First I want to adress the most important news that has already been spreading on Tumblr for the last couple of days:
The shutdown of beloved dashingdon.com
There's been a kind soul or two in my inbox that has informed me of these circumstances, as well as pretty much any IF-blog on here.
I always kind of assumed that would happen, as the alternative site cogdemos.ink has been around longer than I've been working with IFs and I had read about it as dashingdons successor when I first started looking into having a possible game hosted. I've seen people on here being shocked and sad (and weirdly the-end-is-near-y) about it all and I get it. But these things happen frequently as time goes on. In any case I thought the guy on who's shoulders the weight of the whole ChoiceScript-community rests (namely Don) is also hosting this new site.
So, what we'll do is: I upload the game on CogDemos andd change the link on both intro and announcement post (and it absolutely doesn't have anything to do with the fact that I lost the password to my dashingdon account, nuh-nuh, no Sir). I fact, I have already done it (and here's to hoping it works, please report back if anything doesn't work)
With this I will also upload the bits and pieces of the first chapter that have been sitting on my computer since forever, so... New content, yay! (It's not entirely edited though, so a couple of errors in wording and spelling should persist)
I will also use this opportunity and announce the sad news of putting Witch Blood on hiatus for the time being.
Over time I realized that I pretty much bit off more than I could chew, with it being my first actual writing experience. And it's been a lot of fun to learn! But as I've been working more and more on my first fanfiction over the past year I noticed how my approach for Witch Blood was certainly organized in a way but not enough or at least not in a way that works for me. Additionally creating a whole new world is more complicated than I thought because it makes you question everything. I tell myself that I don't have to have all bits and pieces sketched out and logically working, the only thing that matters is what ultimately takes place in the story anyhow. Whatever happens outside of it could be causing more problems than it solves (and God knows I don't want to turn into She-who-must-not-be-named and her whole "I've had this all planned out since the beginning and I am certainly not making this up on the spot because someone asked"-shtick).
But! I am not giving up. I personally still like a lot of things I've come up with. Just the way of going at it isn't working and at this point a re-write is unavoidable.
In other news I recently had a look into Twine, mainly because in a video I saw how great it is to visually represent non-linear storytelling, and it would work really well as just a visual (which I've been looking for since forever) but why not use it for coding as well? There's a couple of helpful things guiding you in contrast to having to do everything from scratch with Choice-Script. I don't think I will be doing any crazy visual effects, since I like the simplicity of CS a lot, but Twine would be interesting to use anyhow.
So, with this absolute monster of a post I also want to thank each and every one of you, who have still stuck around even though there was so much silence on my end! Special shout-out to the lovely Anon asking me if I am okay some time ago!
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