full scale, they measured up to 2.5 meters.
This image appeared on various backgrounds on the covers of 21 issues before the release of The Sims 2.
Source (RU):
Fan.Prosims — библиотека игр The Sims 3, The Sims 2 и The Sims








